安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Please see my More City Statistics mod that includes most of these statistics.
saves me making excel spreadsheets each time :)
I wouldn't count on the city income (whether residential or commercial or any other) in this game - the more you have savings the less you earn (doesn't matter your town grows or has same population level). Unfortunately, CO didn't do it right and we cannot have fun here (unfortunatelly)!
Sorry to spoil the fun :) I am disappointed myself.
Capt__Krunch - for that message "Not Enough Buyers" I had to start using public transport to drag shoppers from other corners of the map to that specific area where shops couldn't see many customers - it helped immedietely but then... it was a very specific town i had (or rather few seperate ones, and one had too many shops).
If you're intrestead, you can also view the source code right here [github.com]
Hope this satisfies your curiosity!
Is there a value measurement for the goods produced by the vanilla industry? Or a value for what's in the shelves, locally produced or imported?
I'm curious!
Best regards!
Or How can this data help me to inprove the game
Thanks