Total War: WARHAMMER II

Total War: WARHAMMER II

Dwarf Juggernaut
214 Comments
ChaosRobie  [author] 19 Nov, 2024 @ 2:34pm 
Nope
Duck_N_Roll 11 Nov, 2024 @ 5:54pm 
I've discovered this isn't quite save game compatible, I loaded the mod mid campaign and I had to demolish and rebuild all my engineer buildings and gunnery structures to purchase them
ChaosRobie  [author] 23 Nov, 2022 @ 6:55am 
Yeah someone else can port/recreate it if they'd like, it *is* just the dwarf's battering ram afterall. :KSmiley:
n.pedrazalis 22 Nov, 2022 @ 4:05pm 
or you could just give the persmission to someone passionate about dwarfs to port your model ?
n.pedrazalis 22 Nov, 2022 @ 4:03pm 
but the person that made juggernauts fo wh 3 would like you to port this version , because you managed to put dwarfs on top of the vehicule and to make a perfect model much more clean as usual :'(
ChaosRobie  [author] 22 Nov, 2022 @ 10:37am 
No, there's plenty of other WH3 mods that make tank-like things for the dwarves. Not gonna port it.
n.pedrazalis 4 Nov, 2022 @ 6:59am 
warhammer 3 please port it please
DefenderConstantin 12 Sep, 2022 @ 9:33am 
Update for warhammer 3 PLEASE!!!!!
Noin Trongaz 2 Sep, 2022 @ 1:13pm 
This mod is needed in TWW3 :)
Ugandan Sexual Liberation Front 7 Nov, 2021 @ 1:23pm 
I added the rune that gives Artillery units explosive damage. It changes where the cannon ball fires from. the cannon ball fires from the Thunderers on top instead of the mouth gun, which is odd. Also, I think the unit card displays the stats for the Thunderer's unless 150 damage is what the main gun does, which seems small since the Lord Juggernaut does like 730, which is a lot more like dwarf cannons.
Rocketsocks88 20 Oct, 2021 @ 4:15am 
Is this buffed by any anything? like if a skill buffs the cannon does it buff this?
Niromir 19 Oct, 2021 @ 11:00am 
Can the Ai field these tanks?
ktoffel 12 Oct, 2021 @ 11:48pm 
that video is so dope!
(the tank unit as well, of course :D )

thank you!
legenda 19 Sep, 2021 @ 7:00am 
Может быть стоит как-то увеличить силу двайфийского танка?Сейчас он довольно сильно проигрывает по полезности имперскому.Как вариант предлогаю дальность и силу атаки основной пушки поднять либо посадить на танк небольшой отряд отстреливающихся громобоев(у имперцев танк постреливает паром пока сражается в ближнем бою а у гномов будут громобои отстреливаться с танка.
哪条狗盗我号 14 Sep, 2021 @ 7:08am 
I watched the whole movie,it is so nice.
Normon 10 Sep, 2021 @ 6:36am 
For some reason, my game's mod manager no longer sees your mod, even when placed directly in the data folder. I tried everything I could think of short of reinstalling, nothing worked, and I ended up having to download KMM to get this working again.
Wastetime(TMA) 4 Sep, 2021 @ 12:59am 
@sergej i made sub mod of this mod, applied banner rune effect for juggernaut unit. and master engineer's grudge raker too.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2569060695
Sergej 3 Sep, 2021 @ 11:58pm 
Runes that change artillery ammo and add skills most likely wont work. Those runes edit the table entries directly and need stuff that the changes point to, or are allowed as skills for the unit. Rumes that work for gyrocopters should be usable for the Juggernauts.
I’ll have to test this out today. Rune of immolatin would be brutal un these guys.
SteelBlood 3 Sep, 2021 @ 7:03pm 
Hey, wanted to let you know banner runes from the forge don't seem to work on these units. They don't seem to be getting any bonus vs large, and my friend was controlling a Juggernaut unit with the rune that gives a bombardment ability but said he couldn't use it. The stalk and snipe rune did seem to work though.
Rijksoverheid 23 Aug, 2021 @ 6:03am 
does this work in multiplayer?
Sergej 14 Aug, 2021 @ 3:18am 
It is only affected by the rank 7 lord artillery skill.
Human72 14 Aug, 2021 @ 12:24am 
that's a tank battle there for vid owo
TheJabberwocky 13 Aug, 2021 @ 7:08pm 
Do any of the dwarf general's red-line buffs affect the juggernaut? Thanks for the excellent mod.
137438 11 Aug, 2021 @ 7:43am 
which skill does it benefit from?
ChaosRobie  [author] 7 Aug, 2021 @ 2:21pm 
@Wastetime(TMA)
Sure
Wastetime(TMA) 7 Aug, 2021 @ 4:17am 
i made some kind of sub-mod of this mod. can i upload on workshop?

