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Man. I wish I was worth a plug nickle, I'd do it.
https://valkyria.fandom.com/wiki/Ragnite
- give the Imperials their own anti-tank lance (they use the Von Bismarck Panzer Lance abreviated into" VB PL" which is absent here)
-add Ragnaid (it could be added as an accessory that increases the quality of wound treatments and the success chances of a surgery)
-Grenades for each factions.
-I would also like to back-up @Mattatatta's suggestion regarding melee weapons and also add to it by suggesting the addition of the Fencer/Armored tech/Mauler Anti-Bullet Shield
And finally :
- Factions : I doubt i'm the only one having an itch for a full fledged Valkyria Chronicles experience in Rimworld and proper factions using the weapons and outfit you did would REALLY help in that sense.
Also as a more general suggestion, it would be neat if the Engineer's tool could be crafted and equipped in an accessory slot for a construction and repair speed bonus.
I had a really fun time using this mod on my previous colony. I basically had a Brown M2 factory churning out rifles for everyone, with a couple of snipers and lancers kept in stock for when they were needed. Nothing really beat sending a hoard of colonists at an enemy base and wiping them out in a few volleys. It makes me think that's what Scout rushes actually looked like in the Valkyria games
Are you aware of any type of mod conflic that could cause this ? The weapons are basically super tiny.
Thank you in advance.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=2585858590
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2345489065
As for the helmet, i'll see if i can find someone else to do them. No promises tho