Call to Arms

Call to Arms

Immersive Vehicle Camera
97 Comments
FoxFort  [author] 19 May, 2023 @ 1:32pm 
@reaper, what happens? What is an error message?
reaper 19 May, 2023 @ 1:25pm 
not working!!
FoxFort  [author] 16 Dec, 2022 @ 9:06am 
Sorry mate, can't help you with this. You gotta test by yourself.
fierroboy1 15 Dec, 2022 @ 7:09pm 
Hi, there i was wondering if this mod will work while launching a co-op campaign. I dont mean to bug but ive been looking at other mods and it seems many are out of date and do not work. The way the files work on this game, multiplayer with mods is hard to do. Also if this doeasnt work does anyone know of any mods that still work that could be played with friends?
FoxFort  [author] 6 Aug, 2022 @ 12:38am 
Muzzle flash? Huh, I don't know now, as it has been long time since I worked with flashes. I kinda forgot.
B 5 Aug, 2022 @ 3:38pm 
Thanks really love you mod!!! However, could you tell me how to remove the flash?
FoxFort  [author] 12 Jul, 2022 @ 7:17am 
@Rigormortis, well I don't use that mod, so someone else would need to make compatibility.
Rigormortis 11 Jul, 2022 @ 1:45pm 
wish this worked with the rework mod.....would love all the new vehicles to have these field of views
FoxFort  [author] 4 Feb, 2022 @ 11:17am 
@desperado, not for vehicles, just for rifles fixed
Burak 3 Feb, 2022 @ 12:52pm 
hi again, did you fix annoying and unrealistic muzzle flash effect?
~WiFiCatGirl~ 1 Nov, 2021 @ 7:53pm 
@FoxFort

I mean 1st person for vehicles which have the option for it.
Example: humvee, UAZ, MRAP, truck, has interiors. Tanks, I do not know so those may not work. Helicopters have interiors but will prob be a pain. Then for static like artillery, LMG/HMG/GMG those can have 1st person. Things like that, 1st person for stuff that can have it.
FoxFort  [author] 1 Nov, 2021 @ 1:43pm 
@Mr.Doge. Meaning? For cars and trucks? What do you mean?
~WiFiCatGirl~ 31 Oct, 2021 @ 2:42am 
Just now need an option for 1st person driving, even if the inside vehicle is not that good
FoxFort  [author] 30 Sep, 2021 @ 10:10am 
@artisan, most likely yes. But I haven't checked/seen it
artisan 30 Sep, 2021 @ 10:04am 
Thanks for posting a useful mod. And is it okay if I ask a question?
Is there any way to get rid of the green dots and white circles when aiming?
FoxFort  [author] 31 Aug, 2021 @ 5:23am 
@Attycki Podżegacz ze Źródła, do other players also use this mod ?
🦇 Nocturnal Vic 🦇 31 Aug, 2021 @ 3:47am 
resource desynchronization detected.. cant play it online
FoxFort  [author] 29 Apr, 2021 @ 11:14am 
Strange... I haven't noticed that issue with tanks. I have seen that sometimes, when player FPS aims, units tend to disappear behind FoW. Not sue why. Work around? Don't use FoW :D
FoxFort  [author] 22 Apr, 2021 @ 2:07pm 
sorry desperado for my bad writing, yeah i agree that muzzle flash is annoying. It's on my list....
Burak 22 Apr, 2021 @ 1:38pm 
Np but im not deserado :D and one more think, please make smaller this goddamn 30mm auto cannons muzzle flash. Just resize muzzle flash textures if you can maybe this works.
FoxFort  [author] 22 Apr, 2021 @ 11:35am 
Thanks Deserado, i forgot to add that to helicopters, thanks for reminding me
Burak 22 Apr, 2021 @ 8:09am 
Best mod in workshop. But please bring monitor crosshairs for attack helicopters when zoom in. They have just blank monitor.
FoxFort  [author] 23 Mar, 2021 @ 11:43am 
Looks like Steam Uploading started to work for me. The mod version has been updated
FoxFort  [author] 21 Mar, 2021 @ 11:06am 
@Man Bean, glad to hear it :)
Man Bean 21 Mar, 2021 @ 6:53am 
Thanks a lot! the modDB version worked! thanks for making this mod and the help! It is much appreciated.
FoxFort  [author] 21 Mar, 2021 @ 5:50am 
I have no idea why I am still not able to upload new version of mod onto steam, still the same issue, upload goes without problem but mod does not get updated. For this reason use alternative download link from ModDB. Extract folder into

(by default)
C:\Program File\Steam\steamapps\common\Call to Arms\mods.


https://www.moddb.com/games/call-to-arms/addons/immersive-vehicle-camera
Man Bean 21 Mar, 2021 @ 4:22am 
hey, sorry to be a bother about this, but i tried the fix, but it still causes the game to crash when I try to apply the mod, even if it is in the mod folder. In any case i hope i can fix it because I really like this mod. Thanks you for your time.
FoxFort  [author] 20 Mar, 2021 @ 1:09pm 
@Man Bean, please read previous comments
FoxFort  [author] 20 Mar, 2021 @ 7:19am 
@Hawari22, weird, okay try other way, copy folder "1972229504" into:
(by default)
C:\Program File\Steam\steamapps\common\Call to Arms\mods.