https://gall.dcinside.com/mgallery/board/view/?id=ttwar&no=1111238&page=1
ChaosRobie  [author] 6 Aug, 2021 @ 9:06pm 
sebitudoreci's idea
gongoozler 6 Aug, 2021 @ 4:14pm 
Just a small question, why is engineer's mount has longer range than normal juggernaut?
ChaosRobie  [author] 3 Aug, 2021 @ 4:30pm 
@Alderon Tyran
Okay with me
Alderon Tyran 3 Aug, 2021 @ 4:29pm 
I'm working on a gunpowder-focused Overhaul mod and I was curious if you would be alright with me including this mod in that (with a few tweaks to data values)? (Credit would be included obviously)
ChaosRobie  [author] 26 Jul, 2021 @ 6:47am 
@Vigario
Oh you mean it disappers from the unit overview ui thingy, okay I can fix that.
All is Dust 25 Jul, 2021 @ 5:07pm 
Great mod I've been playing around with it and it's very fun! A question, I'm not sure if this is something from my other mods on my mod list, a conflict or something else but when using the juggernaut has a mount for my engineer the new restock skill disappears from the UI again not sure if this is just my problem.
ChaosRobie  [author] 19 Jul, 2021 @ 5:37pm 
@Aoradin
Aha, forgot they around changed dwarf lord/heroes.
(Fixed)
aoradin 19 Jul, 2021 @ 1:24pm 
I think this mod is conflicting with the immortality skill for engineers. With this mod the immortality skill is not visible. I looked inside and both skills for the mount and immortality at at 5,0 on the skill tree. when I moved your mount skill down the row they both appeared. Great mod like always thanks for all you do.
Sergej 5 Jul, 2021 @ 10:26am 
There are Thunderers on top. They shoot. The Irondrake weapons pose needs a completely sepparate animation bundle (beleave me i tried :steamfacepalm: , flame from top!).
I use this mod with my personal alternate patch and am satisfied. I personaly streamlined both to have same base and movement stats, but changed the mainstream one to Flame Cannons (maximum dawi tech mashup!), with Ironbreakers with Grudge-Rakers ontop (Vermintide wibes?).
The only sadness is the lack of fire spewing (or steam? - tapping into the Juggernauts steam system?) metal clad midgets from uptop with Irodrake poses.
Baligdur 4 Jul, 2021 @ 8:37am 
Wouldn't it have much more sense if dwarfs on top of it have ranged weapon instead of axes ?
pointman 14 Jun, 2021 @ 8:34pm 
No, I do understand. It was meant to be a heavily armored chariot. But the cost in custom battles just does match it's stats. My preference would be a significant reduction in price to match it's stats, and if you don't want to reduce the price, then up the stats. It's a great idea and I appreciate the art work, but the price-to-capabilities makes it a non-starter. There are much better places to spend 2000 gold in a custom battle.
Seb  [author] 14 Jun, 2021 @ 12:08pm 
@pointman hey, sorry you feel that way, but a one to one comparison with the Empire Steam tank fails to take into account that this unit is intended to fill a different role than that of the Empire one. While both have ranged and melee capabilities, this one is intended to work more like a battering ram, it takes the role of the large monstrous unit that the Dwarfs do not have access to otherwise. Unlike the Empire one where it does most of the damage at range, this one acts as a line breaker, you want it to go into melee, break apart lines and cause terror.

