XCOM 2
[WOTC] More Dark Events Spawn Each Month
32 Comments
ImLinkn 30 Dec, 2020 @ 1:10pm 
@Solaris I'd love a mod that starts you off with X number of Dark Events active.
Toadaris 30 Dec, 2020 @ 8:01am 
Thank you for the clarification. I wouldn't have asked but there are some masochists in the XCOM community who'd love a suicidal amount of dark events in the endgame.
Happy New Year BTW :)
bstar  [author] 24 Dec, 2020 @ 3:30pm 
No it does not.
Toadaris 24 Dec, 2020 @ 1:28pm 
So, does the number of dark events continue to increase from month to month? Like will there be 5 and then 6, 7, etc.?
ImLinkn 10 Jul, 2020 @ 7:56pm 
+1 @VoidLight This commander is down for more boss love :cozycastondeath:
VoidLight 10 Jul, 2020 @ 7:50pm 
@bstar

Could you do a dark even mod that adds some events that can increase boss pods/monster appearances like Sectopods and rulers?

It feels like I got to hunt for Sectopods to actually fight them outside of a few select missions.
Seraphim Sword 29 Jun, 2020 @ 6:08am 
I love this mod as it makes me cry. I am tempted to agree with other who want to counter more, but then it would defeat the purpose of this.

For me, I started using "Mission Mania [WOTC]" Mod that allows for 2 council missions and 2 retaliation missions per month, and sometimes you get a 2nd guerrilla ops. This allowed me to level up more soldiers quicker before too many dark events became active.
bstar  [author] 22 May, 2020 @ 11:57am 
Not that I know of, but I've had 20+ active and I don't see why there would be a hard cap. The detail UI cuts off long before that anyway.
RedDobe 22 May, 2020 @ 10:26am 
@bstar - do you know what the maximum number of dark events that can be active are? I remember reading about it in an old discussion somewhere.
bstar  [author] 5 Apr, 2020 @ 11:21pm 
No plans for that at the moment.
Shavy 5 Apr, 2020 @ 7:08pm 
LWOTC?
LightenedDark 23 Mar, 2020 @ 12:56pm 
I second StarDagger's request to be able to counter 2 dark events rather than just 1 every month.
Joe Marotta 29 Feb, 2020 @ 1:27pm 
The recent additions to Dark Events have been awesome!

I like @videogamerlink's idea of starting Dark Events and having some automatically kick based on force level (similar to LW2).

These Dark Event variations continue to add spice to the game. Keep them coming please!! :-)
ImLinkn 29 Feb, 2020 @ 4:11am 
@bstar I need to invest some time in learning what it takes to mod this game; however, I'm curious if there is a way to start a campaign with a random subset of dark events already in play (to avoid lost, Chosen- or Ruler-specific events before they are relevant).

Even more, if it would be possible to slowly add to the deck of dark events as the force level increases to further prevent irrelevant dark events from spawning (please let me know if this logic already occurs).

If it is possible and you don't have time or interest to investigate, I'll try and fail until I'm able. I just think it would be cool to start with additional pressures. I'm on the side of a lore-ish campaign so restricting guerrilla ops to vanilla is fine with me.
Star¤Dagger 23 Feb, 2020 @ 11:46am 
Yeah we need more GOps to be able to counter more.
Deathraven13 22 Feb, 2020 @ 7:14am 
I hope the people behind the LWOTC won't see it, or else we'll see 14 dark events at once if your campaign last 1 year.
Flashstriker 21 Feb, 2020 @ 6:11am 
This is what I needed for my masochistic tendancies
AaronOnMoon 21 Feb, 2020 @ 3:56am 
@bstar
Sounds good to me, just make sure to test and see if that line works first. (I don't want to mislead people here)
bstar  [author] 21 Feb, 2020 @ 3:47am 
If people find it easier to have it in one place, I can add that line to this mod and just comment it out by default (you'll just have to remove a semicolon in the same file then).
AaronOnMoon 21 Feb, 2020 @ 3:41am 
@Scarno
There is a config line for that but its not currently in this mod so you'll have to do it manually by editing your inis, its in XComGameData.ini titled MaxNumGuerillaOps, by default its set at 3 so set that to whatever you want.

(Please note that I haven't actually edited this line myself, but every other line in this file works so this one probably works as well)

Also make sure to edit the file in

"Documents\My Games\XCOM2 War of the Chosen\XComGame\Config"

Not the files in the steam folder because if you edit those and then need to reset your inis back to the default you'll have to reinstall the game or Verify Integrity it.
廣東陳奕迅 21 Feb, 2020 @ 12:35am 
great
Jestimac 20 Feb, 2020 @ 10:55pm 
@ Adam Jensen 007
There is no need of a mod. Just go in the soldier menu, then select "customize", then select "character info", then select"biography". You can rewrite the biography as you see fit and also change the title, which contain the country and the date of birth. You may also need to change the flag by changing the "nationality" , also in the "character info" menu.
Ludwig, Shadow Protogen 20 Feb, 2020 @ 7:51pm 
Nice!
Adam Jensen 007 20 Feb, 2020 @ 6:54pm 
I have question to ask you is there a way to remove the original name of the soldier in the biography? It is just that when I re-name the soldier their "base name and country still says in the biography section. Can you please make a mod or suggest how to remove it if possible? If not, it is fine and I am sorry to bother you:HappyMask:
Rockfire ✘ 20 Feb, 2020 @ 5:09pm 
Why are we still here? Just to suffer?
ImLinkn 20 Feb, 2020 @ 4:38pm 
LOL! I just cleaned configs for a new run from your previously added Enemy Abilities mod. I'm getting spoiled...
Scarno 20 Feb, 2020 @ 2:42pm 
This sounds cool but is there a way to increase the number of Guerilla Ops that spawn from 3 to 4 so that it's always possible to tackle any of the 4 dark events?
Shavy 20 Feb, 2020 @ 1:36pm 
MOARRRRR!!!!! MOOOOOOOOOOOOOAAR!
Adam Jensen 007 20 Feb, 2020 @ 1:19pm 
lol ty anyways thanks:HappyMask:
bstar  [author] 20 Feb, 2020 @ 1:10pm 
@Adam Jensen 007 Unfortunately, making/porting armor models requires skills I don't have and to be quite honest, Skyrim armor in X2 is not something I'd be interested in making.
Star¤Dagger 20 Feb, 2020 @ 1:06pm 
You are creating a fine body of work that adds to the game, thanks.
Adam Jensen 007 20 Feb, 2020 @ 1:05pm 
Thank you very much do you consider armor mods as well. Like Maybe you can create a daedric armor from Skyrim with 5 armor rating and 10 health bar. It would look like the viper king. If not it is fine and thanks