Team Fortress 2

Team Fortress 2

ctf_turbine but there's no middle part (v2)
15 Comments
Lee Something  [author] 1 May, 2021 @ 3:13am 
idk check steamapps\workshop\content\440\ for the map file? it should be ctf_turbinenomiddle
Uncle shortcake 30 Apr, 2021 @ 11:23pm 
The map id doesnt work the bad medic
Lee Something  [author] 31 May, 2020 @ 7:26pm 
map id is 1979607598
minimauler 31 May, 2020 @ 5:19pm 
where is the map number thing, like "map /13572460869"
Nephrite Harmony 25 Apr, 2020 @ 4:51pm 
:monu_camera:
that's going in my cringe joke-map compilation
aNORMALwatermelon 11 Apr, 2020 @ 3:26pm 
Say hello to hel- I MEAN coke point town
HANREEKAY 20 Mar, 2020 @ 11:16am 
so its tuine, not turbine
JD 26 Feb, 2020 @ 6:07pm 
Now this is a new level of claustrophobia.
Caligula 19 Feb, 2020 @ 8:24pm 
11/10 now the vents actually have a use as a flank instead of a sniper/soldier/demo/engi tunnel
Cottonwell 19 Feb, 2020 @ 10:34am 
This means that nether teams can take control of mid and have a automatic win :steamhappy:
DID YOU SEE 19 Feb, 2020 @ 10:29am 
You fully removed the mid part too, no traces left behind, not even an inch. gj
SolarFlare1234 17 Feb, 2020 @ 6:57pm 
this is a work of art
Marie 25 Jan, 2020 @ 11:45pm 
no
like the way to get to the map y'know like the "map /workshop1039428" stuff
Lee Something  [author] 25 Jan, 2020 @ 11:37pm 
ctf_turbinenomiddle
Marie 25 Jan, 2020 @ 10:55pm 
what's the file name? i need it now