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* Trim anim file size
* Add configurable - mermhouse built on marsh turfs only.
* Add marsh turfs.
Sorry for late updates and replies guys, as I'm occupied by assignments and life recently. I'll have some spare time in around late April to mid May. Meanwhile, I really appreciate you guys' support. Please feel free give me feedback so I can fix issues in next update.
公告
抱歉! 最近因论文和生活繁忙导致回复/更新缓慢。我大概在4月底/5月中比较闲。同时间,我非常感谢你们一直以来的支持。希望你们继续给我意见,让我在下个更新把问题处理好。
* Fix merms not properly spawned at the beginning of dawn.
* Tweak mermhouses and stickheads loot drop.
* Simplify mod recipes structure.
* Simplify mod config menu and prepare to add new configuration in next update.
THX for the info.
Yes. It's really up to you. His mod is a "stable version" ; mine is the "latest version" which usually contains bugs. We keep the stable version for stability and the convenience of existing subscribers :D
Yep, this is more the "develop" version, while the version at this link:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=340712132
is the "stable" one. I plan to update also the configurable recipes eventually
Here its description says 2.2 and tag = 2.2.4
and アルベルト Pietralunga's link is 2.2.3 and tag 2.2.3
Which one should I pick from now on? @mentalistpro
Sorry for the silly question.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=340712132
* Wurt properly gains sanity when mermhouses are built (if QoL buff is enabled).
* Re-organise file structures
* Add merm head and pig head.
V2.1.2
* Fix igniting/hammering mermhouse_fisher, mermhouse_crafted_fisher and mermwatchtower will cause the game crashed. (Thanks 丿殇の痕 )
* Fix correct loot drop of mermhouses
* Merm Flort-ifications no longer spawns Merm, and now correctly spawns Loyal Merm Guard (merm guard only spawns if you have installed Clever Disguise )
@快乐的小男孩 ^^