Total War: WARHAMMER II

Total War: WARHAMMER II

Tomb Kings Extended Roster and Campaign Mechanics [T4 MINOR SETTLEMENTS PATCH]
23 Comments
DarkChocLover 24 Dec, 2020 @ 12:49pm 
Despite the previous message around the W&P dlc date does anyone know if this is safe for TT yet?
Iahhel's Child 21 Oct, 2020 @ 3:04pm 
@OldSkoolMatt:

Wonderful, thank you. :steamhappy:
OldSkoolMatt  [author] 21 Oct, 2020 @ 11:58am 
@EVERYONE

i did update the mod but on my end shows 26th of february, if that's the case just to let you know the mod still works correctly
Warlock Overlord Nukit Claw 21 Oct, 2020 @ 11:18am 
HE IS BACK!
OldSkoolMatt  [author] 20 Oct, 2020 @ 6:14pm 
@EVERYONE

Guess what?
Konkursipe 16 Oct, 2020 @ 12:01pm 
I can't confirm it's this mod, but for some reason the game crashes during the Followers of Nagash end turn on turn 59.
Iahhel's Child 8 Sep, 2020 @ 10:17am 
@OldSkoolMatt:

So, I imagine that you *were* killed by a surly skaven :steammocking:, which is why there hasn't been any word from you 'bout this mod? Regardless if you respond thanks for making this in the first place. :steamhappy:
Warlock Overlord Nukit Claw 4 Aug, 2020 @ 2:28pm 
So is it possible to have the estates build line also be avaible in the minor settlements as they go up to t4
OldSkoolMatt  [author] 7 Jul, 2020 @ 2:56pm 
@EVERYONE
i've just received news from the high king that i'll be sent home in mid august for ten days, if i don't get killed by a surly skaven, you'll get an update, in the meantime i'll keep digging, FOR KARAZ ANKOR!!!
OldSkoolMatt  [author] 27 Jun, 2020 @ 3:19pm 
@EVERYONE
I'm currently stuck underneath the italian alps boring a railway tunnel with a bunch of hardcore fuckers, it feels a bit like conquering karak eight peaks, i'll be back on mods once i get a chance to get back home on my pc, i'll do my best for updating all the mods, sorry for the delay
Lord Alexander 16 Jun, 2020 @ 12:41pm 
There seem to be a bug with the Skaven undercity detection on the tier 4 minor settlement. It currently goes from 15 at tier 3 to 0 at tier 4
EzUNreal 24 May, 2020 @ 7:40am 
pls update!
Agemouk 2 May, 2020 @ 12:26pm 
Thanks for this Matt ;-)
OldSkoolMatt  [author] 25 Feb, 2020 @ 5:29pm 
UPDATED
OldSkoolMatt  [author] 25 Feb, 2020 @ 3:33pm 
@zathien
no worries man, i found the problem
Zathien 25 Feb, 2020 @ 3:31pm 
What exactly do you need?
OldSkoolMatt  [author] 25 Feb, 2020 @ 2:53pm 
@zathien
a last thing, can you get me a screen?
OldSkoolMatt  [author] 25 Feb, 2020 @ 2:46pm 
@Zathien
cool i'll fix it right now, thanks for the very clear explanation
Zathien 25 Feb, 2020 @ 2:40pm 
As the tier increases the amount of slaves you can keep in the province increases, minor and major adds the same amount. T1 = 2000, T2 = 2500 T3 = 3500 T4 =5000. Currently going from t3 to 4 in the minor ends up with 0.
OldSkoolMatt  [author] 25 Feb, 2020 @ 8:54am 
@Zathien
Yh, i've just checked the mod page, but the mechanic is added by a building in the economics building chain, not by the main settlement building, and it is tier 3,4 and 5, so it can be built in minor settlements until T4, what's the issue?
Zathien 25 Feb, 2020 @ 8:30am 
The Tomb Kings Extended mod adds the dark elf slavery mechanic to the tomb kings as well.
OldSkoolMatt  [author] 25 Feb, 2020 @ 7:42am 
@zathien
What slaves? Explain better
Zathien 25 Feb, 2020 @ 1:20am 
Thank you for the patch, but I don't think the t4 settlements work with the slavery mechanics. You lose maximum slaves going from t3 to 4.