Project Zomboid

Project Zomboid

[B41] Primitive Survival
130 Comments
Elmano 24 Feb @ 11:37am 
I know you said you wouldn't update it to b42, but some of the features of your mod are very cool, such as the milo and the straw sandals that really help with the early game wilderness clothing, I believe you should reconcider and change some of the mods features to be part of B42
deven.barbedienne 23 Feb @ 11:26am 
b42 pls
Anepsios 18 Feb @ 1:34pm 
o7
Balance 14 Jan @ 9:55pm 
<3 :spiffo:
Red Jones 10 Jan @ 2:53pm 
o7
Naked Buffalo 26 Dec, 2024 @ 7:17pm 
Thanks for such a great mod man. GL everyone in B42.
Ragnar  [author] 20 Dec, 2024 @ 1:20pm 
[DEPRECATED]
Mod will NOT be updated for B42 and up. The reason is that B42 has added pretty much most features that this mod has added. Hope you enjoyed the mod in B41! :)
PizzaCrusher 17 Dec, 2024 @ 3:21pm 
ghj
Billball Baggins 6 Nov, 2024 @ 3:16am 
loving the mod im also using the back to nature map, could add carving doorknobs and hinges please? or tell me to shut up if it in the mod and i need a higher carp skill.
PandaBear 9 Oct, 2024 @ 2:45pm 
Can you add a way to make a fire drill or a bow drill? Maybe using a notched plank and sturdy sticks? or just 2 sturdy sticks would work. Other than hoping you find matches or a working lighter on zombies, which isnt viable in the game im running, theres no way to light a fire. Hyrdrocraft had something like that, but its been really buggy for me so i had to take it out. please and thank you if you can
~vicky.salazar92~ 22 Sep, 2024 @ 12:29pm 
Hiii, can you please add all item names in the "CN" text document inside the translate folder? I wanted to provide a Spanish translation but can only translate recipes sadly..
hojji77 20 Sep, 2024 @ 1:15pm 
I hope this hasn't been asked before, but could you possibly patch the stone saw to work with "The Only Cure?" As of right now I don't see any way to amputate with a stone saw.
Angus 19 Aug, 2024 @ 11:32am 
whats the point of the waterskin? it demands to boil the water only on a microwave. if this is about survival where I am supposed to find one??? it should let you boil it also on a firepit like everything else.
Visoth 15 Jul, 2024 @ 1:17pm 
Are we supposed to be able to scrap broken wooden spears? or only freshly made ones? I was hoping I could use this mod to recycle the million broken spears I have cluttered on the ground. But I can't scrap broken spears (again, not sure if thats intended or if I am doing something wrong).
grammarsalad 25 Jun, 2024 @ 5:26pm 
@Ragnar will do!
Ragnar  [author] 25 Jun, 2024 @ 11:56am 
@grammarsalad Of course, go ahead. I would be interested in checking it out, dm me when you publish it :)
grammarsalad 20 Jun, 2024 @ 8:42pm 
@Ragnar

I'm creating a mod that adds a wilderness survival skill to the game. Do you mind if I make a bridge mod allowing the use of that skill with your recipies?
Ragnar  [author] 29 Mar, 2024 @ 11:59am 
@Morgan, go ahead
Morgan 28 Mar, 2024 @ 7:16pm 
May I add this to my modpack?
Ragnar  [author] 21 Mar, 2024 @ 12:33pm 
@LiterallyBeenVibing Will see if i can make compatibility with 10Y mod, but no guarantee. Very limited with time nowdays.
LiterallyBeenVibing 21 Mar, 2024 @ 11:46am 
oh ive been using them for quite some time, ive made sure whatever wasent working i would mention it to the owner, as ive done here. so far everything works perfectly fine in my modpack, i only get a few errors from biancas wardrobe and then it was the issue with tthe grass, good to see it was just a conflict with 10YL
Ragnar  [author] 21 Mar, 2024 @ 11:40am 
@LiterallyBeenVibing Alas, when having 100 mods, there is no guarantee they will work nicely with each other. Maybe try with 10Y mod first. You could use a free program called AstroGrep to search for these two functions in the code for all mods in your mods folder:
function ISRemoveGrass:perform()
function ISRemoveGrass:new(character, square)

