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In a NEW save with this mod enabled, ONI loads flawlessly with about 150 other mods. Didn't check much further than that tho.
Crash while reload save
at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <a35d771e78bd4d75a6f3aedeaad4d1ed>:0
at Debug.LogError (System.Object obj) [0x00000] in <1dcc11867b524f7cb2488468843e982e>:0
at ResourceSet`1[T].Get (System.String id) [0x00000] in <1dcc11867b524f7cb2488468843e982e>:0
at SpaceDestination.GetDestinationType () [0x00000] in <a8d8cafbcd164cda9f477d36796bfc75>:0
at PeterHan.MoreAchievements.Criteria.VisitAllPlanets.Update () [0x00000] in <aa5c1c1f29ee4dab84138616a52836c2>:0
at ColonyAchievementStatus.UpdateAchievement () [0x00000] in <a8d8cafbcd164cda9f477d36796bfc75>:0
at SimAndRenderScheduler+RenderEveryTickUpdater.Update (IRenderEveryTick updater, System.Single dt) [0x00000] in <1dcc11867b524f7cb2488468843e982e>:0
at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00000] in <1dcc11867b524f7cb2488468843e982e>:0
at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00000] in <1dcc11867b524f7cb2488468843e982e>:0
at StateMachineUpdater.RenderEveryTick (System.Single dt) [0x00000] in <1dcc11867b524f7cb2488468843e982e>:0
at Game.LateUpdate () [0x00000] in <a8d8cafbcd164cda9f477d36796bfc75>:0
But I would walk 500 miles
And I would walk 500 more
Just to be the man who walks a thousand miles
To fall down at your door...
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