Source Filmmaker

Source Filmmaker

Black Mesa: Xen assets
28 Comments
Dark 5 May @ 12:48am 
Hey what is the skybox in the first art ?
JustAnCrow 23 Oct, 2022 @ 7:24am 
Models installed fine, but the cubemap is missing textures.
gabriel 24 Sep, 2022 @ 1:09am 
Models are invisible is that because I have subscribed to this?
Voxaust 29 Jul, 2022 @ 6:23pm 
I have a very simple question, is there a way to assemble the islands ( or caves ) in this pack?
Fullcaber 27 Jun, 2022 @ 1:22pm 
kind of wish we could get some the xen skyboxes
Dany 117 25 Mar, 2022 @ 12:56pm 
its still working guys. its because there is a space in the actual link, just delete the space between
mega and .nz (it work this way)
Boreal Sketcher 8 Jul, 2021 @ 9:29am 
cant figure out how to import them
Boreal Sketcher 8 Jul, 2021 @ 9:01am 
nvm
Boreal Sketcher 8 Jul, 2021 @ 9:00am 
link doesnt work
🌸Sol :3🌸  [author] 2 Jan, 2021 @ 4:15pm 
personally I used a DOOM 2016 skybox (my art is the 2nd image)
🌸Sol :3🌸  [author] 20 Oct, 2020 @ 3:18pm 
could just use a black void map, skybox from the workshop and build a scene out of the rocks and props. Better than a map since its easily changable and supports ambient occlusion
Sausum 20 Oct, 2020 @ 11:16am 
PLZ MAKE THIS INTO A MAP IDK HOW TO PORT MAPS AND I NEED IT FOR AN ANIMATION
Sausum 20 Oct, 2020 @ 11:15am 
Will you make a map
Echo22536 9 Oct, 2020 @ 2:14pm 
Ok. Just needed to know
🌸Sol :3🌸  [author] 8 Oct, 2020 @ 5:45pm 
not really, no, its a scenebuild I made using Black Mesa Xen assets
Echo22536 8 Oct, 2020 @ 12:28pm 
Wait. Is this a MAP?
Jeagle_g 28 Jul, 2020 @ 11:35am 
I used this pack to make a poster and it turned out very well. If you want, you could use as a preview image.
🌸Sol :3🌸  [author] 7 Jul, 2020 @ 5:42pm 
used a different skybox from the DOOM 2016 skybox pack on the workshop
Jeagle_g 7 Jul, 2020 @ 3:50pm 
How do you get the skybox to work? I can't figure out how to replace the skybox of a map with the one included in this pack.
🌸Sol :3🌸  [author] 22 Jan, 2020 @ 4:46pm 
Unsure, I'm not all that familiar with porting to SFM or any of that, some of the packs I have found haven't been able to be properly installed and have bugged out a lot, so I'm not sure :/
Discount 22 Jan, 2020 @ 12:14pm 
Is getting the NPCs working something that you would look into in the future, or is it a definite no?
🌸Sol :3🌸  [author] 20 Jan, 2020 @ 5:17pm 
twas how it was initially packaged
GuyGallant 20 Jan, 2020 @ 12:45pm 
Is there a reason there are 3 different materials files instead of just 1?
🌸Sol :3🌸  [author] 19 Jan, 2020 @ 6:54pm 
I did try to get those working in SFM, but they were a bit finicky so I didn't include them
76561198865962702 19 Jan, 2020 @ 6:51pm 
why not the npcs?
Fullcaber 15 Jan, 2020 @ 4:46pm 
I regret downloading the GMOD VERSION TO SFM NOW **SCREAM**
🌸Sol :3🌸  [author] 14 Jan, 2020 @ 4:40am 
yes I know the crystal is missing a texture but that part of the model is seemingly inaccessible, so I can't fix it. Sorry :/