Space Engineers

Space Engineers

Cepheus Midas - Yacht
46 Comments
hypertion 12 Oct, 2022 @ 12:05pm 
Not airtight, a block in each quarters is allowing air out and depressurises the ship..

other than that,. its beautiful, small, and a good Transatmospheric traveler vessel
HydroPlays 8 Sep, 2021 @ 12:17pm 
so i need to remove the shield block for the server im in so i can project and build it, problem is, i cant locate it. where might i find it?
XrayRecon 23 Jul, 2021 @ 6:56pm 
Incrível seu projeto, parabéns
Grandswed 20 Sep, 2020 @ 12:43am 
What I mean by that is that it will become a ship that is in the fleet, And I wont reupload it, I dont upload enything lol
Major Jon  [author] 19 Sep, 2020 @ 5:11pm 
No idea what you mean by official ship of your fleet, but as long as you don't just reupload it you can do whatever you want.
Grandswed 19 Sep, 2020 @ 8:38am 
Is this free to use? Like can I have it as an official ship in my fleet?
Mihono Bourbon 15 Aug, 2020 @ 1:26pm 
Use the hidden boosters, that's how i quit earth with it.
SpectrumFATM 14 Aug, 2020 @ 10:53am 
Okay I finally landed but I cant take off, gravity is too strong. XD
SpectrumFATM 14 Aug, 2020 @ 7:49am 
I seem to have issues with this ship landing on earth, even with all thrusters on it crashes, any tips?
RavenAscendant 20 Jul, 2020 @ 7:12am 
Using the upper airlock was venting the entire ship. By replacing the two store blocks visible under the stairs with int wall blocks i was able to resolve it.
Major Jon  [author] 6 May, 2020 @ 1:40pm 
I suck at building rovers, but TRAV has a bunch of cool ones, like the sinatra from the screenshot. If you're more into speederbikes, I've got this to offer :D
Mihono Bourbon 6 May, 2020 @ 1:24pm 
I really enjoy using this ship. Do you have a recommendation for a vehicle to be placed to the ground hangar ?
Quickshadow10m 3 Apr, 2020 @ 8:00am 
May I suggest you update this? The frostbite DLC is perfect for the hanger, I am using it myself.
Xeres 26 Feb, 2020 @ 6:23am 
Thank you!
Major Jon  [author] 25 Feb, 2020 @ 2:58pm 
Oh I forgot to mention you have to grind down the piston heads if you print it in survival, so they can pass through. The blueprint doesn't have any pistonheads, they are just automatically added when you weld up the pistons.
Xeres 25 Feb, 2020 @ 10:33am 
I don't understand how to make the hangar doors work, if you could point me in the right direction. Because the grated catwalks block the piston... Well I'm lost
AMFreightDog 24 Feb, 2020 @ 7:13pm 
The Midas - Yacht looks awesome, It's on my list to build next!:selike:
Plane-Trailing 23 Feb, 2020 @ 4:55pm 
Awesome Design can't wait till I get a chance to try it:steamhappy:
Jesters-Ink 23 Feb, 2020 @ 1:28pm 
Wow thx for answering, I will have to PM you at some point and find out how these "clang" drives work, quite new to the game myself you see, not quite got all those lil tricks under my belt. Will give her a full test flight soon and let you know how it goes :).
Major Jon  [author] 23 Feb, 2020 @ 8:16am 
Aha, finally someone noticed xD
They are the hidded boosters I mentioned in the description, a brand new invention of mine.
I didn't have enought space for thrusters, but wanted to make it able to get to space, so I put some subgridless(except for the piston head), printable clang drives in there.
Jesters-Ink 23 Feb, 2020 @ 5:14am 
Very very nice work. Printed it today and really love the look and feel of this Yacht. I do have a question though, you have 2 sets of 2 pistons on each side (inside the hull parts facing hanger door sets turned off), what are they for? I'm not on about the bay door ones. Thanks for sharing.
Ours Dunet 22 Feb, 2020 @ 10:57pm 
yo ! Nice job, but i can't find him in my mod menu.. :/ normal ?
how i can use it ?
TheGentleman 22 Feb, 2020 @ 1:15pm 
Too bad I have to buy the DLC to get this, otherwise I'd get it. Looks amazing! :steamhappy:
Major Jon  [author] 22 Feb, 2020 @ 1:13pm 
It's a blueprint, you have to open the blueprint list ingame with F10. If it doesn't show up there, there's a refresh button.
Gekkerob 22 Feb, 2020 @ 12:49pm 
how to use it, i downloaded it but it doesnt show up in my mod list
Fureversalty 22 Feb, 2020 @ 8:36am 
jump in the cac
Major Jon  [author] 22 Feb, 2020 @ 6:53am 
It's not my own, it's the sinatra from TRAV
Locomotor79 22 Feb, 2020 @ 4:47am 
oo lol your lemans car fits in it aswhell nicely done i love the 3axle 1 has a bit more stability
Sandst4rm 21 Feb, 2020 @ 7:37pm 
Bro this looks identical in interior theme to my rusted out space miner.
Major Jon  [author] 21 Feb, 2020 @ 5:04pm 
I did it in a creative world in space, tried it with a couple of other things too, it only broke when I removed a block. I then blueprinted it and pasted it in on a planet, still worked . I don't think I've tried it in survival, but I don't see any reason why it shouldn't work there. It's probably the fact that you used these hinges, they all have to be the same grid. I used this mod btw.
Rysten 21 Feb, 2020 @ 12:47pm 
@Major Jon, Interesting, only times I have loaded worlds with missing mod blocks, stuff just falls apart, Or is that because I was using modded rotors (conveyor hinges mod)?
Sailex ™ カエルのスタン 21 Feb, 2020 @ 6:51am 
That is.. Impressive. I hate you for beeing better than me. Thanks anyway I guess.
Whitefox 20 Feb, 2020 @ 9:51pm 
I really wish people would take a page (the entire book) out of your book when it comes to designing especially interiors in Space Engineers. The game makes open spaces look really empty and bland; so for big ships especially they tend to look extremely boring on the inside. You however, introduce corridors and details everywhere which makes it look so alive. There should never be an open 3x3 amount of blocks inside.
Osker 20 Feb, 2020 @ 5:22pm 
WOW, nice work!
Major Jon  [author] 20 Feb, 2020 @ 5:00pm 
Just 1080p with letterbox, I even compress them so they're only like 500kb. My PC is pretty shitty, so I only play on medium settings, but the depth of field helps to mask it xD
Alterae 20 Feb, 2020 @ 4:45pm 
Gorgeous. Corporate will be requisitioning a few of these for the Board.

