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I didn't add suspension hence the overlysized ones in-game, with little to barely no configuration.
And the issue you're having with balance can be solved with simply putting on auto-hover.
Also, for the "sitting lower" part, I'm not gonna bother adding a track system for it, it will look awful.
i had to make a runningboard out of pipes and attach it to the side door because carrying around a stepladder is not practical.
i had to add in an electrical connector because the battery died after a few minutes on the ground and it wouldnt start but there was no place to recharge the battery.
once i tried to take off it just crashed because its so off-balance. with the way the main rotor is tilted at a resting state it'll start moving backwards super fast whenever the engine is on and the brakes arent on. even with them on it just tips over backwards.
in real life it sits with the rear slightly lower, but nowhere near as drastic as this. and to compensate for this the main rotor assembly is positioned like 5 degrees rotated towards the nose. it also has suspension on the front wheel, while this just has a pipe stuck to the bottom.
so how do you take off with this thing? what's the trick to it? what am i missing?
I will be recomending a promotion to your production manager!
We Serve The Soviet Union.