RimWorld

RimWorld

Give up your building
46 Comments
JessieFeathers 22 May, 2024 @ 9:03am 
1.5?
Pyroraptor 17 Apr, 2023 @ 2:18pm 
Please make a version that makes it where you can give it to factions not insects!
Kahvi_Toope 3 Aug, 2021 @ 3:59pm 
@Mlie
Thank you.
Trying it now
Mlie 3 Aug, 2021 @ 1:59am 
Windward'Snow 2 Aug, 2021 @ 1:21am 
1.3使用会无效且红字,我的野餐桌跟深钻井一直被揍,而现在能保护伟大的深钻井的只有凌洛酱了:lunar2019deadpanpig:
Tigris 30 Jul, 2021 @ 8:50am 
1.3 plz
Kahvi_Toope 29 Jul, 2021 @ 9:02am 
don't work in V1.3 Got this error code

Root level exception in OnGUI(): System.MissingMethodException: void RimWorld.MoteMaker.ThrowMetaPuffs(Verse.TargetInfo)
at ZeroTech.Designator_GiveUpBuilding.DesignateSingleCell (Verse.IntVec3 c) [0x00035] in <b6956ed35e614958aed805128ed9eac8>:0
at Verse.Designator.DesignateMultiCell (System.Collections.Generic.IEnumerable`1[T] cells) [0x00041] in <c9dba226d8de460c86a9518faa82e725>:0
at (wrapper dynamic-method) Verse.DesignatorManager.Verse.DesignatorManager.ProcessInputEvents_Patch2(Verse.DesignatorManager)
at RimWorld.MapInterface.HandleMapClicks () [0x0000f] in <c9dba226d8de460c86a9518faa82e725>:0
at (wrapper dynamic-method) RimWorld.UIRoot_Play.RimWorld.UIRoot_Play.UIRootOnGUI_Patch1(RimWorld.UIRoot_Play)
at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)
natpanoptl 22 Jul, 2021 @ 9:37pm 
waiting for V1.3
TurtleShroom 22 Jul, 2021 @ 2:08pm 
Does this Mod work with V1.3 ?
CryoChick 16 May, 2021 @ 6:38pm 
I probably should specify. I KNOW it was caused by this mod as it was the only change in the modslist
CryoChick 16 May, 2021 @ 6:38pm 
really weird bug with this mod.
I made a new game with this mod installed and only vanilla factions appeared and only one settlement of each
LingLuo  [author] 4 Dec, 2020 @ 11:18pm 
1.2 ---> remove Z.T tool
Howrudoing 17 Nov, 2020 @ 2:24am 
凌洛姐更新啊
1.2 plz
Eladriel 9 Nov, 2020 @ 2:32pm 
Excellent mod. Thank you. :)
DisKorruptd 24 Oct, 2020 @ 4:54pm 
@settlerking it does work for 1.2 and Ling, can you please just put the button into the orders tab rather than making a tab for this and this alone?
Gooby King 17 Oct, 2020 @ 4:55pm 
Does this work for 1.2?
烽燧煜明 9 Oct, 2020 @ 7:51pm 
凌洛姐更新啊
JessieFeathers 10 Sep, 2020 @ 10:42am 
1.2??
Dizzeke 20 Aug, 2020 @ 2:41am 
why does this need to be in its own architect category, could you please just put it into orders? x4
xaviermundi 6 Aug, 2020 @ 7:09pm 
why does this need to be in its own architect category, could you please just put it into orders x3
MIKA 6 Aug, 2020 @ 3:39am 
why does this need to be in its own architect category, could you please just put it into orders? x2
5katz 29 Jul, 2020 @ 10:59am 
why does this need to be in its own architect category, could you please just put it into orders?
Starfoth The Burgundy Silk Rug 9 Jul, 2020 @ 9:36pm 
Finally now I can have a decent level of decoration outside my defenses like a masoleum
Kazaming 17 Jun, 2020 @ 8:20pm 
Hhh give up!It's so fun
Gunseeker 3 Jun, 2020 @ 2:38pm 
oh thank you for making that @neceros
NECEROS 2 Jun, 2020 @ 3:18pm 
You need the no menu patch for that. Without the patch it's under Z.T.Tools :)
Gunseeker 2 Jun, 2020 @ 2:51pm 
what tab do you actually find the order in? I can't find it in the orders tab...
Slye_Fox 6 May, 2020 @ 12:00pm 
What would I need to put into a patch to move the tool to the orders tab?
ShadyBhaz 13 Apr, 2020 @ 3:41am 
Goddamn thank you very much!
A Kobold 9 Mar, 2020 @ 3:06am 
Can confirm: Option has reappeared.
Tigris 8 Mar, 2020 @ 10:43am 
thank you sir.
A Kobold 5 Mar, 2020 @ 5:19pm 
Further confirmation mod is fubar'd; option to unclaim does not appear.
NECEROS 3 Mar, 2020 @ 8:04pm 
yes ples, 1.1
koston32 3 Mar, 2020 @ 8:04am 
need 1,1 bruh
烽燧煜明 1 Mar, 2020 @ 12:05am 
大佬,求更新
LingLuo  [author] 6 Feb, 2020 @ 4:11am 
@NECEROS Thank you very much, I have kept this tag because I plan to write more tools in the future, so it is independent.
NECEROS 4 Feb, 2020 @ 10:14pm 
@LingLuo please feel free to use my code if you wish. To all others, here's a patch to remove the extra menu https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1989001790
Miguel V-DF 26 Jan, 2020 @ 7:51am 
is it compatible with Unclaim Structures? making structures belong to the insects has it's own advantages
BlueTressym 23 Jan, 2020 @ 3:54am 
Hi. Is it possible to put this into the Orders tab? It's feels wasteful to have an entire Architect menu tab for one item, especially if you have other mods adding them, as many do.
NECEROS 21 Jan, 2020 @ 11:13pm 
Thank you!!
Mistletoe The Bard 20 Jan, 2020 @ 10:35pm 
Never noticed that "Unclaim Structures" makes things belongs to insects... lmao. Thanks for making this mod.
[AR]UMP-45 20 Jan, 2020 @ 7:28pm 
传统艺能(指换家)
Mr.X 20 Jan, 2020 @ 12:59pm 
raiders came to my colony by only thing that was in my name was poor clogged up outhouse that was next to 69th wonder of the Rimworld base so amazing and sparkling that even in eclipse solar panels would be at 100% light, no one knows whose base that was. And so raiders left with only small shares of crap to their names and tears of sadness for my pawns that only had and outhouse...
pgames-food 20 Jan, 2020 @ 2:24am 
cool this is like unclaiming something i think :)

with some mods that give a warning of a raid, maybe this will be used to lower the wealth to get less raiders when raided, but the game "might" already keep the wealth value (like some mods do, like real ruins generation) - but it will still be cool to be able to unclaim something ,especially if we click on the wrong thing using the claim tool :)