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Rapporter et oversættelsesproblem
No, I've had to edit "Complex Red Fog" but RedDobe catered for users of "EU Aim Rolls" there.
Ah okay. Thanks. I'm going to have to start a new game then because they are both on. I think I saw some other ones that conflict with EU Aim Rolls, but can't recall which. My mods are now up to 669 :x
You haven't had any issues with the highlander conflict spoke about on the EU Aim Rolls page?
The Alternative Mod Launcher only shows one kind of conflict: mod class overrides.
That said, I'll check it out when I time have to make sure it works.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2435857055
It wasn't my intention to aggravate.
if "[WOTC] More Dark Events: Enemy Stat Boosts" mod dont affected "A Harder War: Advanced Aliens" mod and "ADVENT Death Trooper [WOTC]"mod
please "[WOTC] More Dark Events: Enemy Stat Boosts" mod fix
Not sure what you mean by this:
"if do not add enemy of "A Harder War: Advanced Aliens" mod and "ADVENT Death Trooper [WOTC]"mod
i want add the enemy"
change please
All Vipers gain <Ability:ADVANCED_VIPER_GENETICS_HP/>% increased health, <Ability:ADVANCED_VIPER_GENETICS_MOBILITY/>% increased mobility.
also Sectoids, Mutons and Berserkers, Chryssalid
and
if do not add enemy of "A Harder War: Advanced Aliens" mod and "ADVENT Death Trooper [WOTC]"mod
i want add the enemy
You can configure the minimum and maximum duration of the Dark Events (without Grim Horizon activated).
@Joe Marotta I can make some of the parameters configurable when I have time, sure. Which ones in particular are you interested in? Just the duration? There are currently no plans on my part to change Chosen Actions. What did you have in mind for that?
he aim boost is +15% (not 15 aim), so for example, a 65 aim ADVENT Trooper gets +10 aim at most, making their new aim 75. Yes, that is a significant boost but it needs to be or you could just ignore the Dark Event. However, there is no way normal enemies are getting 90% aim against your soldiers in cover (unless they ignore cover or there is a bug ).
Also, as mentioned in the description of the mod, you can easily adjust all values to your liking.
ViperElite
SectoidCommander
MutonElite
MutonCenturianElite
MutonCommando
Since I'm asking if you can help, these would be the character templates for the units I'd like to see supported.
[Wondering if the Cryssalid buffs are compatible with The Hive?]