Project Zomboid

Project Zomboid

S.Korea Downtown "Sema" (B41)
282 Comments
Kai 11 Jun @ 5:12pm 
pretty dope
kod77 27 Apr @ 2:20pm 
3 months later, nvm, b42 unplayable w/o dis mod lol
Yeony 27 Jan @ 3:25am 
퀄리티 좋아보여요. 나중에 플레이해봐야겠네요!
Swollen sea mustard  [author] 21 Jan @ 5:28am 
omg thx to info
kod77 21 Jan @ 3:09am 
By the way, if you'd think about updating your map sometime, then I've found toold for b42 that are already compiled (mapping tools): https://github.com/Unjammer/WorldEd/releases/tag/20250118

Tried them myself, and seems to work nice atm, it was released not so long ago this month by Unjammer
Swollen sea mustard  [author] 18 Dec, 2024 @ 2:58am 
:winter2019surprisedyul:
kod77 18 Dec, 2024 @ 2:51am 
@Swollen sea mustard Why no, B42 is fire except some bugs
Swollen sea mustard  [author] 18 Dec, 2024 @ 1:09am 
nooooooo:lunar2019laughingpig:
kod77 17 Dec, 2024 @ 1:11pm 
OMG B42 IS OUT AAAAAAAA
I hope the mod would be updated for B42 fr
small thing 16 Nov, 2024 @ 6:32pm 
오산 거주하는데 ㅋㅋㅋ 재밌게 했습니다
frebern 9 Sep, 2024 @ 7:19am 
SemaNewCity 지도 아이템이 분류가 서적-지도 가 아니라 일반 아이템으로 취급되어서 안읽히는 문제가 있는 것 같습니다.
Shrew 28 Jul, 2024 @ 6:39am 
sema new city 지도 아이템이 안 읽혀요
Ahtu 9 Jul, 2024 @ 4:54am 
Here are the map coordinates:
39x24;40x27;41x26;41x27;41x28;41x29;41x30;41x31;41x32;41x33;41x34;42x26;42x27;42x28;42x29;42x30;42x31;42x32;42x33;42x34;43x26;43x27;43x28;43x29;43x30;43x31;43x32;43x33;43x34;44x26;44x27;44x28;44x29;44x30;44x31;44x32;44x33;44x34;45x26;45x27;45x28;45x29;45x30;45x31;45x32;45x33;45x34;46x26;46x27;46x28;46x29;46x30;46x31;46x32;46x33;46x34;47x26;47x27;47x28;47x29;47x30;47x31;47x32;47x33;47x34;48x26;48x27;48x28;48x29;48x30;48x31;48x32;48x33;48x34;49x26;49x27;49x28;49x29;49x30;49x31;49x32;49x33;49x34

Conflicts with:
Bedford Falls (partially overlaps, may be compatible)
EVAC Muldraugh
Monmouth
Road from Monmouth County to Bedford Falls
Tugaland
Westpoint Expansion
kod77 4 Jul, 2024 @ 2:55am 
(well, the green onesare walk-through'able for sure for some reason)
kod77 4 Jul, 2024 @ 2:52am 
Um btw, I just noticed that not only the shops' shutters (wich I guess should've acted as "garage doors") are possible to walk through, but the actual garage doors of the residental houses also are bugged in this way, mb there's a way to fix this issue somehow
MishaXG 29 May, 2024 @ 9:12am 
Can someone confirme that the map is a 10x10 cells + 1 cell and those Cells are:

