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{LINK REMOVED} 百度网盘 提取码: 5zpq
1. Unsubscribe.
2. Close Steam.
3. Delete the mod manually from the mod directory.
4. Resubscribe...
Repro: Select any object -> Choose the new "Material tab" -> Click "Change Material" -> Crash
Any chances you can add a rankine measure?
@Stephen It would be nice if we could have the option to see more decimals in the temperature for precision
与更好的信息卡兼容。
显示的信息
温度-三个测量单位可选
热导率-物品将热量传递给其他物品的速率
热质量-以DTU为单位的热能,用于将项目的温度改变当前UI单位的1度
热能-以DTU表示的该项中的总热量,以将其从绝对零度升高到当前温度所需的能量
熔点/沸点-如果该元素在高温下会转变为另一种元素,则表明将产生的元素以及发生的精确温度(考虑3摄氏度的裕度)
选项
显示所有单位-显示或隐藏除游戏选项中选择的主要单位以外的其他温度测量单位。
禁用(默认)-工具提示中仅显示主温度单位。
启用-工具提示中显示摄氏度、华氏度和开尔文。额外的单位不会在游戏的其他地方
仅在热覆盖上-显示或隐藏除“温度覆盖”以外的其他视图上展开的热工具提示。
禁用-所有覆盖上都显示热工具提示。
启用(默认)-热工具提示仅显示在温度覆盖中。
来源和支持
我不看这个页面上的评论,因为这是不可行的,我阅读我的所有mod的评论。如果这个mod有问题,请打开GitHub源代码网页[ www.github.com ]. 我所有mod的源代码也位于这个链接。
GitHub上提供了这个mod的本地下载[ www.github.com ].
下载地址 github.com/peterhaneve/ONIMods/files/5753055/zh.po.zip
放进目录Documents\Klei\OxygenNotIncluded\mods\Steam\1983504552\translations
KMod.ZipFile.CopyTo (System.String path, System.Collections.Generic.List`1[T] extensions) (at <a8d8cafbcd164cda9f477d36796bfc75>:0)
KMod.Mod.Install () (at <a8d8cafbcd164cda9f477d36796bfc75>:0)
KMod.Manager.Install (KMod.Mod mod) (at <a8d8cafbcd164cda9f477d36796bfc75>:0)
KMod.Manager.Subscribe (KMod.Mod mod, System.Object caller) (at <a8d8cafbcd164cda9f477d36796bfc75>:0)
KMod.Steam.UpdateMods (System.Collections.Generic.IEnumerable`1[T] added, System.Collections.Generic.IEnumerable`1[T] updated, System.Collections.Generic.IEnumerable`1[T] removed, System.Collections.Generic.IEnumerable`1[T] loaded_previews) (at <a8d8cafbcd164cda9f477d36796bfc75>:0)
SteamUGCService.Update () (at <a8d8cafbcd164cda9f477d36796bfc75>:0)
"Giga Watt Wire" broke after the last patch and ONI's crash report is giving out false positives.
After testing all of my mods (126), “Giga Watt Wire” was the only one to crash. My crash report blamed: "Thermal Tool Tips", "Better Info Cards", "NotePad", and "Drag Tool Area". When tested, all of them worked fine by themselves and with other mods, until Giga Watt is added.
** If Giga Watt is the only mod enabled the crash uninstalled all mods. From the MODs screen, ONI will try to restart, letting it do so will re-enable your mods, but you will lose the order.
● You could have in the MOD options what you would like to be displayed on the screen, selecting these 6 options.
● In the display of these 6 options, overheating information could be added.
Examples:
Iron jumbo battery:
[Iron Icon] Overheating: 75°
Gold amalgam jumbo battery:
[Gold amalgam icon] Overheating: 125°
So, with these two ideas realized could also be done:
● When building a battery (for example), by default at least the overheating information I mentioned will appear, as it would give more sense of the construction, and in the MOD options I could optionally enable these other 6 options. (Logically, separated from the first options I mentioned in the first tip.)
不用跑去百科里查物体熔点沸点冰点比热啦!!!!
Only debug mode or sandbox will disable achievements. And there is also a mod that will re-enable achievements in case if you screwup.
You can always check if you're screwed in Colony Summary, top right corner...