Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Forklift Road Crossing
145 Comments
Captainklums 15 Nov, 2024 @ 5:38am 
To be fair, the ingame factory junction also only works with forklifts, not passive..
Tricontinental 3 Sep, 2024 @ 2:19pm 
Can confirm Oberkampfkater's comment that this crossing works if you build and connect a forklift garage to it.
MrClem97 30 Jul, 2024 @ 5:59pm 
@itstreiter You likely need to connect a forklift station to the "Forklift Road Crossing"
TaboTV 30 Jul, 2024 @ 2:40pm 
Dp I need Forklift then or does the shop still alone pull stuff out of the Storage?
ltstreiter 29 Jul, 2024 @ 4:57am 
Don't work for me, vehicle can cross but not the goods, my food factory is full but the warehouse is not filling.
Dukiedushie 21 Jul, 2024 @ 9:44am 
must have!
WDTN123 1 May, 2024 @ 6:18am 
good
Neerlander 1 Mar, 2024 @ 8:02am 
yes man ! this is great !
Zairya 23 Jan, 2024 @ 9:51am 
Would it be feasible to make a walkway crossing as well?
bozicpredrag7 15 Jan, 2023 @ 9:47am 
how to make into dirt road?
Oberkampfkater 11 Jan, 2023 @ 5:42am 
Hello OffTheRailsGaming!

Thank you for this mod - it works like you intended it. It gave me some headaches though. After I built it, I expected it to work like the standard factory connections (in 'passive mode' without forklifts). But nothing happend. So I've read the comments and found what I was looking for.

Could you please add the information in the mod description, that this crossing is only intended for actual use by forklifts and does NOT function as a passive conductor like the standard connections? That would clarify things and would tell everyone what to expect and what not.

