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Thank you.
Trying it now
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2564783983
Hope it helps anyone!
Root level exception in OnGUI(): System.MissingMethodException: void RimWorld.MoteMaker.ThrowMetaPuffs(Verse.TargetInfo)
at ZeroTech.Designator_GiveUpBuilding.DesignateSingleCell (Verse.IntVec3 c) [0x00035] in <b6956ed35e614958aed805128ed9eac8>:0
at Verse.Designator.DesignateMultiCell (System.Collections.Generic.IEnumerable`1[T] cells) [0x00041] in <c9dba226d8de460c86a9518faa82e725>:0
at (wrapper dynamic-method) Verse.DesignatorManager.Verse.DesignatorManager.ProcessInputEvents_Patch2(Verse.DesignatorManager)
at RimWorld.MapInterface.HandleMapClicks () [0x0000f] in <c9dba226d8de460c86a9518faa82e725>:0
at (wrapper dynamic-method) RimWorld.UIRoot_Play.RimWorld.UIRoot_Play.UIRootOnGUI_Patch1(RimWorld.UIRoot_Play)
at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)
I made a new game with this mod installed and only vanilla factions appeared and only one settlement of each
1.2 plz
with some mods that give a warning of a raid, maybe this will be used to lower the wealth to get less raiders when raided, but the game "might" already keep the wealth value (like some mods do, like real ruins generation) - but it will still be cool to be able to unclaim something ,especially if we click on the wrong thing using the claim tool :)