Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Auto Ages Script
20 Comments
Cpl. Burden R 3294  [author] 22 Jun, 2020 @ 8:21pm 
That really isn't part of this script or it's aim.
506skywalker 22 Jun, 2020 @ 7:02pm 
Im just gonna ask one more time, Could you maybe make another version of this mod that removes atrrition, its not that its bad, its just I dont want to worry about it in large conflict, if you dont, thats fine.
506skywalker 7 Jun, 2020 @ 6:04pm 
Ive tried doing that, for me, they get targeted by artillery, and then literally all my medieval troops die
Cpl. Burden R 3294  [author] 7 Jun, 2020 @ 11:09am 
I've never had an issue with supply wagons. Use them in formations with your units and they stay where they are ordered to.
506skywalker 7 Jun, 2020 @ 10:12am 
Its like everyone is dead here oof
506skywalker 28 May, 2020 @ 2:09pm 
Could you make a version of this that also takes away attrition please, its just that when in early and mid game, supply wagons are pain. They always run infront of the actual units, in ancient era, you can only use your general. They are super weak and die almost instantly if targeted, and makes invading just about the worst thing you could ever do, period.
Ruh Roh 27 May, 2020 @ 3:37pm 
ty for the quick response, i see how to do it now it works. your awesome
506skywalker 27 May, 2020 @ 11:35am 
Could you make a version of this that also takes away attrition please
Cpl. Burden R 3294  [author] 27 May, 2020 @ 1:13am 
Make sure you're selecting it under "scripts" when starting a random map
Ruh Roh 26 May, 2020 @ 3:18pm 
mod doesnt work for me, computer ages normally fast.
506skywalker 20 May, 2020 @ 2:46pm 
could you put where this script would be found in, like the file name, I want to tweek some things about it
Domanating 10 May, 2020 @ 5:37pm 
*sadface*
But yeah, the mod isn't usuable for Multiplayer. We gave a couple goes and on every occasion it's an instant out of sync followed by a match reload and inability to interact and quit the match
Cpl. Burden R 3294  [author] 10 May, 2020 @ 5:14pm 
I didn't create this with multiplayer in mind. I don't know why it would cause out of sync errors i'm afraid.
Domanating 10 May, 2020 @ 12:19pm 
i'm trying to play with a friend with this script but straight up at the start there's an "out of sync" message, it asks to reload game and then we can no longer interact with anything. We are forced to force close the game
[COLOUR:RED]Dino Babby 3 Apr, 2020 @ 11:30am 
@Stylistic Sagittarius[NL] theres somewhat of an option to edit it your self.
You will have to go into the game click tools&extras>script editor, then at the top left press file>open. Now you will have to find where the script file (.bhs) is. To do that you can exit off of the script editor and go into steam workshop under tools&extras then click on auto ages. Then click on open directory, a window will pop up and show you where the script is placed. So go back to script editor and open to the .bhs file click on it and it will show you the script data. Click on edit>find then type in 1350 (what the timer is set to) press ok then go into edit>replace... type in how many seconds you want to change the timer then press ok. Click save then when you select the script it will act as the mod but it will change how many seconds you put into it.
Thank you Cpl. the mod is very good.
Octavia1124 27 Mar, 2020 @ 9:37am 
I've been wanting a mod like this since I was a kid
Sagi 24 Mar, 2020 @ 10:16am 
the perfect way would be if you have an timer option in the menu to choose how long it takes.
One game is not the same as another.
Having a later start age or an earlier end age changes drasticly how lone the game should stay in 1 age.
But i also understand this must be quite hard to mod eventough i am already surprised how you managed to do it like this. again well well done!
Cpl. Burden R 3294  [author] 24 Mar, 2020 @ 8:02am 
I can create a version with shorter timers if there is a demand for it
Sagi 24 Mar, 2020 @ 5:59am 
Is it possible to make this mod also available in age advancement 15 minutes? or 20 perhaps.
30 minutes per age just feels to long.
4 hours of play towards info age is just to long.

Apart from that the mod is a very nice touch to the game very well done!
Burnsi 29 Jan, 2020 @ 9:18am 
Great thank you!