Portal 2

Portal 2

Spacebase Beta
50 Comments
Yaba Nub Num 24 Jul @ 1:46am 
holy crap this is from 2013. that explains the terrible AI voice.
SuperStruct 8 Oct, 2023 @ 7:27pm 
I have a suggestion for Chamber 3 of this level.

The final portal surface behind the wall you destroy is very difficult to see.
This is due to a combination of the debris blocking most of your view, and the darkness and red lighting obscuring the color of the wall.

My advice is either to erase the debris completely once the wall is destroyed,
or to put a brighter light back there so people can see the white portal surface.

Otherwise this was a solid difficulty increase from Space Station Alpha.
Portal Timurker 23 Sep, 2022 @ 6:45am 
W H E R E
S P A C E B A S E
G A M M A ?
johannes 23 Nov, 2020 @ 7:13am 
Great concept. Very clever puzzles.
GoldenGamer 6 Mar, 2020 @ 7:54am 
I love the fact that u can see Wheatley outside. lol
James 20 Aug, 2019 @ 2:35pm 
body rolls body rolls this how my body rolls high kicks high kicks this is how we do it
EndOfPortal 9 Nov, 2018 @ 4:13pm 
Fun map with a nice skybox.
Avatar 13 Feb, 2018 @ 8:46pm 
I couldnt make out what that voice was trying to say, it would be better if it was clearer.
Royal 24 Jul, 2015 @ 12:35am 
i dont think i have a head anymore it blew up the first time but this time its long gone rating 10/10
maninblk 25 Apr, 2015 @ 9:42am 
I think your body of work is excellent. Love every minute of every chamber that you created.
Petutski 7 Nov, 2014 @ 8:48pm 
Wow! What an excellent adventure! Unique, tricky, brain teasing, and great fun! Thanks!
enareena 19 May, 2014 @ 12:00pm 
Maybe modify the next iteration so that you can see Wheatley floating by when you look out the window...
stormsend 18 Apr, 2014 @ 6:08pm 
Nice job.
Jack 11 Feb, 2014 @ 1:24pm 
Liked the backgrounds, Nice simple puzzles but I think some of them are too luck based, especially the 2nd puzzle where you have to wait ages for the cubes to float about, also perhaps make it more obvious that areas are being affected by different gravity. Placement helpers in the second puzzzle would be useful as well as vphysics_clips, the sphere kept rolling off the lightbridge and it was just tedious but that would easily fix it. Good effort, keep mapping and improving :)
Iggy 27 Dec, 2013 @ 11:08pm 
Aw... no hidden button rooms this time?
Rector 23 Dec, 2013 @ 3:42am 
Second puzzle was good, the third was not very obvious but great nonetheless.
Here's my playthrough:
http://www.youtube.com/watch?v=uZNgTG0Yby4

Thumbs up! Thanks for mapping!
Cheers! :)
gimi 21 Dec, 2013 @ 11:18am 
yes i noticed when these ther test subjects were just passing by i was visiting this place outside but i tried to make contact with them but they just kept going and going until the end :(
KLJF22  [author] 20 Dec, 2013 @ 8:44am 
@=[o.W.n]= Wheatley
I'm suprised nobody has noticed it yet, but if you quickly look out the window after chamber 1 you can see Wheatley floating by. :3
gimi 20 Dec, 2013 @ 8:19am 
i really would come here but im now wonering in space..
The Sojourner 15 Dec, 2013 @ 3:29am 
OMG what did you do to this spacebase (or should I say, what happened?)?

