Arma 3
Overthrow WW2 essential mods
12 Comments
MaxP  [author] 20 Feb, 2020 @ 4:27am 
Aussie, it is better to ask on Discord.

About bodies and markers - read the info on Steam page again, and follow the instriction.

"but some clues would be very helpful."
Understand. I'm goinf to add some clues later. Any suggestions will be appreciated.
Aussie 20 Feb, 2020 @ 4:19am 
Thanks for the help, I got my server up and running.

I just got a few quick questions left now, the first being

Corpses seem to disappear within 1-2 minutes of being killed which is very hard to gain loot after a large skirmish/battle.

Is there an easy way to find all of the faction vendors on the map? They seem to be in custom areas which is cool, but some clues would be very helpful.
MaxP  [author] 20 Feb, 2020 @ 2:34am 
If you're using a listen server (launching a game via a client), than you have nothing to worry about. By default the signature checking is off for common versions - see the launcher settings.

For dedicated servers see the cfg file, located in the server root fodler, usually it is named CONFIG_Vanilla.cfg
Aussie 20 Feb, 2020 @ 2:30am 
I don't normally work with dedicated servers, mind telling me how I can disable file checking?
MaxP  [author] 20 Feb, 2020 @ 2:25am 
Depend on the server security settings. As I'm playing on my own server, I have no problems with changing it. And while there are too many additional files to fix the used mods issues, I recommend to disable the file checking on your server too.
Aussie 20 Feb, 2020 @ 2:22am 
I tried booting the server with all of these mods which worked fine, but as I feared, without the addon keys, the server didn't let me connect. Is there a way around this?
Armalog 18 Feb, 2020 @ 3:56am 
Well, maybe you're right, if the modlist is to long then it wont show for other players joining anyway.
MaxP  [author] 17 Feb, 2020 @ 1:42pm 
I've got it. But the modlist was so large, that I've decided to put it into dedicated collections. SO you recommend to use the depedencies?
Armalog 17 Feb, 2020 @ 10:23am 
And you are wrong about having to click dependencies manually, you can just subscribe to the mod and the launcher will fix all dependencies for you.
Armalog 17 Feb, 2020 @ 10:14am 
I mean in the launcher, some of these mods I had already and some I had to donwload but since they are not dependencies I need to check them manually in the launcher, sure after I've done that I could create a preset, still not the same. But whatever...
MaxP  [author] 17 Feb, 2020 @ 9:27am 
"and save us the headache of loading them manually" - what headache you mean exactly?
It works the same as depedencies - just click the button above. And even better, because you need to click all of the depedencies to install, instead of "Subscribe all".
Armalog 17 Feb, 2020 @ 2:36am 
Wny not make all these mods dependencies, since that is what they are, and save us the headache of loading them manually, especially since the it's not even alphabetical.