Avorion

Avorion

<Mod> Small ship universe weapons
16 Comments
Lazy Invincible General 19 Mar @ 3:44pm 
welp, I'm gonna go off on a limb and say it probably is not considering the sound works in BBY-01 Yamato Weapons but not in this one (though I have no clue why)
Lazy Invincible General 19 Mar @ 2:21pm 
is this up to date compared to the mods that are merged into it? asking because avorion says that the mod is out of date yet the mods BBY-01 Yamato Weapons and Positoron Beam says they are up to date
deep  [author] 28 Mar, 2023 @ 2:51am 
I do have an update plan. It will take some time.
Rueppel 28 Mar, 2023 @ 2:46am 
Intressant ja wenn du so nett wärst den Mod zu aktualisieren wäre es super gut dann lasse ich den Daumen auch gerne oben.
Xexorian 11 Mar, 2022 @ 10:51am 
there's something up with this now it seems like all turrets are randomly sized again, finding only size 2ish turrets at start area some things are size 1 but i dont think i saw a 0.5 yet either whats up?
deep  [author] 24 Jul, 2021 @ 3:32am 
This is because it is a mod for small ships.
Weapons with strong recoil cannot be used on small ships.
Therefore, the slot is made smaller and the recoil is reduced to zero.
UnbiddenYard599 22 Jul, 2021 @ 11:09pm 
Why do you have to merge some of the mod in -_-
BC-BlindPANIC 30 Aug, 2020 @ 4:21am 
turrets not showing up in equipment shop
but turret are droping form pirats and loot chests
deep  [author] 3 Aug, 2020 @ 1:00pm 
I'll check.
Baka yellow 22 Jul, 2020 @ 11:09pm 
The mod seems to screw up equipment turret shops. Not sure what's going on though.
dead2571 13 Mar, 2020 @ 5:24pm 
No problem. Just didn't know if it was intended or not~
deep  [author] 13 Mar, 2020 @ 5:10pm 
This is the case in the current version.
Some weapons are the same type as others.
There are too many Mod weapons and Vanilla weapons appear to be very rare.
I will try not to be biased in the appearance of weapons.
Thank you for giving me a lot of feedback:steamhappy:
dead2571 13 Mar, 2020 @ 1:44pm 
I mean is it common? Idk i have never used a weapon mod before but 90% of the lasers I pick up are never vanilla lasers,they are always turbolaser,phasers,and mega-particle beams. For cannons its 90% of the ones I pick up being the burst fire versions,or the yamato versions. And for launchers its always 90% burst fire and VLS. I almost never see vanilla weapons with this installed. Is that ment to happen? Like do these replace the vanilla turrets or add on to them or something?
deep  [author] 12 Mar, 2020 @ 9:10pm 
It was a simple Lua error.
I fixed the error.
Tell me if there is anything strange.
deep  [author] 12 Mar, 2020 @ 6:03am 
It looks the same in research labs.
Maybe something in Mod is the trigger.
dead2571 11 Mar, 2020 @ 4:03pm 
While I love the weapons in this mod,especially the burst fire mode launchers and cannons,the weapons from this mod are way too common. Out of 3 tests,on 3 different saves,clicking on the creative "Spawn weapon" button about 20 times for all 3 tests,very near the center of the galaxy,about 80% of the weapons I got were only mod weapons,mainly photo torpedo's,VLS,and yamato weapons.