Awesome work with the gravity effects! Can't wait to see the next spacebase (Gamma?).
Davecsimp212 7 Dec, 2013 @ 1:49pm 
WOW GOOD :D
Goddess Jaina 6 Dec, 2013 @ 4:29pm 
Like the first map, this a very well done level taking advatage of mechanics outside of the game's usual range. Oh, that and I love messing with the physics here.
Eomund_01 2 Dec, 2013 @ 6:13pm 
I thought the changes in gravity were very cool. Nice job! I found the cube easiest to throw if done through a portal. With no portal, it keeps sticking and won't go straight.
| \_/ () 2 Dec, 2013 @ 11:41am 
waiting for GAMMA and DELTA :)
Leon 2 Dec, 2013 @ 8:51am 
OMG this is epic!
KLJF22  [author] 1 Dec, 2013 @ 7:28pm 
@4ct12
Thanks for reminding me, I just updated the walkthrough video.
Jade BGE 1 Dec, 2013 @ 6:23pm 
That was a boat-load of fun! Hope I did the last room right.
Thank you for your work.
Sourc3 1 Dec, 2013 @ 11:25am 
Hard, but i made it.. I Felt like a genius when i got #2, Great map! I'd love to get more from you ;)
4ct12 1 Dec, 2013 @ 11:23am 
OK I figured the third part out. Very tricky, took me about 20 tries to throw the cube up just right. VERY cool level!
Fuzzygum 1 Dec, 2013 @ 8:44am 
Really great! Playing with gravity and acceleration is fun and give it a fresh feeling. The very last step was really hard to figure out. It's also really hard to understand the announcer's speech, too much distortion.
4ct12 30 Nov, 2013 @ 11:13pm 
Good up to that point. Probably still good and I'm just dumb, but the last bit is changed from the solution on youtube, and I have no idea what to do.
4ct12 30 Nov, 2013 @ 11:11pm 
No idea how to solve the last one
Alight 30 Nov, 2013 @ 2:29pm 
Awesome map!
Ciirulean 30 Nov, 2013 @ 11:39am 
Good map, but I didn't even try to make sense of what that AI was saying to me.
KLJF22  [author] 29 Nov, 2013 @ 3:28pm 
Thanks to everyone who has played!
I just updated chamber 3, the Redirection Cube now will stay in place and I also added a bulls-eye texture so it is easier to line up with the catcher.
IceManGav 29 Nov, 2013 @ 3:23pm 
@KLJF22
No problem! That's why you have us loyal fans xD This is a great mod FYI! Keep up the good work
KLJF22  [author] 29 Nov, 2013 @ 2:53pm 
@Jigsaw
Thank you, I just fixed it. Don't no how I missed that for so long.
M3 E 29 Nov, 2013 @ 9:03am 
Hey man, I just played through this map and really enjoyed it. Novel puzzles and novel ideas. I don't know what the other guys are complaining about, all you have to do is rest the cube agaisnt the lowered ceiling and it doesn't move one bit, though you have to be very still.

Adding this one to my cellar.
IceManGav 29 Nov, 2013 @ 8:49am 
@KLJF22
You spelled space wrong, that's what he's aiming at
NomadBeStuck 29 Nov, 2013 @ 7:11am 
tHE THIRD TEST IS VERY HARD DUE TO THE FACT I CANNAOT PLACE THE DAMN REFLECTION IN THE CORRECT PLACE. UGH IT'S SO AGGRIVATING BECAUSE IT WILL NOT STAY!!!!!
KLJF22  [author] 29 Nov, 2013 @ 5:37am 
@piotr_mil
Thanks for playing. I wanted the voice to sound glitchy because the base is falling apart. Maybe I over did the glitchiness, I'll try and tone it down next time. Use spell checker? Where did I make a spelling mistake?
piotr_mil 29 Nov, 2013 @ 5:28am 
Also, mind using spellchecker next time? ;)
piotr_mil 28 Nov, 2013 @ 7:05pm 
Two problems I have with this map: 1) The voice in this map is very difficult to understand, the one in previous map was better, 2) proper placing the reflection cube in the last part is very difficult.
wildgoosespeeder 28 Nov, 2013 @ 5:26pm 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Weird gravity concepts to wrap your head around. Interesting and weird are the only words that come to mind with this map.

Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
M3 E 28 Nov, 2013 @ 9:18am 
SvS 27 Nov, 2013 @ 2:05pm 
also a great map
KLJF22  [author] 27 Nov, 2013 @ 1:22pm 
Thank you for playing, glad you enjoyed.
gimi 27 Nov, 2013 @ 10:30am 
SOOOS
enareena 27 Nov, 2013 @ 10:19am 
We get to test in space? Awesome!
Tintenstrahldrucker ZX -81c 27 Nov, 2013 @ 6:57am 
EPIC MAP OF EPICNESS