41x26 to 51x36 AND 40x27

?
kod77 6 May, 2024 @ 12:23pm 
Только после скачивания InGameMaps, активировать нужно именно сабмод с названием "In Game Maps - S. Korea downtown Sema" в списке модов (вместе с самим этим модовым городом), тогда всё работает и будет всё видно на внутриигровой карте хоть как-то
kod77 6 May, 2024 @ 12:17pm 
@Пухлая котлетка InGameMaps просто скачай, и карта на "M" будет отображаться, об этом буквально написано в обсуждениях выше....
ПухлаяКотлетка TTV 5 May, 2024 @ 2:24am 
Конфликтует с Bedford Falls, не отображается на карте, не рекомендую
Swollen sea mustard  [author] 10 Mar, 2024 @ 6:18am 
During the last update, the tile I was testing accidentally went in :lunar2019laughingpig: There's no problem with the game
kod77 9 Mar, 2024 @ 2:24pm 
Didn't have this crossroad with tiles thingy b4, but ot appeared now somehow xd
kod77 9 Mar, 2024 @ 2:23pm 
Like, for example, there's some kind of a yellow pavement type tiles, some kind of a steel gas tank with a red "LPG" text written on it, a brick fence but with a white outline on top of it (wich isn't widely-used on the map currently), another type of white fence, short brick fence with white outline on top, a blue highway sign with huge text on it (I've only seen green ones in Sema atm), and other tiles
kod77 9 Mar, 2024 @ 2:16pm 
Btw... I've noticed some kind of a small new crossroad south of West-Point, wich was added after I enabled Sema New city map in my save

I've tried to teleport there, and saw some interesting tiles wich weren't used in Sema New city (not yet, at least). Idk if it's intended for this crossroad and these new tiles to be placed in this area, but still

(or will they be used for smth i.g.?)
Swollen sea mustard  [author] 15 Jan, 2024 @ 2:21am 
but image file is still there
Swollen sea mustard  [author] 15 Jan, 2024 @ 2:20am 
when i found a bug i deleted my map code lmao. so need someone fix or need wait so many long time
kod77 15 Jan, 2024 @ 2:03am 
So, the in-game map mod works as it should work rn (when you enable the Sema map submod first and nothing else other than what got enabled automatically then), but the map as an in-game item wich can eb found on shelves and in cars sometimes, it doesn't function atm
kod77 15 Jan, 2024 @ 2:01am 
@Swollen sea mustard (Sry for late responce lol) I mean the error not with using an in-game map mod, it does work fine right now, but there's a strange thing when you find a Sema city map as an in-game item, and you can't read this paper map item at all. So ye, it can be a trouble for those playing without the in-game map enabled, as even if they'd find a map item in some building, it won't be possible to read at all then
When u think you'll make an update then, or mb a fix for this map item bug probably?
Swollen sea mustard  [author] 25 Dec, 2023 @ 8:35am 
Currently there is no map in my mod. There seems to be an error in ingamemap mod, but there won't be a fix until a new update.
kod77 22 Dec, 2023 @ 1:14pm 
@Swollen sea mustard ... And, maybe, you still would add at least a few new tiles (like those wich are accessible only via admin tile panel on a hosted server rn) somewhere to the map, like a small update, please??? It may be a small, but nice update still
kod77 22 Dec, 2023 @ 1:07pm 
@Swollen sea mustard The map works fine, but now, the map item is unreadable by the player for some reason, pls fix this bug
Randomuser93 21 Dec, 2023 @ 8:39pm 
This Mod Makes me Rethink Myself that I should Watch Train to Busan.
kod77 20 Nov, 2023 @ 2:58pm 
Enable these two mods (and the map itself as well should be enabled obviously):

"InGameMaps [Main]"
"InGameMaps {S. Korean Downtown "Sema"]"

Both of them should be enabled at once, and as I udnerstand, that "Sema New city" map mod gets activated automatically as well, when you enable these 2 mods, but make sure it's also enabled for sure.

Then it should work. Not only the "main" version of in-game map mod is needed for such maps, but also you should enable the sub-mod for the workshop map you're going to be using, and in this situation - "S. Korean Downtown "Sema" is the SUBmod wich you gotta enable along with the "main" submod, together.
kod77 20 Nov, 2023 @ 2:53pm 
@»мєnтos« chachadudufucko Ye, it's working fine 4 me atm.