If you'd prefer using a more ranged heavy Steam Tank, this mod also adds a Steam Tank mount option for the Master Engineers at rank 20 that is intended to stay in the backline with the artillery.
pointman 14 Jun, 2021 @ 10:49am 
I was very disappointed with this mod. It pains me to say that because this was a very good idea, and I know a lot of work went into it. Lord knows, the Dwarves desperately need some war machines. Unfortunately, this tank is much inferior to the Empire steam tank, yet costs the same. I don't know if this is intentional or just bad balancing, but it violates the principle meta of the game that cost equals performance. You're supposed to get what you pay for. If this war machine's capabilities were increased to match the price, of the price was reduced to match it's capabilities then all would be well. Until then, I remain disappointed.
Vacuity 7 Jun, 2021 @ 10:23pm 
There's a compatibility submod for Unit Caps for All available here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2510852628
Noin Trongaz 24 May, 2021 @ 6:21am 
Would that be possible to switch the Longbeards for some Irondrakes on top?
ChaosRobie  [author] 6 May, 2021 @ 7:55am 
@vandervon
The gunners and engineer can shoot from on top of the tank, it's been like that since august.
Father Ribs 4 May, 2021 @ 12:57pm 
@Squal:

Re: barrels. I can't comment on modern tank warfare, but you can find hundreds of photos of tanks in the WW2 era stowing engineering tools, water cans, tow chains, tent/netting, etc.

Wasn't in the service myself, but I've crawled into a lot of armored vehicles, and except in transport vehicles, you'd be surprised just how cramped things are.

OT: I've been in the main gun turrets of a WW1/2 era battleship. From the outside they look like they're the size of a three story house, but inside they are crazy tight; the loaders had enough room to sit and move their arms. (If you're east coast US, Battleship Cove is a great way to pass a day).

OOT: Anyone with Wales have an opinion on the Tank Museum? Been trying to get the wife to go the last two UK trips we did, but it's so far from London. Is there anything else in the area that "normal" people (aka spouses) would find fun?
Squaul 4 May, 2021 @ 9:38am 
Very good mount !

But kinda disapointing that they don't built secondary turrets or other weapon on it and instead of using properly the roof they just use it only to make battle cry ;_; (i can understand that the heroe or lord are just here "for the show" but the dwarfs around him ...) why no ranged infantry ?
They have plenty of them :( !

And i found kinda funny that they made a tanky tank like this but still let little soft barrels on the outside of the tank x') .

Would be cool if it could be a real unit and not just a mount too !
vandervon 12 Apr, 2021 @ 12:50am 
I can use these as a mount for engineers but I wonder, could you make it as a mount for a dwarf Lord(I would love an Engineer Lord with this as a mount) as i'm thinking armoured column reinforcement stack.
n.pedrazalis 20 Mar, 2021 @ 4:43am 
UPTATE PLEASE I CANT LIVE WITHOUT THIS
ChaosRobie  [author] 28 Feb, 2021 @ 5:22pm 
@tnt
Movie is by GAMETHUMB, not me. And the model is technically by Creative Assembly. But thank you. :squirtyay:
tnt 28 Feb, 2021 @ 1:14pm 
i love this model tank but i will say the movie was fantastic loved it very very very much great job on that
Bender 7 Feb, 2021 @ 9:13pm 
Too bad you didn't use custom assets. No faction colour kind of ruins it.
СБУ Гнидько 30 Jan, 2021 @ 6:12am 
Juggernaut cannot attack large targets normally in melee. Performs one attack and begins to constantly move the enemy target instead of attacking.