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Sorry for the inconvenience and thanks alot for all that subscribed and gave feedback etc. :)
-It's odd that the sound of the waves ist totally cancelled in the inside areas. Especially the sewer, the building between T and B, Bombsite A and the small connector between A-long and middle came to my mind
-The textures at the wooden structure at T-middle don't align perfectly. I also suggest to make the top boards a brush for thier own, so they don't merge with the supports at the edge
-Certain areas around the bombsites are shown on the radar as accesable which they aren't
Other than that I initially really like your map leveldesign-wise.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2040775036
Please rate my work
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2040775036