Garry's Mod

Garry's Mod

ttt_estate_classic
7 Comments
pinchilacore 4 Sep, 2022 @ 9:39am 
legendario
Aie'dail  [author] 29 Feb, 2020 @ 6:38am 
Thanks Kabal glad you enjoying!
And if you have some nostalgia for cs_estate you should give a look at ttt_weekend_in_estate I've been working on for past month or so, It is remastered /sort-of/ version of estate bigger, more suited for TTT and todays map standards, but map layout should be very familiar for you x) And just few hours ago i relased big update there :happycthulhu:
Kabal 28 Feb, 2020 @ 5:34pm 
Sigue asi!!
Kabal 28 Feb, 2020 @ 5:33pm 
Genial amigo me encanto el mapa enhorabuena!!!! :ghlol::ghlol:
Aie'dail  [author] 2 Feb, 2020 @ 2:51pm 
Okay figured it out, the mysterious case of exploding poop was solved :coolthulhu:, you both been thinking of cs_militia not cs_estate x) Though i might still add it when i add these traps :KentHappy:
Aie'dail  [author] 2 Feb, 2020 @ 2:39pm 
Hmm my friend mention that poop too, but i honestly dont remember this. Last cs which had cs_estate was cs:cz , there is no poop there, cs 1.6 also dont have it (just checked), and estate is gone from cs:s entirely, neither it was a thing in map build i menaged to decompile (from cs Beta 6.1) to state which sorta was good enough for me to rebuild it in right scale (decompiling does weird things to maps, usualy requiring a lot of work to get it to playable state)
So i belive maybe map you both played was not official version?
Anyone have more info on that? Exact map name maybe (my buddy said it was cs 1.6 he remembered poop from :P )
In any case i want to add few simple traitor traps so I'll add a poop too with next update later in week, since its something people remember, thanks for comment x)
Purrsephone 2 Feb, 2020 @ 12:02pm 
does the poop still explode?