Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Havie Fervour Ends
35 Comments
千城 17 Sep, 2020 @ 11:36pm 
update please
Duque de Alba 4 Sep, 2020 @ 6:26am 
Yes?I didn't played some time.I will try.If something will be bad I will write.
Havie  [author] 4 Sep, 2020 @ 6:23am 
@Komunard - is this mod even viable anymore? I heard fervour was completely broken anyway?
You can still try playing with this mod. Tell me if it works (probably doesnt need an update)
Duque de Alba 4 Sep, 2020 @ 6:10am 
update please
atelescope 19 Apr, 2020 @ 5:58am 
MoH is broken until CA fixes it anyway
Havie  [author] 19 Apr, 2020 @ 5:48am 
I haven’t played MoH since 1.5 but heard a lot of people saying fervor is broken in vanilla so I’m not even gonna bother looking into this till I hear otherwise
atelescope 19 Apr, 2020 @ 4:39am 
Don't think this mod works anymore. tried it on 1.5.1 beta. It triggers but did nothing to kill fervour.
Nat 13 Apr, 2020 @ 9:18am 
heads up - dont try the achievement book collector while this rollback is going on. rolling back to 1.51 there is a bug which stops you from getting some of his books. staying in 1.5 is also unplayable because of fervour
Feddy von Wigglestein 12 Apr, 2020 @ 3:14pm 
Fervor is completely broken, apparently they rolled back an update or something? Whatever they did, buildings don't reduce fervor at all and the entire campaign is a never ending yellow turban rebellion.
Duque de Alba 28 Mar, 2020 @ 5:30am 
It will be updated?Becouse cursed He Yi with friends still have fervour becouse Eunuchs said that mod is outdated...
Havie  [author] 23 Mar, 2020 @ 9:27am 
Interesting . Well CA said something about fixing fervour to actually end in this patch . Hence making this mod obsolete . But based on what you’re telling me - it looks like the just broke the mechanic entirely . Not sure .
I’m playing AWB so I won’t be testing anytime soon unless u send me a compatible save game before the Mandate war ends that doesn’t require I install all the same mods as you to load
MOMO & YUNA 23 Mar, 2020 @ 2:58am 
This mod does not work with patch 1.5. I got your trigger message "Fervour Ends" but the fervour is still -24 in my capital city. I also hit next turn already but it still remains -24 Fervour. I guess Mandate of Heaven 182 campaign is not playable at the moment until CA fixes it.
MOMO & YUNA 22 Mar, 2020 @ 9:13pm 
In the vanilla game, isn't fervour supposed to be gone after the end of the Rebellion War? But in my current 182 campaign as Lu Zhi (Book Collector) fervour is still in my capital city (-24) even the Rebellion War has ended. But my other towns and AI's towns around me do not have fervour at all. Is this a bug? I hope this mod fixes it if it's a bug.
Havie  [author] 22 Mar, 2020 @ 4:13pm 
how.. would the mandate war never start? that seems.. impossible? and no. the event that fires from lua when the vanilla war ends, is the condition for this event to end.
Dethemil 22 Mar, 2020 @ 3:38pm 
im playing a campaign as lu zhi but the mandate war never started, will the ferver still end when the brothers are all killed off
Havie  [author] 21 Mar, 2020 @ 1:28pm 
@jetappreci3
I don’t see why not ?
CA said something about patching the fervor ending but this definitely can’t hurt
jetappreci3 21 Mar, 2020 @ 12:08pm 
Is this mod still usable in 182 campaign?
Havie  [author] 17 Mar, 2020 @ 4:30am 
@Dethermil what do you mean?
Triggered as in the war ends?
of course it wont fire if the war doesnt end. It wouldnt make sense to end the fervour if the war is still on going.
Dethemil 17 Mar, 2020 @ 12:47am 
does this mod work if the mandate war doesnt get triggered?
BOBO257 9 Mar, 2020 @ 5:04am 
我不懂英文但是我翻译看懂了·谢谢大佬
Havie  [author] 21 Feb, 2020 @ 7:57am 
Sure George , send me the text and I’ll update the mod
George Costanza 21 Feb, 2020 @ 6:07am 
Hey, I have an idea to help the flavor text. I like your mods. They add just the right amount of aesthetic to the game.
Bjørnen sover 10 Feb, 2020 @ 3:03pm 
Hey man i love this mod. Only thing is that og there is one little sad Yellow Turban thing left somewhere or if AI can't control Public order, there will spawn another Yellow Turban and Fervor will spread again which is so annoying and when vassals move All their forces to their emporer's Capital, they can't defend themselves, so can you pls make a version og this that goes on for 200 turns? I would love that. Wheather you do or not, you have my full support and i'll look forward to future mods.
深衣火枪手 8 Feb, 2020 @ 7:30am 
This mod is a bug fix mod. I'm sure.
深衣火枪手 8 Feb, 2020 @ 7:29am 
中文翻译:这个mod通过一个事件,在张氏三兄弟被击败后结束热情/热忱的存在。
AscendentReality 6 Feb, 2020 @ 3:04pm 
what do i search exactly
Havie  [author] 6 Feb, 2020 @ 11:20am 
There should be a Chinese add on by pikaman ?search the workshop
DarthBaylen 6 Feb, 2020 @ 6:56am 
Does an1 here has to mention any mod that is not compatible with this cool addon?
AscendentReality 6 Feb, 2020 @ 5:51am 
Do you have any Chinese versions of these mods? It's not a big deal but it'd add to immersion for Chinese users.
Bjørnen sover 6 Feb, 2020 @ 12:24am 
It works perfectly even if installed after the rebellion has ended. Great mod. Ty
Havie  [author] 5 Feb, 2020 @ 12:31pm 
@cyberpunk it should trigger the event on your next end turn yes
Bjørnen sover 5 Feb, 2020 @ 12:02pm 
Does this work if i install it after the zhang brothers are gone in my campaign=
MF Shroom 5 Feb, 2020 @ 4:52am 
wish there was a version that makes fervour fizzle out as opposed to suddenly vanish
Ironguard 31 Jan, 2020 @ 7:29am 
Cool mod as always
Shamim 30 Jan, 2020 @ 5:21pm 
i REALLY wish this mod was around when i was playing through my mandate of heaven campaign :( oh well, better late then never i guess