Kenshi
Legendary of Kenshi - Project Genesis compatibility
43 Comments
Noonga 13 Dec, 2024 @ 11:52pm 
What is with the new shark in this mod, it is a ugly mess and the pathing doesn't even work, let alone if you can actually see where to walk. Man why can't they make an option to turn some the other pointless crap off. So many issues with this mod.
Noonga 12 Dec, 2024 @ 9:39pm 
Why is bread 500 something cats, this mod breaks the food eco, clogs it with pointless food items. But other than that and its goofy combat animations its a solid.
MaKinTos 9 Dec, 2024 @ 1:11pm 
:greenfruit:
[TLP] lucazz'tuoi 1 Dec, 2024 @ 2:18pm 
genesis got update in 2023, aka this path dont work anymore
﷽𒐫﷽𒐫﷽𒐫 26 Nov, 2024 @ 10:11pm 
I dont think this mod will ever be updated, or a proper patch made....

But there is a workaround you can do. For buildings that are blocked off from access, you can open the in game editor, select the object you want to move, and adjust it with your mouse according to the sliders.

Then, you move it out of the way, refresh navmesh, save game, exit, and restart game. The object should no longer be blocking your path (looking at you pillar in front of the BDC bar).
Ok725 19 May, 2024 @ 10:52am 
...:steamthumbsup:
Salvarri 19 Apr, 2024 @ 9:14am 
Fix for Black Desert City, please?
Righteousness 12 Feb, 2024 @ 10:31am 
Organizing this type of mod will not be a problem.

on - Legendary of Kenshi - World of Unique
center - Kenshi: Genesis
lower - Legendary of Kenshi - Project Genesis compatibility
DrÄrzter 18 Jan, 2024 @ 3:06am 
I have the same problem as the guy below.
Weapon 18 Sep, 2023 @ 12:10am 
I had an issue with severe building clipping in Black Desert City. I found that Genesis edits the town's layout, but I didn't think Legendary of Kenshi affected any of the town layouts since it didn't mention anything about that in the mod description, but removing it from my load order fixed the issue. Would you be interested in fixing the building clipping issues with this compatibility addon?
Nugget_With_Pancakes 14 May, 2023 @ 12:17pm 
Im having a issue where building are clipping,im pretty sure its the two huge mods where they both changed someone in the cities,like in the hub every house is in another house.kinda ruins my time playing
Kagouti Grandmaster 28 Feb, 2023 @ 8:15am 
为什么不Q?我问你,为什么还不Q
Joker 23 May, 2022 @ 10:38am 
Jesus...
Red Shirt 18 May, 2022 @ 1:56pm 
Not sure if I am missing something but it appears that this mod adds some buildings that genesis already has placed down, any clue how to fix that?
Manaroth 17 Oct, 2021 @ 9:00am 
plz link proper addon mods cant find mk3 mk4 and wont function without
Dosboy 6 Sep, 2021 @ 12:49pm 
Hi - using LOK with Genesis and RLMB skeletons. Using the RLMB combo back with all the skeletons in one mod (vs separate mods for each) which works great. However, the patch seems to be wanting to patch the other individual mods too and I am getting a warning upon startup. Is it ok to ignore this?
Billy 10 Jun, 2021 @ 5:21pm 
@Zweihander I don't think that matters though
MechsonPlays 29 Apr, 2021 @ 6:02pm 
@Johnson - Will you continue to update this patch with the updated genesis?
Zweihander 28 Apr, 2021 @ 5:59pm 
should i put genesis or legendary first in load order?
brainlag 27 Apr, 2021 @ 4:18pm 
I put genesis above or below LoK does not matter with the patch , meat lord fails to spawn :(
gogis_ 16 Mar, 2021 @ 12:13am 
Love your mod, dude. I glanced over changes in FCS and they are massive. Ashlands looks scary. I play with Genesis, and while I found modules seller in Scrappyard, I have no idea where is Scent in Mongrel. Genesis massively reworked it and I have no idea where he is. I clicked every building (or I hope so) to no avail
MechsonPlays 25 Nov, 2020 @ 5:21pm 
@Midwest Vortex - How do you check your kenshi_info.log?
Midwest Vortex 22 Nov, 2020 @ 1:47am 
For the record, I've been playing with LoK, Genesis, and Compatibility patch in that order, along with about 80 other mods, and haven't had any problem with the Black Desert City. (I have the new vendor etc in the scrapyard and no obvious issues of any kind)

So, yeah, no idea why others would be having problems.

It wouldn't hurt to check your kenshi_info.log file and see if there are any relevant errors that relate to your issue.

