Garry's Mod

Garry's Mod

[TFA] Dead Space 2 Weapons
136 Comments
CM369 23 May, 2023 @ 3:38pm 
the refurbished plasma cutter doesn't make the sound when i fire it or switch to alt fire. it does the reload sounds but not those 2
WölfKann  [author] 17 Feb, 2023 @ 2:14pm 
Kenesis system has been released in this addon as a beta test. it's default use key is the F key, it works best if you change your flashlight bind.
WölfKann  [author] 4 Feb, 2023 @ 5:43am 
Soon....

[TFA] DeadSpace:Remake
WölfKann  [author] 10 Jan, 2023 @ 5:00pm 
New update, should fix some of this stuff.
Palladium16 7 Dec, 2022 @ 3:40pm 
Yo, just installed the mod, read the description and all, but its not there, cant find the weapon pack
Carflo16 4 Dec, 2022 @ 12:45am 
This pop ups everytime i shoot the plasma cutter and the force gun, including the right click of contact beam, some way to fix it?

And oh, the textures of the flamethrower too appears in black and purple, just sharing it if theres a way to fix it and someone have the same problems as me :8bitheart:

[TFA Base] lua/weapons/tfa_gun_base/common/bullet.lua:740: attempt to perform arithmetic on field 'PenetrationPower' (a nil value)
1. Penetrate - lua/weapons/tfa_gun_base/common/bullet.lua:740
2. unknown - lua/weapons/forcegunblood/shared.lua:228
3. FireBullets - [C]:-1
4. unknown - lua/weapons/forcegunblood/shared.lua:244 (x6) [Same with plasma cutter]

