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I LOVE MILITIA! Like Bamboo | #So-San said, it makes attacking AI more challenging and therefore more fun. Thanks. :)
Make the Military Unity only have half strenght of the normal units.
but give them
150% Strenght by Defend Capital and
150% Strenght by Friendly Lands
However, recently (and I'm not exactly sure why, besides possibly a conflict with another mod?) choosing to promote the militia to regular units will cause the game to crash. I can post the Lua log if that'll be any help.
Does the disband number affect a second spawning of militia? The reason I am asking I was at war, I have not modified the lua file from original, when a second generation of militia became spawned...much to my detriment.
But you can change this easily by opening the .modinfo file in any mod with wordpad, and changing <AffectsSavedGames>1</AffectsSavedGames> tag. Set 1 to 0. Save and close.
C:\Users\UserName\Documents\My Games\Sid Meier's Civilization 5\cache