Space Engineers

Space Engineers

HudLcd v2 - Display your LCD text on your HUD!
25 Comments
g_BonE 30 May @ 8:42am 
for some reason all the lcd content of tagged lcd's bundles up in the lower left corner of the screen above the power/life/o2/h2 indicators of the HUD. Even when turning the tagged HUD blocks off this happens. Otherwise the script seems to work okay when seated in the cockpit.
Kapitan Oczywisty  [author] 11 Jul, 2024 @ 5:09am 
No problem, it's open-source after all.
Santa 9 Jul, 2024 @ 12:35am 
Hello! Can you give your permission to add your mod to the Plugin Loader?
Kapitan Oczywisty  [author] 8 May, 2024 @ 5:45am 
Unless you mean first/third person view, which is also an option
Kapitan Oczywisty  [author] 8 May, 2024 @ 5:43am 
I think range option can help you with that, also checkout a new version https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2005632342
obi wan kenobi 7 May, 2024 @ 3:59pm 
It would be great to hide hudLCD when seated. This would allow look at the actual LCDs in cockpit/seat view and hudlcd in ship view.
what hud setup is that for the main game hud
Jawastew 4 Jun, 2020 @ 12:11pm 
Hey, @Kapitan Oczywisty I have taken up maintenance of my mod again and would like to talk to you about merging features back into one mod :) I sent you a friend request.
Kapitan Oczywisty  [author] 5 Apr, 2020 @ 7:56am 
@Jattenalle I'm unable to test faction-sharing part (I have no friends in SE), mod should work though. This is made from beta version which should be stable by now, but have a bit modified implementation. Let me know if there is something wrong.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2049319871
Jattenalle 4 Apr, 2020 @ 8:21pm 
For us faction would be enough. Wouldn't that also prevent most abuse if it's limited to only players in the same faction?
Kapitan Oczywisty  [author] 4 Apr, 2020 @ 1:12pm 
@Jattenalle It's possible to do, but allows abusive behavior. I can make for you version with such feature. All players or faction players?

@Lenny There is new version with a bit changed options, but with support for multi-screen block and some more https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2005632342
Lenny 3 Apr, 2020 @ 7:57am 
Could you add a way to specify what LCD to show if a block has more than one LCD, like the cockpits from the mod "Cockpits With More LCDs"?
Jattenalle 31 Mar, 2020 @ 4:45am 
Any chance you could add a way to allow the range= option to display for all nearby players, not just the owner?
Kapitan Oczywisty  [author] 17 Mar, 2020 @ 11:05am 
It's not possible to read frames created in such script, so no.
Professor Cupcake 15 Mar, 2020 @ 4:30pm 
Whip's Artificial Horizon Redux is a good example of it: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1721247350
Kapitan Oczywisty  [author] 25 Feb, 2020 @ 10:13am 
@MoreLoong_Dragon Not at the moment. Can you provide me example of such script?
MoreLoong_Dragon 25 Feb, 2020 @ 4:51am 
Great mod. Can It display graphics that scripts draw on LCD?
KeepGood 21 Feb, 2020 @ 1:36pm 
Definitely, PB's and cockpits. Since the panel lcd's came out I've found myself using them all the time, rather than setting up text panels on the outside of the cockpits for readouts. PB's I tend to have outputting their debug info on the panel screen when possible. If nothing else it adds a bit more life to the environment, showing the the PB is doing something. Normal LCD's are more of a base (and very large ship) thing now for me.

I always have things like jump drive charge, drill status and cargo info time on the cockpit screens. Each ship I make has appropriate info for the capability of the craft. That's mainly what I was wanting to do. Extend that (critical) info onto the player HUD when they get into a ship. Anyways, I'm rambling now. Cheers for your hard work, we appreciate it. :)
Kapitan Oczywisty  [author] 19 Feb, 2020 @ 1:34pm 
It's possible to add this to any block with LCD, but I'm a bit afraid of performance cost thus I'd probably include only PBs and Cockpits, rest is not that useful anyway. I'll try to find more info on the forum.
KeepGood 19 Feb, 2020 @ 11:35am 
Glad to hear it's in the mind :D I just meant any block that has a usable LCD panel on it :)
Kapitan Oczywisty  [author] 19 Feb, 2020 @ 3:25am 
@DCam2016 Not atm, but I'm thinking about that. And what do you mean by "etc"? Is there anything else with LCDs?
Arstraea 18 Feb, 2020 @ 9:49pm 
Thanks!!!
KeepGood 18 Feb, 2020 @ 8:09pm 
Loving this :D Can it be used to pull the data from the LCD panels in Cockpits, Progammable blocks etc?
Kapitan Oczywisty  [author] 18 Feb, 2020 @ 5:06pm 
New version! New options! :)
Darian Stephens 16 Feb, 2020 @ 9:21pm 
Very nice to see these changes.
A shame that the original mod seems abandoned, since it's so good otherwise, but lovely that there are other talented people who enjoy it.