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v1.6.1
- Fixed the French translation for Lung Rot (Biotech).
- Added cure vacuum burns (Odyssey DLC).
v1.6.0
- Added 1.6 tag preliminarily for new DLC.
v1.5.5
- Add a new surgery "cure acid burn" (+scars).
Thanks to Eversor for reporting this issue.
Thanks for reporting it. I'll check it soon.
The Rimply list is managed by the tool's creator, so I don't know what the cause is. Sorry.
v1.5.4
- Added icons to the surgery menu.
v1.5.3
- Fixed all language translations for 1.5.
- Biotech DLC "lung rot" cure has been moved to a separate DLC folder.
Thanks to @pikatyu-1000000 for reporting this issue.
IMPORTANT :
With this update, mod have made major changes to the folder structure.
I recommend resubscribing to the mod to avoid problems. If you experience problems after updating, please try resubscribing to the mod first. I apologize for the inconvenience.
Today RBSE and RBSE HARD have been updated. Non-injury attributes "<isBad>false</isBad>" have been added to prosthetic limbs and implants. I hope this will solve the problem.
It's very interesting. I think it's probably possible if use a dll to monitor the pawn's Hediff during the game and change the surgery menu accordingly.
The presence or absence of bionic prosthetics is a setting that changes during the game. Therefore, after being loaded at the start of the game, it is difficult to process it with Defs only, which does not change during the game.
Unfortunately, I don't have the skills to assemble an dll file. I apologize.
v1.5.2
- Added surgeries support for Anomaly DLC race "creep joiner".
- Moved mod animal (Vanilla Animals Expanded series or Alpha Animals etc.) compatibility patches to separate DE Surgeries - Mod Animals patch . Currently only Core animals are supported.
v1.5.1
Added new Anomaly DLC surgeries to Rimworld.
1 chronic surgeries (Anomaly):
Bliss Lobotomy.
5 injury surgeries (Anomaly):
Digested, EnergyBolt, Psychic Burn, Psychic Burn (Skin), Psychic Burn (Solid).
Note: For Digested injuries, the usual treatment is given priority, so click directly on the patient and select the surgury from the click menu.
v1.5.0
- Update tags for Rimworld 1.5.x.
- reverted version 1.4.2
I confirmed that there was no problem, so I will send it back. Sorry for the inconvenience.
v1.4.3
- Added incompatibility with Cyber Fauna .
v1.4.2
- Update RimWorld 1.4.3510 (unstable).
- Fixed an issue that prevented disease cures.
Currently, I have identified the cause of the problem that the cure menu of the disease does not appear, and I am working on fixing it.
v1.4.1
- Update RimWorld 1.4.3509 (unstable).
- Added a new surgery, "cure lung rot (1.4)".
v1.4.0
- Update RimWorld 1.4.3507 (unstable).
- Added 2 new Surgeries, "cure chemical damage" and "cure severe chemical damage".
Adjustment:
- Increased the medicine required for nose, eye, ear and finger cosmetic surgery from 2 to 10.
v1.3.3
- Fixed cure muscle parasites.
- Fixed DE_Hyperlinks_patches.xml
v1.3.2
- Added VAE animals patch.
v1.3.1
- Added patch for add this mod's surgery hyperlinks in any hediff descriptions.
v1.3.0
- Update for 1.3 Preview beta
v1.2.3
- Added 4 new types surgery for Death Rattle Mod.
1/2
4 new surgeries
Brain Damage:
Surgery Difficulty : Hard surgeries (On failure there is 10% chance to kill the patient.)
Skill Requires : level 10 or higher in Medical.
Medicine Requires : glitterworld medicine x5
Severe Brain Damage:
Surgery Difficulty : VeryHard surgeries (On failure there is 20% chance to kill the patient.)
Skill Requires : level 15 or higher in Medical.
Medicine Requires : glitterworld medicine x10
Animal Brain Damage:
Surgery Difficulty : Hard surgeries (On failure there is 10% chance to kill the patient.)
Skill Requires : level 10 or higher in Medical. Need with level 4 or higher in Animal skills to treat animals.
Medicine Requires : glitterworld medicine x5
Animal Severe Brain Damage:
Surgery Difficulty : VeryHard surgeries (On failure there is 20% chance to kill the patient.)
Skill Requires : level 15 or higher in Medical. Need with level 5 or higher in Animal skills to treat animals.
Medicine Requires : glitterworld medicine x10
v1.2.2
- Added incompatibility with DE Surgeries Hard Color.
With the update of Humanoid Alien Races 2.0 for RimWorld 1.2, No longer need a patch to apply the DE Surgeries cures.
Those who are playing in the race with the 1.2 version of " Humanoid Alien Races 2.0 " will no longer need to subscribe race patch (Sub-Mod). However, such as for Dubs Bad Hygiene and Alpha animals will still be required.
Thank you for using race patches.
Hello Yes.
It may not be "HARD" to provide hard users with a COLOR version that reduces visual difficulty. That was 1.1.
Should I make HARD play to "EASY"?
v1.2.1
- Add Hyper links.
v1.2.0
- Update for 1.2 Unstable build
Hello Lemonardo In vanilla, the hands and toes aren't protected by Marine Armor either, so it's a bit OP, but it's repairable. Because your pawn is a single finger, you need to cut your pawn hand and replace it with a hand prosthesis.
RimWorld 1.1.2587 rev830
- change Manifest.xml
It's my pleasure. :)
v1.0.1
for RimWorld 1.1.2557 rev484
- Change folder structure and LoadFolders.xml
Сделайте так, чтобы ваши колонисты жили дольше.
Hello Aquiles.
I just checked it. The function itself is fine. Menus overlap for some wound surgeries. These will require the same processing as RBSE only. However, aside from the future, I currently have no plans to address it.
I am using your "RePower patch" Mod. Thank you.
Uploading them to the workshop individually for each language and managing everything is probably a more daunting task than you might think. (I have created a lot of translation mods for Japanese translation only, but in fact there are quite a lot of updates and support, especially with the 1.1 update)