Transport Fever 2

Transport Fever 2

Amfleet Coaches - Amtrak Phase I-IVb
15 Comments
Snazz 27 May, 2020 @ 2:12am 
Loading speed?
PHRailways 19 Apr, 2020 @ 6:11pm 
Great work! Thanks for these repaints, allowing us to run many different Amtrak trains on our maps :)
MaikC  [author] 27 Feb, 2020 @ 9:24am 
Ah i didnt realize that Mr.Cheesecake have made repaints of this wagon. I have to ask him if i can use his carsounds.
SanditeSpartan117 26 Feb, 2020 @ 7:32pm 
I'm assuming that this is compatible with the NEC Stuff mod? I know it might be strange to have a copy set, but I really appreciate your creations. Mainly the effort in getting the real sounds of the vehicles. Very professional work you do.
MaikC  [author] 21 Feb, 2020 @ 7:49am 
@Dark centurion, we need the full stdout.txt. These crash rarely happens and at the moment we have no idea why it happens. I have 2k abis here and you are the inly one with troubles. One other user has the same error with another mod.
So please join our conversation here:
https://www.transportfever.net/index.php?thread/13387-maikc-konvertierte-fahrzeuge-f%C3%BCr-tpf2/
Col0Korn 20 Feb, 2020 @ 7:52pm 
Right, my mistake Maik. I forgot that you are one of the authors of the mod converter. I'm going to delete my previous comment to avoid confusion. You know much more than me when it comes to the game, I trust your judgement :)
Centurion 20 Feb, 2020 @ 4:34pm 
the mod already crashes on my end :(
MaikC  [author] 20 Feb, 2020 @ 3:12pm 
The mod has no "not needed files" don't delete anything (like the scripts folder) or the mod will crash.
Centurion 16 Feb, 2020 @ 10:34am 
Tried again. After attempting to remove the 442, it still crashes. This is a different error log from the one i got with the 442.

eatglobal: init [F:/Games/Steam Games/steamapps/workshop/content/1066780/1998352664/res/scripts/eatglobal_v2_26.lua] (Version 2.26)
eatglobal: can not load module 'eatglobal.eatglobal_intern'. Message: cannot open F:/Games/Steam Games/steamapps/workshop/content/1066780/1998352664/res/scripts/eatglobal/eatglobal_intern.lua: No such file or directory
eatglobal: can not load module 'eatglobal.utils'. Message: cannot open F:/Games/Steam Games/steamapps/workshop/content/1066780/1998352664/res/scripts/eatglobal/utils.lua: No such file or directory
error in file F:/Games/@Steam Games/steamapps/workshop/content/1066780/1998352664/mod.lua: ...ntent/1066780/1998352664/res/scripts/eatglobal_v2_26.lua:92: attempt to index local 'utils' (a nil value)
Six 15 Feb, 2020 @ 5:54pm 
Looks good, and yes please don't forget the superliners if you can.
Centurion 15 Feb, 2020 @ 3:48pm 
that i can understand, seems like some form of conflict with the DB 442. I haven't tried this since your update though.
MaikC  [author] 15 Feb, 2020 @ 3:02pm 
@Dark Centurion. I have updated the mod hopefully it works. It's bit difficult to bugifix if you don't have any error (for me) You use windows?
Centurion 15 Feb, 2020 @ 1:05pm 
"...ntent/1066780/1978624093/res/scripts/eatglobal_v2_26.lua:92: attempt to index local 'utils' (a nil value)

This error is usually caused by modding. The syntax of some game resources is not correct."
mike485 15 Feb, 2020 @ 12:14pm 
Please don't forget the Super Liner Sleeper and observation cars.
railfanmikey 15 Feb, 2020 @ 9:51am 
Yes Finaly :D