Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
With the next update, Luigi will finally be completed (without considering extra stuff).
Even tho it's almost ready, some work it still needed.
This is the situation so far:
- TPose Luigi was a memey placeholder and ready to be replace by an actual move
- Thunder hand is being worked on, as well as a new default, that will allow to switch between fireball or thunder (still on a early wip stage).
- Luigi's Missile still need some works. I was planning to add the misfire as well but it's a bit early for that
- and more...
Stay tuned for the next update!
About TG Luigi having better moves, i'm not gonna do much about it. I tried the character and i can agree with you, it's a fun character at least in my opinion
I still need to finish some stuff, at the moment i'm working on a special extra move...
It useless as a recovery since it has high end-lag but great as a stalling move since you can use it in the air a lot of times
Back to the update: Luigi now has his iconic Up Smash! Go check it out!