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Also the mortar is stupid OP, just build like 30 and attack move to the enemy base and you win.
are you sure its a good idea to use running with rifles sound tracks ?
The Units have vibrant and cartoony vibe
The Infantry can easily be seen with the bright colored design
the Fire Mechanic for both opponents and allies who neglect it too long
the Vehicles are appealing from tanks, aircraft, and ships.
These are things that make me keep coming back to play the mod and how it delves deeper in how to harass your opponent with various tactics.
That doesn't mean I don't have some quirks about what could possibly improve it some of the instances I find myself wishing for:
Tier upgrades for the Base resource structure and a Tier upgrade for the P.C.
Flamethrower infantry/tanks to intentionally cause fires
Beefier defense structure and additional defense options.
Possibly a automated water turret
That's my personal feelings on this MOD and I recommend it.
Did you know how modular upgrade works? Im very noob in that part and I thought if you could help me because I wanted to make a modular Yamato
Thanks
Also maybe naval turrets
BOTH KINDS OF STONKS
keep up the good work you must.
can this be fixed?
das it from me m8, mod's perfect otherwise.
Spacelaser and nuke.
Nuke is just gonna be a jacked but fab boi mussle that can go pretty much anywhere, can be countered by antinuke building
Spacelaser: Fires a lasor that mostly just sets everything on fire, while doing SOME actual contact damage. Easily countered by firetrucks.
3 naval cannons, 1 AA and 1 rocket launcher.
Slow but heavly armored