Thank you!
Red Fusion 17 Jul, 2022 @ 1:23pm 
Не работает этот мод, гараж погрузчиков "не видит здания" за таким перекрестком
An idiot with a shovel 28 Feb, 2022 @ 5:58am 
Could you make a version allowing trolleybuses to go through?
OffTheRailsGaming  [author] 11 Oct, 2021 @ 8:13am 
Probably not but I haven't even touched any of the airport stuff so not 100% certain
Lucky 11 Oct, 2021 @ 12:21am 
Do you think it'd be possible to make a taxiway road crossing?
OffTheRailsGaming  [author] 13 Feb, 2021 @ 8:14am 
I'm not sure then, it should be in the same folder. Try unsubscribing and subscribing again and make sure it downloads properly, maybe it got interrupted or something. It's not a problem anyone else has had up to now
berro88 13 Feb, 2021 @ 5:53am 
@OffTheRailsGaming it is not in my subscribed object list, I don't know what to do. Thanks for your help!
berro88 13 Feb, 2021 @ 5:43am 
@OffTheRailsGaming it is not there, I can see only forklift for railway not for streets
OffTheRailsGaming  [author] 13 Feb, 2021 @ 4:59am 
@berro88 It's under the Construction Menu > Mod > Forklift Facility
berro88 13 Feb, 2021 @ 4:23am 
I cannot find it anywhere, any suggestion?
OffTheRailsGaming  [author] 10 Feb, 2021 @ 9:55am 
Oh right I see what you mean now. I thought you meant actually adding footpath connections, which doesn't work, I tried it. By the way, this is just an adaption of the vanilla one so you didn't really need to give me credit, thanks though.
OffTheRailsGaming  [author] 10 Feb, 2021 @ 3:21am 
It won't work with a footpath sorry, only road have the allowpass function
Myricaulus 9 Feb, 2021 @ 5:22pm 
Hey OffTheRailsGaming, i would upload an edited version of this crossing allowing a pedestrian path over it. Since it still includes your "model" i wanted to inform you about that. I would like to remove it entirely, but i dont know how.
2paravet 31 Jan, 2021 @ 2:36am 
OUTSTANDING!!!!
OffTheRailsGaming  [author] 27 Sep, 2020 @ 9:45am 
It's for forklifts, hence the name, forklift road crossing, and the picture, with forklifts in it. You know, forklifts, as it says on the tin!
smyl Flek z Nohavic 27 Sep, 2020 @ 8:54am 
this is useless then, if the goods aint transfered directly
OffTheRailsGaming  [author] 29 Aug, 2020 @ 3:22am 
You're welcome :-)
nickandjess2008 28 Aug, 2020 @ 6:18pm 
This was so needed for me. Thanks so much!
OffTheRailsGaming  [author] 8 Jun, 2020 @ 12:50pm 
No, it wouldn't work
Myth 8 Jun, 2020 @ 4:54am 
Hello. Couldn't you modify the crossing to function as a storage? So that the goods are transported automatically, like in factories? Factory -> storage intersection -> other storage or factory.
OffTheRailsGaming  [author] 2 Jun, 2020 @ 3:30am 
Pedestrians can cross this, but it doesn't work with footpaths. The allowpass function only works with roads
Soylent_Greene 2 Jun, 2020 @ 2:42am 
Could you make a version of this that has Pedestrian Crossings?
martin.seatrend 15 May, 2020 @ 11:10pm 
thanks
OffTheRailsGaming  [author] 25 Apr, 2020 @ 1:53pm 
Yeah they only work with forklifts lol. Everything is a building in it's own sense so these placed in-between other buildings sever the connection so direct transfer isn't possible anymore. They just give you more planning options for when you do use forklifts, which are entirely optional, you only need to use them where direct connections aren't possible. You get them in a forklift garage in the factory connections menu, they also need power and fuel for them to operate.
Wollinger 25 Apr, 2020 @ 1:10pm 
Good one. thanks
DrtičCZ 25 Apr, 2020 @ 10:50am 
I cant help my self do not write this. HAHAHAHA XD.
OffTheRailsGaming  [author] 25 Apr, 2020 @ 9:10am 
You mean the forklift road crossing doesn't work without forklifts? I wonder what could be the issue there then! Direct factory connections are no longer direct if you put these in and you need to use forklifts, hence the name 'Forklift Road Crossing'. It's a crossing that allows forklifts to pass. Did I mention forklifts? I think I did. Something about forklifts. Forklifts forklifts forklifts forklifts! There's even some in the picture, ooooh loook, it's a forklift!
Wollinger 25 Apr, 2020 @ 9:06am 
Didn't work for me, once i removed, the cargo started to move again.
DrtičCZ 20 Apr, 2020 @ 1:58pm 
Its alright im just asking. Thanks anyway. :)
OffTheRailsGaming  [author] 20 Apr, 2020 @ 11:53am 
Thanks but I don't even know if that's possible at the moment, I haven't really looked into them much
DrtičCZ 20 Apr, 2020 @ 10:29am 
Hey man your work is awesome. I´m asking you if you can do a coling line spliter. Thanks for your work.
ibarda 9 Apr, 2020 @ 12:41pm 
господи - как этого не хватало !!
OffTheRailsGaming  [author] 7 Apr, 2020 @ 8:11am 
Yeah I saw it. Thanks anyway. As it's just a scripting change I don't think they're going to do anything about it. If he takes something which I have modelled though, then I would have more of a case I think
🐾𝓢𝓱𝓪𝓭𝓸𝔀💖 7 Apr, 2020 @ 6:57am 
Looks like your mod was stolen by this guy: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2001273719&searchtext= . I've reported it, and thought you should know, in case you want to file a Copyright violation.
Xbalamque 1 Apr, 2020 @ 3:49pm 
yes ; sure.
OffTheRailsGaming  [author] 1 Apr, 2020 @ 2:54pm 
It's the way the game works. I can't change that
Xbalamque 1 Apr, 2020 @ 12:53pm 
Yes, you are right "they need forklift" garage else they don't work. They are very usefull else the result is to have forbidden zones for trucks and people, but it would be muche better to suppress the obligation each time to install a forklift garage. It's boring. Anyway fabric and storage connections are responsibles and delicate as can be
OffTheRailsGaming  [author] 30 Mar, 2020 @ 11:56am 
It works perfectly fine, they need forklifts, they don't work without them. Direct connections only work when they are connected directly from one building to another, if you put one of these in then it's no longer a direct connection.
Xbalamque 30 Mar, 2020 @ 11:49am 
don't really works. I don't know why because they are very usefull. It needs a forklift garage to transport the stuff else stuff don't transit to the fabric or from one storing to the other.. Else could you explain me what mistake i make ?