Left 4 Dead 2

Left 4 Dead 2

Centrifuge Campaign
22 Comments
Slashed 27 Jan, 2022 @ 1:08am 
Ended up checking this out because I was bored, I expected this to just be some broken campaign that was forgotten about but to be honest I underestimated this campaign and liked it a lot. Although it's 'those' campaigns where there are basic textures and not really the best detail, but still very good in my opinion. I could imagine there being textures and a lot of details, it would be very amazing. Nonetheless, still a pretty good campaign though. A bit of 'story' type voice lines along the way would be pretty cool as well, but the campaign overall and map layout is pretty good.
Conga Dispenser  [author] 25 Apr, 2021 @ 3:13pm 
New campaign has been made! Only the first area though.
Don't expect me to update it, I've partially lost interest in l4d2 map making.

I thought I'd finish the area by just slapping a door at the end.

If anyone's wondering, I'm still working on source maps, just not l4d2.
Specifically, TF2 MvM maps. (None posted on the workshop, take a look at potato MvM map testing servers for mannchester [old], threeland [old], and electricavenue [current])

Although, you don't care, even if you're reading this, probably.
JakobwithAK 19 Apr, 2021 @ 2:21pm 
Superb Map with Magnificent sack
Conga Dispenser  [author] 4 Feb, 2021 @ 9:19am 
If I make another l4d2 map it will be a seperate campaign.
Conga Dispenser  [author] 4 Feb, 2021 @ 9:18am 
I should get back into map making for source games...
Ado Tori 4 Feb, 2021 @ 12:56am 
Definitely not what I was expecting. A lot of attention was paid to communicating to Survivors what their objectives were, which a lot of Campaigns neglect to do. :2016popsicle:
Conga Dispenser  [author] 13 Nov, 2020 @ 2:48pm 
Ty for the comment rating
Aliceline 13 Nov, 2020 @ 2:43pm 
3.90 / 5

It's pretty fun and didn't find many issues
Conga Dispenser  [author] 18 Oct, 2020 @ 8:53pm 
I've started development of my second campaign, hopefully at launch will be better than the first at launch.
Conga Dispenser  [author] 18 Oct, 2020 @ 8:52pm 
Somewhat major update depending on what you consider a major update.

Hooray.
Conga Dispenser  [author] 29 Aug, 2020 @ 1:23pm 
*Cries in broken nav mesh*
Point Five Huger 29 Aug, 2020 @ 9:38am 
this map is very YES
Conga Dispenser  [author] 29 Aug, 2020 @ 6:45am 
The 4th area pre-finale is dead to me
Conga Dispenser  [author] 28 Aug, 2020 @ 2:29pm 
4th area machine broke

This is going to be the last update today most likely. I can't be bothered to try and fix this hell.

Missing battlefield checks if you're wondering.
AcidDome 28 Aug, 2020 @ 1:15pm 
Sounds cryptic...
Conga Dispenser  [author] 28 Aug, 2020 @ 7:06am 
Final area soon. It's a standard finale, but the path to it is... not so standard. That's all I'll say.
Deckhand 26 Aug, 2020 @ 5:42pm 
penis mode
AcidDome 21 Jul, 2020 @ 1:02pm 
Woot woot! Gonna try it out once I get home.
Conga Dispenser  [author] 13 Jul, 2020 @ 5:41pm 
3rd area is done! woot






I was so lazy with finishing it, damn.
AcidDome 24 May, 2020 @ 7:32pm 
Here's hoping
Conga Dispenser  [author] 23 May, 2020 @ 12:34pm 
Thanks, I've been working on this on and off for awhile now.
Hopefully I can finish the other two areas at some point!
AcidDome 23 May, 2020 @ 8:10am 
Had fun playing this. Had half life vibes due to the orange walls. Level design was on point. For a first campaign this is quite impressive.