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The amnesiac has it to better find bodies to confirm! :)
Thanks!
ttt2_amnesiac_confim_player
R missing
The Amnesiac is now finally ready to go! Thank you for your patience and feedback!
The Amnesiac will never again out themselves by confirming (though you can decide him to do so with a convar) and a couple other cool improvements have been added!
I highly recommend using the default settings now that everything is working(if you had tinkered with him before todays update).
Have fun! :)
But yes- all of that makes absolutely perfect sense, and is completely understandable. The TTT2 games I host are configured to be as confusing, over-complicated, paranoid and chaotic as possible for everyone involved, so I almost certainly would have turned off the role-change announcement regardless.
However if you successfully manage to make the first 'public' (non-covert) body search by an Amnesiac result in the role-change, without also confirming the body's identity, that will be a really strong development. Best of luck!
Basically, if the amnesiac remembers they were like an innocent, all is good, right?
I wanted to emphasize that it's better for them to become an innocent, or else they take a risk.
As said above, for people who do not like this concept I added a way to disable the feature.
Although maybe I'm missing something... If the pop-up announcement is shown to all players, and occurs as soon as a corpse's role has been confirmed by the Amnesiac player, and the message is " an Amnesiac has remembered that they were (Role) ", then doesn't that immediately give away to everyone who the former-Amnesiac is, as well as what their new role is (since it will be whichever player just "confirmed the death of so-and-so")?
If that's intentional, then fair enough- the convar's already there to switch off the message. Just seems a bit unfair to the Amnesiac if (for example) they change role to Traitor, or even Jester, but everybody immediately knows who they are and what their role now is.