[[TFA] Dead Space 2 Weapons] lua/weapons/contactbeammk3/shared.lua:148: Tried to use a NULL entity!
1. SetAngles - [C]:-1
2. unknown - lua/weapons/contactbeammk3/shared.lua:148
sompychessrabies 29 Oct, 2022 @ 7:50pm 
The flamethrower fire is missing textures
Hagraven13 10 Oct, 2022 @ 10:34am 
every time i equip the guns i get an lua error and i dont want errors
200 Angry Locusts 23 Sep, 2022 @ 3:39am 
Guns wont reload even with ammo in the clip. :((
Omega Spirit 27 Jul, 2022 @ 8:08pm 
Same thing as Mr scrap, I have the ammo pickup and ammo for the guns, they rufuse to reload, aim, nor fire.
[BB] Scrap_survivalist 25 Jul, 2022 @ 11:29pm 
I have ammo for the guns, i can't reload either
[BB] Scrap_survivalist 25 Jul, 2022 @ 11:28pm 
i can't shoot, i jsut get a error on the top of my screen, whats wrong?
WölfKann  [author] 1 May, 2022 @ 6:23am 
Please read the addon description and requirements.
Fatrocka64 30 Apr, 2022 @ 4:46pm 
is there ammo for the weapons?
Mannytko 4 Dec, 2021 @ 1:25am 
ok sorry
WölfKann  [author] 3 Dec, 2021 @ 11:30pm 
COPY PASTE : It does that but it doesn't mean anything. it's a TFA-Base thing it's not something I can figure out. the value works as intended but it puts out that error for some reason
Mannytko 3 Dec, 2021 @ 11:43am 
[TFA Base [ Reduxed ]] lua/weapons/tfa_gun_base/common/bullet.lua:761: attempt to perform arithmetic on field 'PenetrationPower' (a nil value)
1. Penetrate - lua/weapons/tfa_gun_base/common/bullet.lua:761
2. unknown - lua/weapons/pcmk2_white/shared.lua:356
3. OldFireBullets - [C]:-1
4. FireBullets - lua/autorun/lfs_basescript.lua:41
5. ShootBullet - lua/weapons/pcmk2_white/shared.lua:371
6. ShootBulletInformation - lua/weapons/tfa_gun_base/common/bullet.lua:94
7. TriggerAttack - lua/weapons/tfa_gun_base/shared.lua:1635
8. unknown - lua/weapons/tfa_gun_base/shared.lua:1680 (x30)
scottschaller 10 Nov, 2021 @ 7:19am 
I got these two errors:
[[TFA] Dead Space 2 Weapons] lua/weapons/ds2flamethrowermk1_bloody/shared.lua:3: malformed number near '0SWEP.NZPaPName'
Courier 6 3 Oct, 2021 @ 10:36pm 
How do you change the colour of the laser?
WölfKann  [author] 3 Oct, 2021 @ 9:37pm 
it doesn't the puslerifle actually fires in pseduo automatic, if you try and click it'll always fire atleast 2-4 bullets. it's technically what's called a "BURST-Automatic" even in lore on the wiki pages and tested in game it follows this pattern, I've made the burst delay so short so it mimic's this but it's not 100% perfect due to TFA Limitations
Courier 6 3 Oct, 2021 @ 4:41am 
i think you need the star wars tfa thing to remove that error. anyways in dead space 2 pulse rifle fired in full auto tho https://www.youtube.com/watch?v=1JBOQotOwdM
Nokturn81 23 Sep, 2021 @ 7:19pm 
ok good thx
WölfKann  [author] 23 Sep, 2021 @ 7:18pm 
It does that but it doesn't mean anything. it's a TFA-Base thing it's not something I can figure out. the value works as intended but it puts out that error for some reason
Nokturn81 23 Sep, 2021 @ 3:26pm 
[TFA Base [ Reduxed ]] lua/weapons/tfa_gun_base/common/bullet.lua:761: attempt to perform arithmetic on field 'PenetrationPower' (a nil value)
1. Penetrate - lua/weapons/tfa_gun_base/common/bullet.lua:761
2. unknown - lua/weapons/pcmk1/shared.lua:349
3. FireBullets - [C]:-1
4. ShootBullet - lua/weapons/pcmk1/shared.lua:364
5. ShootBulletInformation - lua/weapons/tfa_gun_base/common/bullet.lua:94
6. TriggerAttack - lua/weapons/tfa_gun_base/shared.lua:1635
7. unknown - lua/weapons/tfa_gun_base/shared.lua:1680 (x3)
do i have to worry
WölfKann  [author] 16 Sep, 2021 @ 7:34pm 
Perhaps in the far future
SethAmphetamine 16 Sep, 2021 @ 4:50pm 
Any chance for a way to disable or remove the medkit replacement?
glitch 6 Aug, 2021 @ 8:45pm 
idk if im missing something but im getting alot of errors when shooting these weapons and the pulse rifles grenade model doesnt load in
USG_Ishimura7 11 Jul, 2021 @ 10:11am 
I got mine to start working properly although I don't know what was causing the problem in the first place. I would uninstall and reinstall all of your weapon mods cause that's what worked for me. I think it was a problem with TFA Base Reduxed because it would happen for other TFA weapons.
NEW CELL PHONE 11 Jul, 2021 @ 4:05am 
wonderful, can't wait
WölfKann  [author] 10 Jul, 2021 @ 7:13pm 
It's a penetration bug, I'll be fixing it in time
NEW CELL PHONE 10 Jul, 2021 @ 3:51pm 
odd. whenever i fire the plasma cutter i always get error messages, any way to fix this? i have both the required addons installed
USG_Ishimura7 5 Jul, 2021 @ 9:31pm 
Whenever I pull out the plasma cutter a giant entity circle blocks my view and it only goes away when I change the beam direction to horizontal. I've tried disabling draw entity circles but it doesn't go away can anyone help me?
lilmonkey 1 Jul, 2021 @ 1:40pm 
hey man is the n-word ok?
Xx_JERIMUS2ND_xX 25 Jun, 2021 @ 2:32am 
thanks
WölfKann  [author] 23 Jun, 2021 @ 6:39pm 
Yes
Xx_JERIMUS2ND_xX 23 Jun, 2021 @ 1:27pm 
is that smth i need?
Xx_JERIMUS2ND_xX 23 Jun, 2021 @ 1:26pm 
wdym?
WölfKann  [author] 22 Jun, 2021 @ 10:12pm 
TFA BASE
Xx_JERIMUS2ND_xX 22 Jun, 2021 @ 9:59pm 
does not even work for me unfortuanately guns wont fire for some reason
Dude.Man.Guy™ 31 May, 2021 @ 7:47pm 
Brilliant, thanks a lot brother.
WölfKann  [author] 31 May, 2021 @ 6:46pm 
TFA Customization colors set your lazer colors, as for turning them off? I think if you set the color to black they don't appear
Dude.Man.Guy™ 31 May, 2021 @ 4:26am 
Hey mate I really dig the mod, especially the fact that they work on npcs, but I have a question, in the videos the laser sights are of different colours but in my game they only appear red, am I missing something? is it also possible to turn them off entirely?
WölfKann  [author] 13 May, 2021 @ 8:09pm 
I'll need to add you as a friend to do that though
WölfKann  [author] 13 May, 2021 @ 8:08pm 
Oh yeah that's fine, I've got not issue with that, at-least until I get the time to redo the viewmodel and shit
Deika  [author] 13 May, 2021 @ 7:39pm 
I've come to an agreement and tell you what, you can keep the viewmodel but you gotta add me as a contributor. Sorry for the late response, I was having a hard time of making up my mind.
WölfKann  [author] 3 Apr, 2021 @ 12:28pm 
You never actually talked with me about them either, Infact this is the very first time you've brought them up, and this has been up for a good while, I understand not wanting stuff reuploaded without credit that's fine, and I have no issue with that, but the workshop does allow for reuploaded content if it's modified, changed, or has an actual functional change to it other then a straight reupload, it's the same reason why I can't really do much if someone takes some of my stuff and uses it as a base, or makes something out of it, I'll eventually replace your animations in time if that's what you're worried about, as the model itself had been replaced by an SFM varriant from Maz_ter some time long ago, hence the extra modifications to the sights.
Deika  [author] 3 Apr, 2021 @ 10:06am 
if I recall, the only reason why I responded your tfa nzombies weapons with "cool" is because I thought what you did was neat. But I never said you could upload them.
WölfKann  [author] 2 Apr, 2021 @ 3:26pm 
It was for something with Nzombies and Tfa base porting
WölfKann  [author] 2 Apr, 2021 @ 3:26pm 
Also, the only time we talked about your addon at all was when I posted a video in N7legion's place about it, and you just commented "cool" there was no after discussion that I can find nor remember
WölfKann  [author] 2 Apr, 2021 @ 3:15pm 
I'll re-add the credit for what was done yeah, I did have to modify the first person models thoughI'm pretty sure it still requires your base addon to use the grenade launcher feature so I must've accidently booted it sometime ago