1. Enable the InGameMaps mod version for Sema New city ("... South Korea downtown" or smth like that, where all InGameMap mod'd versions are listed in ur modlist)
2.When it gets enabled by you, yep, that "main" version of the InGameMaps mod gets enabled too, automatically, it's ok.
3. Be sure that "Sems New city" itself also got enabled ofc
4. All should work fine then atm
kod77 20 Nov, 2023 @ 2:48pm 
@»мєnтos« chachadudufucko Don't enable the "main" version manually. Enable the "S. Korea downtown" one yourself, it should work fine then. I'd check rn myself tho, in a sec
@kod77 so i enabled in-game map [main] and the sema downtown map as well and its still a field of trees on my map :( is there any conflict mod for this ? i have no other map mod
kod77 13 Nov, 2023 @ 2:31pm 
@»мєnтos« chachadudufucko Enable the "[bla-bla]...S. Korea Downtown" submod of the in-game maps mod, it works fine atm

I got the same problem with usual map item you can find in the world tho, ye, you can't read it (Sema New city map item) by some reason
I picked up the map and its in inventory but there is no read map option? and my map looks like just field with nothing on it even after i downloaded in-game map mod. am i doing something wrong?

and yes i started new game after i downloaded mod. please help
kod77 2 Oct, 2023 @ 3:40pm 
@lovbru1 Cant apply a screenshot here, but that school is in the north-western part of the city, if you'd look at the in-game map in 2D 9top-down) mode, not isometric mode
lovbru1 1 Oct, 2023 @ 4:58pm 
Where its the middle school??
Ryan 17 Sep, 2023 @ 7:21am 
cells used?
kod77 16 Sep, 2023 @ 12:07pm 
Oh, I see then, well looks just great even with 1 staircase in the middle anyway
Swollen sea mustard  [author] 16 Sep, 2023 @ 10:44am 
I don't know the schedule because 4 directions Rotate Stair is working at Indiestone. If they fail to launch the half-stairway, it could be impossible to add even if it comes in four directions Rotate Stair:lunar2019crylaughingpig:
kod77 16 Sep, 2023 @ 10:08am 
@Swollen sea mustard Oh nice then, would you add that to the map when it'd be updated (if it'd be) then?
Swollen sea mustard  [author] 16 Sep, 2023 @ 12:47am 
side stair entrances is old korea APT style. but i tried that before sema. PZ system cant' side stair style. The implementation of that function is expected to be in B.42(4 directions Rotate Stair)
kod77 15 Sep, 2023 @ 4:54pm 
A small detail, but still
kod77 15 Sep, 2023 @ 4:53pm 
@Swollen sea mustard A very small suggestion here: in the apartment comples' area, where the long balconies connect the apartments' entrances on each floor (they can also be seen in the lower part of this mod's preview icon), I've seen at least 1 oe 2 buildings like those, and they had small gaps by their sides. So, can you make it so there'll be a ladder by both sides of these buildings as well, not only the staircase in the middle of the floor only?
I've seen a few photoes IRL, where such building type had 2 more small ladders coming by the both sides of such apartment buildings
kod77 14 Aug, 2023 @ 5:45pm 
@Unknown_Player_01 I heard it's WIP
kod77 14 Aug, 2023 @ 5:45pm 
@Swollen sea mustard There's a bug when the shutter doesn't close on all commercial buildings by some reason, and you can even go through it smh
slick_ 6 Aug, 2023 @ 8:19pm 
Make a Busan or Seoul maps, would love to play/survive on them :steamthumbsup:
SikChang2 4 Aug, 2023 @ 5:50pm 
지도가 제대로 표시가 안되는데
(분명 도심지 안에 있는데 지도는 허허벌판으로 표시)
" 이 모드를 사용하여 인게임 지도를 보세요!!! "
이 모드 사용을 안 해서 그런건가요?