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I can see total costs on tips, that is enough for me.
I merely adapted the mod for SFO with some small changes, the real author is Jadawin, you can find the mod in the first line of the description.
I wish I didn't have to see the cost in the unit's name too. But I don't know if it's possible to limit it to tooltip since I am no programmer and he would have done it already IMO. You can open the mod in RPFM and delete most of the localization if you want the cost gone, but you will have to guess the costs.
If people want updated OvN number in the units' name and recruitment tooltip, they'll need to send me the files themselves, the process is in the discussion post of this mod.
Atleast i saw one mod i wanted to add, so was well worth it.
I also noticed OVN wasnt on the list despite seeing cost caps on some of the araby units.
Still, this is only for unite where I manually added the cost to their name, all mods are compatible, just that their cost will be invisible if not.
It appear that steam REALLY do not want you to show that link. Are you in SFO's discord? You can find me there under the same name (Maal@2043), just PM me there.
disk*dot*yandex*dot*ru/d/AAGfbj_jHXa0og
disk*dot*yandex*dot*ru/d/YcJEnWjNSUnU7A
Steam is still hidding those 2 first messages after 1 hour. So I am not really sure what they are to begin with lol.
{LINK REMOVED}https://disk.yandex.ru/d/YcJEnWjNSUnU7A
{LINK REMOVED}https://disk.yandex.ru/d/AAGfbj_jHXa0og
Yeahhh... Haven't gotten around updating this mod and the population submod. The new units tooltips/cost in their name aren't udpated yet. Will replace the mct right now.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2595021405
You should mention this in the description and in the necessary mods.
2) Replace the broken MKT in the necessary mods with the new "Mod Configuration Tool || The Vandy Library"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2548096468
3) Thanks for the mod!
In any case, good that it works, but some cost in the units' name might be wrong or entirely missing. The units are always capped properly once recruited but the tooltips need to be written manually by me for each units.
Been months since I've properly played Totalwar, but IIRC it affect everything in the supply line effect you can see by mouse hovering over its flag buff thing, so RC and EPT included. But you also need the submod linked in the description to remove the original one to not get double penalty. This mod is also not updated yet so there might be weirdness.
There is a "...75% of 1 level of the SFO supply line penalty." line in the description. Right now SFO SL gives several effects, like (on normal, per additional army): +1% Upkeep, +10% recuitment cost, +25 exp per turn.
Does this mod preserve/alter RC and EPT somehow?
Great! I haven't gotten around to updating it for The Sundering and Rakarth. So some units might have the wrong cost in their names/prediction, but they should be capped properly regardless. If you find any unit with a wrong cost do notify me. I'll try to push myself to update it next weekend.
Outside of that, I'll take a deeper look when I have more free time like next weekend (not the incoming one, work been pilling up), specially if SFO get its big update.
Here's a list of the units sfo submods I made the mod properly compatible with. Do note that all lords and heroes are compatible by default, so those aren't included.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2000845304
I'll redo it soon-ish. Do note that all units are compatible by default, they'll properly be capped without me lifting a finger. However those I haven't included won't have the cost written in their name or recruitment tooltip.
If you have some units you want the name/tooltip fixedI could import then for you, or you could follow the steps in the mod's discussions and send the info over. I just hope it's not something with hundreds of units...