RimWorld

RimWorld

Basic Pack for Religions of Rimworld 2.0
27 Comments
Jirnu 22 Jul, 2021 @ 5:37pm 
god i will miss you Religions of The Rim, in honor, I will recreate the Serpent Cult
Jirnu 22 Jul, 2021 @ 5:37pm 
the poor mans ideology
Malark 3 May, 2021 @ 10:05pm 
I solved an issue with Colonists not Worshipping. Check the discussions tab on how to patch it yourself in 5 min.
Gray Sanddragon 21 Dec, 2020 @ 6:56am 
I will try this, but will this clash with gods of elona or cults?
Azraile 10 Dec, 2020 @ 3:43am 
None are religous
Azraile 10 Dec, 2020 @ 3:43am 
Getting the -10 low peity debuff with every colonists
Raymond 2 Dec, 2020 @ 1:56am 
is there a guide to this mod? nothing I am doing seem to work
AbD 24 Oct, 2020 @ 8:45am 
I set every thing up and made the task to preach, and its red and no one preach, and every one gets sad do to low faith. it broke.
Smeghead 23 Oct, 2020 @ 5:43am 
I can't seem to get this mod to work propperly. I have a bunch of Maker's Church followers. SO I made them a tempel wich contains a lectern, a book and 4 worship spots; all connected after the religion has been assigned. But whenever I try to add the worshipping tasks; they are allways disabeled as if suspended even when not suspended. What am I doing wrong?
silesianhighlander 18 Sep, 2020 @ 5:32pm 
I finally managed to get some prayers. Connecting buildings works for me.
- Maker's church can have book, altar, and worship spots in a single room.
- Mother's coven has just the totem, no spots, yet the colonists still pray.

Serpent cult has totem, sacrifice altar and the worship spots, but nobody has prayed yet. I don't have any pawns with the "bloodlust" trait, which is bad, because almost half of them are with the Serpent cult... Not sure if that part works. Some deconverting would be nice (paid for by mental breakdown for example).
Proxyer 30 Aug, 2020 @ 2:47pm 
Thank you for update works! :luv:
Ash Wednesday Valentine 21 May, 2020 @ 2:47pm 
The link from the framework page to this page is broken, at least for me.
Blessed Empire 9 May, 2020 @ 10:45pm 
The Mother's coven seems to bugged as clicking the dates in the worship tab causes it to blink and nothing happens.
DeadMechGaming 8 May, 2020 @ 3:23pm 
Yea, getting the same issues as everyone else. None of the religious buildings allow any tasks, there is a "assign building" function that doesn't do anything, no explanations for how anything works, etc. Would like to use it, but in it's current state it's unplayable.
Arcanasylvana 1 May, 2020 @ 7:39pm 
I built a church however I can't initiate any tasks with any of the religious buildings. They all say unavailable. I have the royalty mod as well. Is it not compatible with Royalty?
Mr98326 18 Apr, 2020 @ 10:45am 
will there be an update for 1.1?
ΔTØM 1 Feb, 2020 @ 6:38pm 
great mod. Just a tip: I was inverting this mod here (thinking this was the "core" with the religions 2.0 mod), putting this one above. You could add the religions 2.0 "core" and rename this one to religions 2.0. Thank you
Farivia 31 Jan, 2020 @ 4:30am 
idk how this works at all, its no description on how it works and tasks :winter2019tireddog:
Sollaire 28 Jan, 2020 @ 10:51pm 
I cant set tasks for the mother of coven temples, how do i make them pray ?
Major Gordon 27 Jan, 2020 @ 7:39pm 
Nah I want to start a holy war on my World because I already harvest organs from helpless raiders
GodHatesYou! (EOA) 27 Jan, 2020 @ 3:42am 
Real world religions would be a terrible idea. super terrible. Holy war terrible.
_♣Caligula♣_ 26 Jan, 2020 @ 6:22am 
Will you add real world religons?
Would be cool.
Also, a detailed description/preview what each religion does would be nice.
Beaniemonk 25 Jan, 2020 @ 11:20am 
If I had the time and motivation to get into modding, I would make a tribal-y religion. They'd believe God was everywhere and in all things.

They'd react to map events. Eclipses would freak then out. Heat waves and cold snaps would be seen as punishment. Cargo drops would be seen as gifts. Successful harvests would cause to celebrate and give thanks. They'd abhor wanton destruction of the environment (excessive lumbering, wasteful killing of wildlife). Stuff like that. There's a lot of possibilities to explore there and sounds like it'd be fun.
Bidibits 25 Jan, 2020 @ 2:59am 
how do i assign buildings?
IronSquid501 21 Jan, 2020 @ 8:20pm 
@velcroboy333 I'd say that the Serpent's tendency towards sacrifice errs on the side of extreme
Cokol 21 Jan, 2020 @ 6:47am 
@velcroboy333
If there are contradictions between different faiths, then dissatisfaction with the religion of another colonist will be expressed through a fall in opinion between them
velcroboy333 20 Jan, 2020 @ 7:50pm 
Would the existence of religious pawns infer the existence of a-religious pawns as well? And the potential opinions/interactions visa versa?

Also, is there any tendencies towards extremism inherent with any of the religious groups?