Empyrion - Galactic Survival

Empyrion - Galactic Survival

CS OBERON MK2
14 Comments
ExotikPsykotic 1 Jun, 2022 @ 7:36pm 
UMMM... thank you for the help but when i figured out how to use the more advanced tools in creative, the problem fixed itself. Allllll good now thank you for the help and the AWESOME VESSEL.
zertali  [author] 1 Jun, 2022 @ 7:01pm 
@ExotikPsykotic - I spawned the CS OBERON MK2 into Creative and could not recreate the issue with the NPC not being removable. I have seen the issue on other builds in the paste, so I know it is a thing that happens.

Here is a video by Spanj that illustrates how to use the tools in Creative mode: (way better than the text instructions I could provide here)
https://www.youtube.com/watch?v=zd0NofG6Caw&t=14s

In addition to copy / paste, there is a cut and a remove option.
ExotikPsykotic 1 Jun, 2022 @ 1:18pm 
how do you access that select/cut tools? in detailed form please
zertali  [author] 1 Jun, 2022 @ 8:49am 
@ExotikPsykotic - She's the ghost of NPCs past,...

Seriously though, I have seen this happen now and then, and not just with NPCs but the random block or device. In each instance I had to spawn the ship/base in Creative and use the Select/Cut tools to delete the area the non-behaving block occupies. I'll see if I can take a look at the CS OBERON MK2 Blueprint later tonight.
ExotikPsykotic 1 Jun, 2022 @ 2:14am 
Very Outstanding ship indeed. I have reworked it in 8 diffrent versions in creative and still going.I have one weird question, There is a blonde female npc on the bridge i cannot get rid of. She does not show up on the devices menu and i cannot delete her. Whats going on in this situation that i am not seeing? or missing?
skshroyer 11 Mar, 2020 @ 6:47pm 
I love this ship and my only issue with it is probably related more to my space station (Galileo Logistics Hub). I removed a couple of the arms so the Oberon would fit on the CV pad but it wouldn't dock. I triple checked that i had no docked ships in the Oberon. I thought maybe it was catching on some thin blocks so it "wasn't making contact" even though it looked down, so I lowered the landing gears one block and it still won't dock. It appears that all 4 landing gears are solidly contacting the pad. Any ideas?
christerrysr 21 Feb, 2020 @ 6:28am 
what about the smaller ships that are shown where can i also find them so i can subscribe and download
Shiz314 20 Feb, 2020 @ 8:31am 
Nice exterior design, i love it ^^
Ionicvision 19 Feb, 2020 @ 8:14am 
this one is nice!

colortheme is developable
Alastria 18 Feb, 2020 @ 1:34pm 
Seems like you forgot a pentaxid tank and a wireless device:)
dsircharles 18 Feb, 2020 @ 1:52am 
I love the look of the CV exterior, the SV hanger on each wing & the layout of the rooms inside. I didn't like your choice of colours & textures, which I already change, I also added a landing pad to fit a large SV ( jrandall's Transit 5) in front of the greenhouse section (I removed the blue design on top the CV).

This is now my new main CV, excellent work, ty very much for making this :steamhappy:
Ɽevenant 17 Feb, 2020 @ 4:43pm 
WOW Very cool looking CV! I like this very much. It reminds me of Star Trek.
Jenniphurr 17 Feb, 2020 @ 3:53pm 
Love it, great work!
Nightsinger 17 Feb, 2020 @ 1:07pm 
Very nice CV, I especially loved the window/glass parts and scenes. I think the engine room in the back is still under construction, I would love to see some sign/artwork over there as well.

The thing I liked most was the greenhouse and associated cafe with it. Beautiful piece of artwork you constructed there, Zertali.

However, greenhouse was lonely, despite the frontside of ship being popularised. Some screens, some aliens sitting in tables, a bar would complete that picture.

The thing I hated most was, there was no signs, seeing which road takes me to hangar/medical would be pretty cool. I would love to see some more signs that says "medical, hydroponics, etc..."

Overall, thumbs up from me :) :cozybethesda: