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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3023078495
can you merge this one with your other excellent MOD Advanced Weapon Mounting (even if your not the original author)?
Would help my very long MOD list. 8D
The issue I've got, and the last iteration I tried before asking for help, was to copy your code, line for line, and only add the classnames into your fn_<name>.sqf files. In doing so, the whole mod appears to be corrupt, all the interactions are showing all the time, without waiting for the condition trigger .sqfs and they are all non-functional, even when they should be, also all the .paa files no longer show up on the relevant actions.
Basically it's broke, and I don't understand how or why.
You should take helmet player, let's say it's "3CB_helm_para", and then check if there's a [str helmet player, "alt"] joinString "_" (Returns "3CB_helm_para_alt"). This way you could check for every helmet if there's an alternative version.
This is what I meant to do before losing all progress one night. That way it'll be compatible with every mod out there, though some items may be a different model/camo etc. etc. This wouldn't work with RHS though due to the inconsistent naming of some of their gear.
I'm not sure what ENH_Functions is but I'm pretty sure that's not related to my mod.
License is right there at the bottom of the description, read it.
@Challenger
No clue what you are talking about with ENH_Functions but here is the Github repo for this mod (posted by author in the comments before): https://github.com/1maj/Salmon_HEAC
ENH_Functions doesn't list you functions, nor mine, but your's work, where mine just list the ACE Self interact options, but without triggering conditions, that's where I'm stuck.
I'm staff of KG on Korea Arma3 Group.
That addon is so brilliant.
Could we include SHA on our modpackege??
So slings don't work rn. Not sure why. I had a working version but it dissapeared so I released this which was like a very early concept. If anyone feels like contributing feel free to check out the github and add yourself to the credits or something when you're done. :)
but the weapon is visible only to me
other players do not see it on me
github should be up. Look around tell me if anything is missing. I just copied another repo.
It comes with genetically modified salmon which adds a level of tacticoolness.
Step 2: Have the dark tinted goggles which has three kinds from RHS in your inventory
Step 3: Self interact and wear goggles to shemag
As long as there's a way to have it with/without patches in any way then yes. IE the vanilla plate carrier that has no flag versions or mods that might use some type of third party system.
Currently this mod is "handmade" so all the classnames have been matched one by one. That means you could do what I did here for any and everything but it'll take a lot of time. I had a smarter more finished product but I lost all my progress so I just decided to release this concept as is.