Here's a screenshot of a chunk of my mod list with the 3 relevant items.
(I'm sure there is some visible likely load order issue in my screenshot with other mods. I haven't refined it too much)

https://i.imgur.com/s1bOoVI.png
Нефиан 21 Nov, 2020 @ 9:17pm 
yeah. black desert broken
MechsonPlays 13 Nov, 2020 @ 5:42am 
So for some reason, loading Genesis, then Legendary of Kenshi, then the patch makes Black Desert City messed up. I tried loading Legendary of Kenshi before genesis and then the patch and it worked. I don't know why, but I wish there was something to fix because loading legendary of kenshi first will probably have most of it's features removed if I load genesis after.
Johnson  [author] 12 Nov, 2020 @ 9:13pm 
I tested it and the same issue didn't happen. I've tried it many times, but it seems to me that there is no problem with the black desert city. tested it on other devices, but there was no problem with the black desert city.

So it's quite a headache now. idk if it's a problem with the mod arrangement or the problem that occurs when import the save file.

In legendary of kenshi, no changes were added to the black desert city. Although a special trader has been added to the scrap house, it doesn't matter because it is treated as a separate area from the black desert city.

I will continue to look for problems, but I don't know what the problem is right now.
Johnson  [author] 12 Nov, 2020 @ 3:16am 
I think I missed it because it didn't happen when I checked. Thanks for letting me know. I'll check right away.
MechsonPlays 10 Nov, 2020 @ 5:28am 
@Johnson - Yeah so far a your patch fixed a bunch of the bugs I saw before like the placing of NPCs I mentioned, but Black Desert City is still messed up. Just wanted to let you know but still thanks again for the update.
Guren 9 Nov, 2020 @ 1:01pm 
Black Desert City is still broken ((
Cymmus 9 Nov, 2020 @ 1:36am 
thank you
MechsonPlays 7 Nov, 2020 @ 10:35pm 
Thanks so much!
Johnson  [author] 7 Nov, 2020 @ 10:11pm 
Compatibility patches have been updated. I fixed all the compatibility issues I could check. But if there is another compatibility issue, please comment.
Johnson  [author] 7 Nov, 2020 @ 2:04am 
@MechsonPlays. Recently my life was busy and I couldn't do anything. Anyway aside from this grim fact, we've been conducting compatibility tests lately. The hopeful fact is that Genesis v7 and this compatibility patch have been confirmed to work together. There will be no problem if only minor problems are solved.

There will be an update as soon possible.

And thank you for checking various compatibility issues. a great help.
MechsonPlays 6 Nov, 2020 @ 11:50am 
@Johnson - No rush, but I am waiting for the v7 update to release for a run. How goes the progress of the new patch?
MechsonPlays 19 Oct, 2020 @ 3:24pm 
Another bug I think I found with this and genesis for your patch is that certain npcs you added may be misplaced or not even spawn due to editing of towns. For example I do not think I saw Guilliman the skeleton from deadcat and I know for certain that the squad containing the Samurai Master guarding Tengu is not there in the moved UC Capital building. Something you may just want to look into for your v7 Genesis patch. Thanks again though for your patch for your amazing mod.
VioletFire 12 Oct, 2020 @ 1:07pm 
You are amazing. Great thanks to you for this mod. :beeped:
Guren 7 Oct, 2020 @ 12:52pm 
The patch is very needed. We all beg you!
Johnson  [author] 23 Sep, 2020 @ 4:24am 
@MechsonPlays. Thank you! I will prepare a new patch for compatibility with Genesisv7.
MechsonPlays 21 Sep, 2020 @ 8:17pm 
@Johnson - I found that with Legendary of Kenshi and the new V7 Genesis, with and without this patch, Black Desert City becomes totally broken with clipping buildings and such. I know this because I had only those two or three mods installed. I will try to look for more incompatibilities but hopefully you take a look into this. Thanks though for your amazing mod!
MechsonPlays 18 Sep, 2020 @ 8:33pm 
I think the new genesis changes the stats of enemies so I think this patch will have to be updated a lot.
Skakk 15 Sep, 2020 @ 2:31pm 
@Rodmar - The new release mod of Genesis is a clone of the other one right now.
Due to this mod being listed as needing the original mod as a dependent you will get a warning when starting a game without the 'original' Genesis mod enabled. You can ignore this warning.

When the new listed Genesis mod gets updates it may cause conflicts in future.
Maybe Johnson can advise us on best practice going forward? i.e. will he update this mod as Genesis is updated or require us to revert to the original Genesis mod if using Legendary of Kenshi with Genesis.
Rodmar 14 Sep, 2020 @ 2:40pm 
Hey I was wondering if I could use this patch for the v7 of Genesis that was just released?
dagobert dogburglar 28 Apr, 2020 @ 11:34am 
Do you have a collection you use that you wouldn't mind posting?