Then open that copied folder and Edit .info file and lunch the game then it will work for sure
Hawari22 20 Mar, 2021 @ 5:01am 
@FoxFort I changed the .info file but the game crashed after I tried to activate the mod and clicked 'apply'.
FoxFort  [author] 19 Mar, 2021 @ 1:24pm 
I can't updated mod version as Steam Uploading does not work. Nothing happens when I try to update. You have to update yourself version:

Find where your files Steam is installed, Example:
C:\Program File\Steam\steamapps\workshop\content\302670\1972229504

Open "mod.info" with notepad and change values into these ones:

{minGameVersion "1.228"}
{maxGameVersion "1.233"}

Save. Ready to play
sirenetys 19 Mar, 2021 @ 11:42am 
update pls
FoxFort  [author] 15 Mar, 2021 @ 4:11pm 
@Nogoodnames0, thank you. It's always nice to hear when someone likes the mod
Nogood 15 Mar, 2021 @ 3:53pm 
You deserve more credit. Take my credits.
FoxFort  [author] 1 Feb, 2021 @ 1:43am 
@BHunterSEAL, honestly I think I am done with CtA. Not sure if I will be working futher with this mod. Except keep it updated so that it works with latest version of the game.
FoxFort  [author] 28 Jan, 2021 @ 11:57am 
@Sure, just give me credits
zverofaust 27 Jan, 2021 @ 11:52am 
Hi, would you allow me to integrate this mod into mine? Hotmod 1968.
BHunterSEAL 20 Jan, 2021 @ 12:14am 
Would you consider adding a version that increases the 3P / 1P infantry FOV and keeps the crosshair for 3P infantry (in hardcore)? I have to edit that into your mod every time it updates, and as you know the way modding works means I can't simply maintain my own mod separately as the files are replaced. Not a huge deal but I suspect a lot of people are doing the same thing.
FoxFort  [author] 27 Dec, 2020 @ 4:40am 
Hmm, perhaps it is related but I have no idea how it would be, Since I didn't made any changes that are connected units visibility. No idea
mo 27 Dec, 2020 @ 4:33am 
Hi ,yes we always have the for on. Only realy had this issue when using the camera mod
FoxFort  [author] 27 Dec, 2020 @ 4:30am 
Do you play with FoW ?
I have noticed happening that often when I play with FoW. But then again I was having same issue when playing with vanilla game (no mods)
mo 26 Dec, 2020 @ 4:30pm 
No conditions it just kinda happens,theres no guys there 1 sec and then there dudes just appear .it was happening to everyone playing at the time we where playing conquest
FoxFort  [author] 26 Dec, 2020 @ 2:57pm 
Could you provide some screenshot or if it happens under specific conditios?
mo 26 Dec, 2020 @ 2:54pm 
Love your mod, but when using it enemy troops can become invisible. Does this happen to anyone else?
FoxFort  [author] 22 Dec, 2020 @ 9:06am 
@rayanrajput71, Done
rayanrajput71 22 Dec, 2020 @ 7:14am 
update
FoxFort  [author] 30 Nov, 2020 @ 1:48pm 
Thanks, the current camera settings are how I wanted it, not ideal since it's not possible to match speed movement of mouse and barrel, any barrel. So it's best of that can be done. As for more zoom option it's good as it is now, for balance sake. But you are free to modify it on your end and play like you would like it.
KampfTomate007 30 Nov, 2020 @ 10:31am 
Yeah i read that but wasnt sure if the camera position being predefined and related to rotation of central turret ring instead of position on turret was meant/included by that but then its clear now

Regarding the Custom made changes to your mod/vanilla game files i could do that but i meant it as a suggestion to further improve your mod since i believe other people would also appreciate these changes

But in the end its your decision to make i was just trying to inspire you but if you dont like these changes/dont have the time/desire to do it i understand that

thank you for considering it
FoxFort  [author] 29 Nov, 2020 @ 3:57pm 
As per description_
- Due to current game limitations, you might experience model clipping. So camera system is not great nor game was designed to use realistic camera positions.

You can by yourself alter vehicle zoom option add more or less. Vehicle cameras config is found in tp_control.set. Open it with Notepad, then find vehicle which you want, add zoom level:
level0 , level1, level2 .... level 10 etc
KampfTomate007 29 Nov, 2020 @ 3:37pm 
Unrelated:

Is it possible to add more zoom sets? in vanilla you have several third person settings, and i think 4 steps with the main gun view which is helpful in some situations and i wondered if its possible to add some extra steps with your cameras

I know that it would most likely disrupt the indicated crosshairs and such but since we dont have actual bulletdrop in this game it may not be as important