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I'll think about the terrains and stuff, but first I'll update all current mods for the new implementation actually allows updates now. :) So I'll fix all the small things I realized after uploading them and improve them. Then the new expansion will add new terrains and other graphics so I'll have to extend my mods. After doing that I'll come back to all the still open soundtrack requests (hit the max limit of mod uploads in the old implementation months ago, since then I can't upload larger mods anymore). And this will also be the time for things like this to take another look.
Forthe water - the sunshine effect on the water (that I use for it's 'movement'), is the stronger the darker a water texture is - makes it nearly impossible to have dark water and a sunshine effect beeing stretched all over the screen. I suppose it would be more easy to use Summons water that is dark and uses the default sunshine effect.
I appreciate you replying; usually authors don't reply so soon!
I'm very glad to hear they're fixing how the workshop works! It took me about 2 hours today and about an hour yesterday trying to fix my game's graphics; it randomly went default and I didn't download a workshop item either. Luckily I have that fixed now.
Nothing specifically done for Fallout. The only non-gold mines so far are my green crystal mines. What type of gold mines would fit in? Maybe I'll do them.
With the next patch the whole workshop implementation will be changed, including introducing an ingame mod manager. This will make it all much more easy! :)
Btw nice work on all of your texture packs so far, I can't play without 'em. :D
Yes, it's like a 'special interest' mod, like the whole space theme thing...