Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also if you're over 2000 feet, a voice line from Skyeye does play indicating Mobius One has been shot down but there is no event trigger.
I am guessing the creator just got frustrated with the editor not being as robust as they needed it to be, or didn't know how to get it to cooperate for what was needed. So yeah, the mission has no end state as if to say they themselves are not done with it quite yet. Which is fair enough tbh. c:
The mission Deep Strike doesn't have you attacking Stonehenge, but a simple power plant facility deep past several smaller bases surrounded by deep cut ravines. Upon destroying the plant, Stonehenge does attack even though it isn't present on the map, the implication is that Stonehenge, being a weapon meant to destroy asteroids, has the ability to circle the planet and hit any place it needs to. Hence the danger.
What am I doing wrong here...? *puzzled*