I would assume that my mod is loaded before some other one and overwrites these functions. My bet is on ISRemoveGrass:perform()
LiterallyBeenVibing 21 Mar, 2024 @ 11:29am 
you know, i was in fact playing it on a 10 years later mod pack then..... that couldvee been the issue, but i have like.......... 100 mods so thatd take quite some time..
Ragnar  [author] 21 Mar, 2024 @ 10:37am 
@LiterallyBeenVibing Tested without any mods, works as intended, try to disable mods one by one and see from which one the issue comes from. I think someone mentioned a similar issue with 10Y mod.
LiterallyBeenVibing 21 Mar, 2024 @ 12:45am 
im having an issue with the grass, it breaks the "remove grass" option by giving me the straw but not removing the grass.
Ragnar  [author] 12 Mar, 2024 @ 11:23am 
@Birget @Caerold This should be fixed now.
Caerold 10 Mar, 2024 @ 12:59am 
FWIW Birget's fix below fixes the exceptions and possible crash just fine
Caerold 10 Mar, 2024 @ 12:52am 
Yeah, the waterskin is buggy and can cause game crashes
Birget 9 Mar, 2024 @ 6:50am 
@Ragnar hello! could you pls fix Waterskin? the string "ReplaceOnDeplete" should be "PS_EmptyWaterksin", not just EmptyWaterksin. It causes errors(
cznorton2 14 Jan, 2024 @ 12:20am 
this mod makes no sense but its fun and i like it
n00b f00 4 Jan, 2024 @ 8:10pm 
I also think there's a cast nails mod
anarko_1 30 Dec, 2023 @ 12:33pm 
amazing mod, i hope you keep updating this after b42 comes out
Ragnar  [author] 31 Oct, 2023 @ 12:53pm 
@Airßorne According to the recent dev blogs, the devs are bringing a new crafting system and Blacksmithing and Pottery are in it as well. In one of the videos, they show Nail crafting. You can follow the blogs here: https://projectzomboid.com/blog/news/
Airßorne 30 Oct, 2023 @ 2:26am 
If you could do something to eventually make nails? That would be cool? I find nails is the biggest problem with primitive survival because a lot if not all carpentry recipes require them. Convoluted and expensive would fit since its not easy to hocus pocus nails with grass.
Ragnar  [author] 10 Sep, 2023 @ 1:25pm 
10.09.2023 UPDATE:
Items:
Added Mino

Changed]:
Butchering animals will yield leather strips depending on Cooking skill.
Ragnar  [author] 9 Sep, 2023 @ 1:00pm 
09.09.2023 UPDATE:

Items:
Added Leather Sheet
Added Leather Backpack
Added Waterskin
Added Wooden Needle
Added Cudgel
Added 3D models to some items.

Changes:
Added Leather Gloves recipe
Added Leather Jacket recipe
Small texture adjustments of the Primitive Bag model.

QoL:
Added Stone saw can now be used to disassemble furniture.

Bugs:
Fixed Missing sounds when crafting certain tailoring items.
Fixed Dissapearing Mortar & Pestle when making Sugar.
Fixed Some recipes not giving XP.
Fixed Some recipes not having proper names like Weave Rope instead of Make Rope.
Nick 13 Jul, 2023 @ 2:30pm 
I tried to scrap a broken axe and it scrapped a full health one instead lol
FENT_REACTOR_1 12 Jul, 2023 @ 8:29pm 
hey me and my friend cant make spears because of this mod
Spirehawk 11 Jul, 2023 @ 3:36pm 
this should work for multiplayer right? i cant imagine why it wouldent, yet the recipes wont show up for me ingame
Ragnar  [author] 11 Jun, 2023 @ 4:26am 
@Jasdan

Go ahead, make an backup of the file before doing that.
Jasdan 10 Jun, 2023 @ 9:42am 
If I were to delete recipe
Carve Bat
{
Log,
keep FlintKnife/ButterKnife/HuntingKnife/KitchenKnife,
SkillRequired : Woodwork=4,
Result : BaseballBat,
Time : 1000,
CanBeDoneFromFloor : True,
Category : Survivalist,
}
in module_PrimitiveSurvival.txt of the Scripts folder of the mod, would that allow me to remove the Baseball Bat recipe?
There are mods I prefer that add one, some help here please
Jasdan 9 Jun, 2023 @ 9:14am 
Ragnar, how can I remove the Baseball Bat crafting recipe from this mod?
It just doesn't align with my preferences, I have a different mod in mind for it
WillowTheWisp 15 Apr, 2023 @ 9:58am 
I have the mod installed and active, but I can't seem to find any of the recipes in the crafting tab. Any idea where I can access them?
BBBBilly 21 Mar, 2023 @ 7:08am 
By the way, are there any plans to make straw clothes(the upper part of the body ) or straw ponchos(straw rain cape)?
BBBBilly 21 Mar, 2023 @ 7:04am 
Great, great mod, but I have to make two suggestions

1. Add a localized translation interface. Only EN is needed, and the world's good people will complete this work.

"The function of using a knife to open a can is defective. Any knife with Common Sense Mod can open a can, including mod knifes. You can improve it a bit.^ ^
Scavenger-lookin Arachnoid 17 Mar, 2023 @ 5:56am 
Is dis vannila or mod? xd:anomaly7:
+JacobTheHero+ 12 Mar, 2023 @ 11:04am 
Should definetly be vanilla, great mod.:steamthumbsup:
Metaweeb 7 Mar, 2023 @ 1:45am 
Probably a bug related to the 10YL mod, but removing the grass allows for infinite straws on single tiles. Not the biggest issue or anything, just something I noticed.
Heavy Mettaloid 2 Mar, 2023 @ 1:17pm 
More MP servers need to run this mod
Tim 27 Feb, 2023 @ 8:41pm 
I dont know if its a bug but I cant fill sacks with dirt when your mod is installed. Only the sacks that come from sacks that are full of food can be filled with dirt. Not sure whats happening.