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It seems the intended effect is that the wonders reduce the conversion cost AND time, but instead it ends up increasing building conversion time but reducing the cost. It seems like a bad trade considering the time you're able to build the wonder, you can already afford the converting cost.
I thought it should be a bug because it's the only unit I saw they lose the recruitment.
Also it's a late game unit, on a faction that can't produce food, so it's very manageable to remain an horde only to recruit it.
Anyway it can be recruited by the Imperial Muster as an horde, but not by the Royal Stables as a settled empire.
Not sure what the side effects of doing this are, but it seems to work in a more compatible way for now.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1198691574
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1198691671
This mod seems to datacore all land_units tables overriding any mods that edit unit stats, even if they're loaded after this mod in the load order.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3436998493
Much appreciate any comments on this matter
Variant mesh stuff is outside of my experience but "att_horse_lamellar_leather_threequarter_ornate" and "att_horse_lamellar_leather_threequarter" don't exist in "db/variants/variants_tables" where I think they should be?
In "db/faction_rebellion_units_junctions_tables/faction_rebellion_units_junctions" the faction keys look like they should be pluralized as "_avars" with an 's.' Warms my heart to see someone that isn't me also having problems with CA's choice of pluralization, British vs American English spellings, or just CA spelling in general.
A shame that neither of them (nor what looks like a false positive - identical to vanilla - in factions_tables) seem to be my culprit.
Besides, if you play around with mod load orders, and place my mod in the bottom, other mods that use fragmented tables will be compatible, and most mods do use fragmented tables.
So you probably can use your own tables with mine as they are, if you place your mod above mine in your load order.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1971474958
However, feel free to plagiarize. Crediting would be much appreciated!
Thanks.
https://gall.dcinside.com/mgallery/board/view/?id=ttwar&no=1629411&search_pos=-1623898&s_type=search_subject_memo&s_keyword=.EC.95.84.ED.8B.B8.EB.9D.BC.20.EB.B0.94.EC.9D.B4.ED.82.B9&page=1