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Anybody else noticed this issue?
- You can now appoint your Co-Emperors to the commander title even when they are not landed.
- Now your Co-Emperors will give you a slight buff to vassal limit via a special type of law, up to a maximum bonus of 10 depending on how many Co-Emperors you have appointed.
- Nerfed the monthly salary of Co-Emperors down to a more sane level, which is much closer to the monthly salary provided by other jobs and minor titles.
Yeah, I came to the same conclusion. Unfortunately, command ability is hard-coded so it's not possible to make the Co-Emperor title give it alone.
But, I will do like you suggested, so that in the next patch the Co-Emperor title will give you the ability to grant the Commander title to even an unlanded Co-Emperor.
I assume that by "seal limit" you mean the vassal limit?
This mod is only meant to represent the Byzantine era Co-Emperors, which weren't needed to better administrate the realm like in the Roman Empire of old. The Byzantine era Co-Emperors where there mostly to either secure the succession or to stabilize the empire by placating potentially powerful rivals to the throne.
Though, I might add vassal limit modifiers related to the Co-Emperors in the future, but it’s not a priority.
Roman co-emperor was introduced to rule over the vast territory.
So, how about giving a bonus to the administration of the Empire by increasing the seal limit when the co-emperor is appointed?
In terms of functionality the only difference between my version and his original, is that mine fixes the ability to force appoint Co-Emperor, so that you can now force appoint anyone eligible to become emperor (marshal and commanders).