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Could you upload the mission you see in the last image to the workshop?
It looks like a boarding mission.
this is the most up to date version
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1572627279&searchtext=trebuchet
the rear ones are just 2D images
also increased the skyboxes size
you will need an high viewdistance to see it completely
The 2km skybox is too small to really be operable, at least for most applications. Ever considered chopping the sphere up into 4 or more cross-sections, and those being large (ideally ~2km each) can be placed together to form a larger (~7-8km) skybox sphere? Might also fix the problems with the skybox disappearing at certain angles.
beautiful mod btw
I can try to reach them but they go away infinitely.
This is the effect that should be achieved.
en mapas como Utes o desierto (ARMA 2)puede verse en el horizonte siluetas de montañas.
Yo puedo intentar llegar hasta ellas pero se alejan infinitamente.
Este es el efecto que se deberia lograr
I've been thinking about it, and in fact I'm trying to do something similar, but a 2km ball and an actual skybox are very different things config and texture wise, plus I'd need to make the ground seem believable and not a space colored piece of concrete, there is clearly a reason an idea like this hasn't been done yet, and its because its really pushing what the engine is supposed to do, considering it all started from blue guys shooting red guys on a poorly administered greek island
Which means this would realistically good for taking photos with as a tool and not as expansive as it needs to be for actual games to be held on it. It's possible to build a map with it, but view distance plays a role with this so would player FPS rates. these skyboxes arent transparent either, making a map with these boxes interconnected a not super smart option as pilots can fly into things. if it's possible to mitigate the view distance issue, and stretch the skybox over an entire map such as VR, and using a flat panel to texture top and bottom you can in fact make this a playable map with this alone
cuanto miden las cajas?
quiero probar hacer un bloque, usando una a continuacion de otra, y una arriba de la otra.
COSMOS ENGINE usa algo parecido, supongo, en el editor parece que uasa cajas muchos mas grandes pero no se pueden visualizar como las de tu mod
How tall are the boxes?
I want to try to make a block, using one next to another, and one above the other.
COSMOS ENGINE uses something similar, I suppose, in the editor it seems that it uses many larger boxes but they cannot be visualized like those of your mod
hace tiempo estoy intentando hacer funcionar COSMOS ENGINE (http://www.armaholic.com/page.php?id=27261) , pero es incompatible con las nuevas versiones de ARMA3, sin embargo logre que funcionara usando algun mod que ahora no recuerdo.
Estoy probando el mod y lo primero que descubro, es que si uno mira hacia arriba se ve una zona donde no funciona el mod.
SE VE EL CIELO CELESTE O NOCTURNO DEL MAPA QUE ESTOY USANDO.
SI SE UNEN LAS BOX DESAPARECERIA ESTE EFECTO?
para hacer una batalla galactica (pelea de perros) con el mod de STAR WARS, por ejemplo las cajas son muy pequeñas salvo que se SUJETEN ( attachTo) al jugador.
Este mod da para mucho mas, los alcances son innimaginables.
Espero que estes dispuesto a trabajar con otros miembros de la comunidad que puedan aportar mas ideas.