Divinity: Original Sin 2

Divinity: Original Sin 2

Deadly Skill Pack
37 Komentar
CodedCrow 7 Apr @ 6:18am 
Hi, I'm fond of the black widow model. I was wondering if you would be willing to let me use it for personal projects.
Or if you could point to where you acquired it from assuming your not the original creator of the model.
Thank you.
Bog 1 Jul 2024 @ 2:42pm 
Cool skills, but too many spiders and some skills already included in npc skills unlocker - much more popular mod who most of the people use anyways.
Ofc nothing will be changed, but just want to share my opinion
Mr San' 13 Jun 2021 @ 1:52pm 
Hello, there seems to be a mistake in the Bone Walker's traits that really weakens his damages with auto attacks.

At lvl 12, he does 3 to 4 damages, but the black widows does a range between 120 and 150 damage.

After "examining" them with high perception I discovered that all your summons had a "weapon" equiped that has a damage range, but the Bone Walker has no weapons.

So basically, what it does it's that he start with 1 base damage from no weapon damage. Could you fix this bug so the Bone walker can be usefull when his spells are on cooldown ?

(btw, GG for this awesome work. your summons rocks !)
pp1497 17 Feb 2021 @ 6:36am 
Would it be possible for you to add lava portal skill used by Hannag?
cenja 23 Nov 2020 @ 11:22am 
Thanks for the reply! Keep up all the great work with your mods, I appreciate them!
RobotGodzilla  [pembuat] 13 Nov 2020 @ 10:10am 
This mod is not compatible with Pet power gift bag mod and never has been, there is no conflict.
cenja 13 Nov 2020 @ 10:03am 
Doesn't seem to be compatible with the Pet Power gift bag at least for me. When I target the two spiders, says invalid. Could be a mod conflict, though all my other mods seem to work fine.
FashionSuckMan 29 Jul 2020 @ 9:42pm 
Should be compatable with larians gift bag, pet power.
Shadow1474 18 Jul 2020 @ 1:07pm 
I have a couple of suggestions if I may. Is it at all possible that if the mod detects you have Odinblade's Necromancer overhaul that the summons fall in line with that mod's summon logic? Also, in my opinion I'd think it be more fitting to use the default casting animations for Necromantic-based summons contained in this mod. Lastly, at least for the Necromancer-based summons, they don't have a death animation and just simply disappear.

Just thought I'd mention these few consistency issues in case you're interested in changing them, otherwise I really enjoy the skills and I thank you for releasing them. ^^
Chrome 6 Jul 2020 @ 11:42am 
Hello, I would like to translate the skills into French. Where are these files located and how and with what to open them? thank you.
RobotGodzilla  [pembuat] 19 Mei 2020 @ 10:49am 
@Polpo Giovanna
Some skills might override eachother suchs as the summons and touch skills. But they should have their own unique stats so should'nt cause an issue. Utility Bundle/Pack is similair to each other except with pack you craft the Owl Book but as i mentioned before shouldn't cause an issue.
Ashlei 18 Mei 2020 @ 12:25pm 
Hello, how would I use this with 'Utility Bundle' or 'Utility Pack' given there are similar skills in this and those two mods.
RobotGodzilla  [pembuat] 5 Mei 2020 @ 12:53pm 
@HaVeNII7 Not much changes. If anything added it would be the new models Demon Ram and Twilight Spider but i doubt this is the issue.
HaVeNII7 5 Mei 2020 @ 10:12am 
For some reason this mod makes my game pretty unstable. Specifically, when talking to the man in Driftwood Tavern who offers you prostitution. Game crashes 100% of the time when you talk to him. Along with that, combat became pretty unstable too, and also crashes often.

It's VERY likely that it's simply conflicting with one of the other mods I have installed (I'm running around...100+ lol). Just curious why that could be. Does the mod change anything, or simply add the content? Trying to figure out what it could be conflicting with, or why.
Zalco 17 Apr 2020 @ 9:37am 
@RobotGodzilla it worked with summoning tweaks mods i found out
RobotGodzilla  [pembuat] 16 Apr 2020 @ 11:47pm 
@Nilserich don't think so, not modding so much anymore :s
@Zalco no
Zalco 16 Apr 2020 @ 8:56pm 
Is there a way to turn summons to permanent?
Nilserrich 5 Apr 2020 @ 2:28am 
Will you make your mod compatible with Larians Pet Power?
RobotGodzilla  [pembuat] 4 Apr 2020 @ 5:06am 
@Whisperedn7x really shouldn't. since my skills use their own unique stats.
Whisperedn7x 2 Apr 2020 @ 3:55pm 
Any compatibility issues with odinblade mods?
RobotGodzilla  [pembuat] 2 Apr 2020 @ 11:31am 
@Vorkhar Cooldown
Vorkhar 2 Apr 2020 @ 8:05am 
What does CD stand for in the linked spreadsheet?
RobotGodzilla  [pembuat] 16 Mar 2020 @ 11:21am 
@Captain Firespitter Thank you :). Food pack like material pack where there are crates scattered in the game or from trader. I think there is a mod already that do sell food from a trader.
Captain Firespitter 15 Mar 2020 @ 4:51pm 
out of curiosity, but would you consider adding a food pack, so it's just like all the others except obviously containing all the food items? just wondering. Great mods btw.
RobotGodzilla  [pembuat] 2 Mar 2020 @ 9:08am 
@𐂃 Yes it is DE
Elden Ring 2 when? 1 Mar 2020 @ 11:41pm 
DE?
fastello 29 Feb 2020 @ 12:17am 
nah just didn't know they did that
RobotGodzilla  [pembuat] 28 Feb 2020 @ 12:07pm 
@fastello Demonic Ram and Twilight Spider deals damage in a cone with their Basic attacks that's why it hit multiple people. I can shorten the distance but it will still hit allies if they are to close.
fastello 28 Feb 2020 @ 9:19am 
I really like what ive got so far the demon ram is nice only issue it hits extra things and turned my allies against me biting an enemy also hit the ally next to the enemy lol
Dęąth Viper 22 Feb 2020 @ 7:58pm 
Fantastic mod! Would prefer you to take out the touch skills tho... The odinblade / helaene mods have plenty of those and they all use the same pic makes it confusing because some apply the debuffs and some dont
Tsang 20 Feb 2020 @ 4:13am 
cool
RobotGodzilla  [pembuat] 18 Feb 2020 @ 4:35am 
@The Elder Brain Yes from Equipment Pack, can only be worn by Female Humans.
@fastello If you mean transformation like an Incarnate then no.
fastello 18 Feb 2020 @ 1:55am 
Do the summons not level up at summon level 10?
Soft-Hands 17 Feb 2020 @ 3:53pm 
That outfit the merchant is wearing is really cool. Is there any way to get it in game for the player?
物竞天择 15 Feb 2020 @ 4:46pm 
very good
RobotGodzilla  [pembuat] 15 Feb 2020 @ 5:19am 
@Nilserich There will be duplicates of these touch skills but shouldn't be a big problem since my skills use their own unique stats.
Nilserrich 15 Feb 2020 @ 4:05am 
Very cool idea for the new skills. I like it. :escapethx:

But I still use Odinblades Skill Overhauls and Divinity Unleashed. Do you think there's a problem? I think with this mod there will be duplicates of the Freeze Touch and Burning Touch skills. I don't know if there are any others.