But for real I love your stuff and your screenshots are top-notch. Can I ask what resolution you upload them in?
Alpha-5 20 Feb, 2020 @ 1:51pm 
Stunning.
Major Jon  [author] 20 Feb, 2020 @ 11:27am 
Yep, two jump drives, so 4000 km range. You can see them on the last screenshot.
Endarkaris 20 Feb, 2020 @ 11:21am 
Love this ship! Does it have a jump drive?
Marc 20 Feb, 2020 @ 10:24am 
What a Pretty Ship!!! Nice design.
CTH2004 19 Feb, 2020 @ 2:00pm 
I figured, but still, doesn't stop the fact that it seems funny!
Major Jon  [author] 19 Feb, 2020 @ 1:12pm 
Just not on "the" moon, because the ion thrusters on the bottom are too weak.
CTH2004 19 Feb, 2020 @ 12:59pm 
So... it can function on planets and in space, but not on moons...
Major Jon  [author] 19 Feb, 2020 @ 12:28pm 
Nope, a single console. The trick is to connect them with modded blocks, reload the world without the mod, add the missing corners and then blueprint it. Even though the modded blocks are missing, it stays connected. The game only checks for that when a block is actively removed. You can build functioning ships with multiple disconnected parts like that btw.
Rysten 19 Feb, 2020 @ 12:14pm 
How in the balls did you get all those balls? XD Multiple projectors I assume?