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As soon as I saw this, my hands immediately reached out to make a mysterious script about a lighthouse.
I don't want to be rude, but some of the models from the CUP are in the main game, they have a better look and better texture, for example:
Land_Cowshed_01_A_F
Land_ChurchRuin_01_F
Land_GuardHouse_02_F
Land_ConcreteWell_02_F
Land_Hutch_01_F
Land_Shed_09_F
Land_DryToilet_01_F
Land_WoodenWindBreak_01_F
Land_Workshop_01_F...
I hope you find the time to replace them.
Thank you!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2628823769
Corran is still in development, I decided to change it from 5km^2 to 10km^2, effectively quadrupling my work. I am planning an alpha release in the next few weeks so keep an eye out fo that!
I'm currently working on a 5kmx5km terrain based near Fort William on the west coast of Scotland. I don't feel comfortable giving a release date yet but it is coming along nicely. At some point I'll make a post about it on the BI forums with some pics and info about it!
Thanks for lighthouse improve)
Just checked this and doesn't seem to be an issue for me? If your standing on an object that is over water e.g a pier then the rain sound will be quieter
- Smoothed terrain around coast and added a small southern island
- Revamped ground texture to remove dark spots
- Fixed ground clipping issues with some buildings
- Deleted an autumn bush that had snuck in
If I have time in the future I'd like to add a light to the lighthouse and replace some old legacy objects with their updated counterparts.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2002928261
would you have any objections to me publishing a SullenSkies patch for Inchkeith?
Suggestion: Clutter tweak.
Replace "model="A3\plants_f\Clutter\c_StrPlantMullein.p3d"
With "model="A3\plants_f\Clutter\c_Carduus.p3d"
The Carduus is an unused clutter model, it's a Scottish thistle and would look much better on Inchkeith and would also work well if your planning on a larger Scottish terrain.