Divinity: Original Sin 2

Divinity: Original Sin 2

Deadly Skill Pack
37 kommenttia
CodedCrow 7.4. klo 6.18 
Hi, I'm fond of the black widow model. I was wondering if you would be willing to let me use it for personal projects.
Or if you could point to where you acquired it from assuming your not the original creator of the model.
Thank you.
Bog 1.7.2024 klo 14.42 
Cool skills, but too many spiders and some skills already included in npc skills unlocker - much more popular mod who most of the people use anyways.
Ofc nothing will be changed, but just want to share my opinion
Mr San' 13.6.2021 klo 13.52 
Hello, there seems to be a mistake in the Bone Walker's traits that really weakens his damages with auto attacks.

At lvl 12, he does 3 to 4 damages, but the black widows does a range between 120 and 150 damage.

After "examining" them with high perception I discovered that all your summons had a "weapon" equiped that has a damage range, but the Bone Walker has no weapons.

So basically, what it does it's that he start with 1 base damage from no weapon damage. Could you fix this bug so the Bone walker can be usefull when his spells are on cooldown ?

(btw, GG for this awesome work. your summons rocks !)
pp1497 17.2.2021 klo 6.36 
Would it be possible for you to add lava portal skill used by Hannag?
cenja 23.11.2020 klo 11.22 
Thanks for the reply! Keep up all the great work with your mods, I appreciate them!
RobotGodzilla  [tekijä] 13.11.2020 klo 10.10 
This mod is not compatible with Pet power gift bag mod and never has been, there is no conflict.
cenja 13.11.2020 klo 10.03 
Doesn't seem to be compatible with the Pet Power gift bag at least for me. When I target the two spiders, says invalid. Could be a mod conflict, though all my other mods seem to work fine.
FashionSuckMan 29.7.2020 klo 21.42 
Should be compatable with larians gift bag, pet power.
Shadow1474 18.7.2020 klo 13.07 
I have a couple of suggestions if I may. Is it at all possible that if the mod detects you have Odinblade's Necromancer overhaul that the summons fall in line with that mod's summon logic? Also, in my opinion I'd think it be more fitting to use the default casting animations for Necromantic-based summons contained in this mod. Lastly, at least for the Necromancer-based summons, they don't have a death animation and just simply disappear.

Just thought I'd mention these few consistency issues in case you're interested in changing them, otherwise I really enjoy the skills and I thank you for releasing them. ^^
Chrome 6.7.2020 klo 11.42 
Hello, I would like to translate the skills into French. Where are these files located and how and with what to open them? thank you.
RobotGodzilla  [tekijä] 19.5.2020 klo 10.49 
@Polpo Giovanna
Some skills might override eachother suchs as the summons and touch skills. But they should have their own unique stats so should'nt cause an issue. Utility Bundle/Pack is similair to each other except with pack you craft the Owl Book but as i mentioned before shouldn't cause an issue.
Ashlei 18.5.2020 klo 12.25 
Hello, how would I use this with 'Utility Bundle' or 'Utility Pack' given there are similar skills in this and those two mods.
RobotGodzilla  [tekijä] 5.5.2020 klo 12.53 
@HaVeNII7 Not much changes. If anything added it would be the new models Demon Ram and Twilight Spider but i doubt this is the issue.
HaVeNII7 5.5.2020 klo 10.12 
For some reason this mod makes my game pretty unstable. Specifically, when talking to the man in Driftwood Tavern who offers you prostitution. Game crashes 100% of the time when you talk to him. Along with that, combat became pretty unstable too, and also crashes often.

It's VERY likely that it's simply conflicting with one of the other mods I have installed (I'm running around...100+ lol). Just curious why that could be. Does the mod change anything, or simply add the content? Trying to figure out what it could be conflicting with, or why.
Zalco 17.4.2020 klo 9.37 
@RobotGodzilla it worked with summoning tweaks mods i found out
RobotGodzilla  [tekijä] 16.4.2020 klo 23.47 
@Nilserich don't think so, not modding so much anymore :s
@Zalco no
Zalco 16.4.2020 klo 20.56 
Is there a way to turn summons to permanent?
Nilserrich 5.4.2020 klo 2.28 
Will you make your mod compatible with Larians Pet Power?
RobotGodzilla  [tekijä] 4.4.2020 klo 5.06 
@Whisperedn7x really shouldn't. since my skills use their own unique stats.
Whisperedn7x 2.4.2020 klo 15.55 
Any compatibility issues with odinblade mods?
RobotGodzilla  [tekijä] 2.4.2020 klo 11.31 
@Vorkhar Cooldown
Vorkhar 2.4.2020 klo 8.05 
What does CD stand for in the linked spreadsheet?
RobotGodzilla  [tekijä] 16.3.2020 klo 11.21 
@Captain Firespitter Thank you :). Food pack like material pack where there are crates scattered in the game or from trader. I think there is a mod already that do sell food from a trader.
Captain Firespitter 15.3.2020 klo 16.51 
out of curiosity, but would you consider adding a food pack, so it's just like all the others except obviously containing all the food items? just wondering. Great mods btw.
RobotGodzilla  [tekijä] 2.3.2020 klo 9.08 
@𐂃 Yes it is DE
Elden Ring 2 when? 1.3.2020 klo 23.41 
DE?
fastello 29.2.2020 klo 0.17 
nah just didn't know they did that
RobotGodzilla  [tekijä] 28.2.2020 klo 12.07 
@fastello Demonic Ram and Twilight Spider deals damage in a cone with their Basic attacks that's why it hit multiple people. I can shorten the distance but it will still hit allies if they are to close.
fastello 28.2.2020 klo 9.19 
I really like what ive got so far the demon ram is nice only issue it hits extra things and turned my allies against me biting an enemy also hit the ally next to the enemy lol
Dęąth Viper 22.2.2020 klo 19.58 
Fantastic mod! Would prefer you to take out the touch skills tho... The odinblade / helaene mods have plenty of those and they all use the same pic makes it confusing because some apply the debuffs and some dont
Tsang 20.2.2020 klo 4.13 
cool
RobotGodzilla  [tekijä] 18.2.2020 klo 4.35 
@The Elder Brain Yes from Equipment Pack, can only be worn by Female Humans.
@fastello If you mean transformation like an Incarnate then no.
fastello 18.2.2020 klo 1.55 
Do the summons not level up at summon level 10?
Soft-Hands 17.2.2020 klo 15.53 
That outfit the merchant is wearing is really cool. Is there any way to get it in game for the player?
物竞天择 15.2.2020 klo 16.46 
very good
RobotGodzilla  [tekijä] 15.2.2020 klo 5.19 
@Nilserich There will be duplicates of these touch skills but shouldn't be a big problem since my skills use their own unique stats.
Nilserrich 15.2.2020 klo 4.05 
Very cool idea for the new skills. I like it. :escapethx:

But I still use Odinblades Skill Overhauls and Divinity Unleashed. Do you think there's a problem? I think with this mod there will be duplicates of the Freeze Touch and Burning Touch skills. I don't know if there are any others.