Space Engineers

Space Engineers

Ieram System - A Colony in the Making
26 Comments
Sarekh  [author] 9 Nov, 2024 @ 3:05am 
Ah damn, it probably finally broke with the last update. I have been pondering to remake this, it seems like a good time. Just need a proper planet, this one is outdated. Thanks for letting me know!
Soulfood 8 Nov, 2024 @ 8:58am 
I was looking forward to playing this - but when trying to load, a message pops up: 'the file appears to be corrupted.' I hope that's easy for me to fix on my end. Or is it something KSH did?
BIV 24 Sep, 2023 @ 8:52am 
A wonderful looking place, I loved the crop circles that built up towards the water. Looks like you have put a lot of thought and effort into your build. Well done.
Sarekh  [author] 15 Jan, 2022 @ 6:30am 
@Braus
Thank you very much, always a pleasure to read that folks are still enjoying my work!
I am indeed working on new systems, but on a slower pace - for work, that nasty invention, keeps me busy
Braus 15 Jan, 2022 @ 3:52am 
I've just spent 3 days leisurely investigating the Ieram system. I absolutely loved every minute of it. I'm going to play all your other stuff now and I sincerely hope that you'll make more in the future :)
semtex 21 Mar, 2021 @ 1:53pm 
In my game some vehicles are crashed - also Honeycomb station falls on planet :chuchelwhy:
semtex 21 Mar, 2021 @ 1:48pm 
I found an interesting formation - a hole in the Table Mountains ...
It is a "natural phenomenon" (computer generated) or "manual work" ?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2431873217
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2431872695
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2431872407


With animated water, it can be amazing - like "Salto Angelo" in Vensuela
Drizzt 29 Aug, 2020 @ 2:48pm 
cool - wanted to make sure i wasn't gonna break a funky ship ;-)
Sarekh  [author] 29 Aug, 2020 @ 12:35pm 
That can be disabled. I leave it on for people that use their own ships in there
Drizzt 28 Aug, 2020 @ 8:13am 
quick question - just starting a new playthrough and i noticed that supergridding is enabled - is this actually used on some of the ships or can it be disabled? Thanks!
Drizzt 29 Jul, 2020 @ 2:08pm 
awesome :-)
Sarekh  [author] 29 Jul, 2020 @ 2:06pm 
Done! Feedback away!
Drizzt 29 Jul, 2020 @ 2:00pm 
(oh and a little thing about the separation procedure at the beginning)
Drizzt 29 Jul, 2020 @ 1:59pm 
(is just about font size for some of the building signs)
Drizzt 28 Jul, 2020 @ 1:53pm 
i have some constructive feedback too :-)
but i don't want to clutter up your comments section more than i have already so maybe a page on the discussion tab would be the place?
Drizzt 27 Jul, 2020 @ 10:44pm 
finally made it to Ieram City
it's very pretty down here :-)
yet another different vibe for this settlement, and then lots of other interesting sounding places nearby to to explore, as well as others further away
i suspect i may be exploring this universe for years!
But now i shall stop cluttering the comments again!
Will just say that this is another stunning world, and they really do just keep getting better and better, and the extra blocks just make these great designs even more pleasing
Superb! :-) (and thank you!)
Drizzt 27 Jul, 2020 @ 9:51pm 
still not quite made it to the surface yet! exploring an incredible station, which has added at least a half dozen exciting new locations to my GPS - i should also note that the new blocks really do take all these ships and stations to the next level in terms of visual fidelity - the crew quarters, science bays, armouries, communal areas etc - just that extra HD feel - and when wielded with this standard of design skills it really is something special to behold.
and i still haven't hit the surface yet! :-)
Awesome! :-)
Drizzt 27 Jul, 2020 @ 3:38pm 
Well i've made my way to the construction site of something i've come to know well in my travels through the empire, and explored many incredible ships, and then commandeered a frigate to take into battle.
Battle scarred but victorious, i'm pondering whether to continue with the mission with which i have been tasked, or to risk my ship and my life to pursue my foes to their base and end their reign of terror!
So yet again, it's another incredible world filled with beautiful ships and many interesting stories, and i have yet to even make it to a planet! (so i may take a break from battle to check out the planet first so i can come back and comment how awesome it is :-))
So as ever, it's a stunning world, and the designs just keep getting better (can't wait to see the settlements and stations!)
The factions make it interesting too, since you can't just take ownership of anything and everything right away.
Great stuff! :-)
Sarekh  [author] 19 Apr, 2020 @ 10:28am 
@Habers
Thanks a lot! I appreciate the comment. I hope you like it there :-D
Habers 15 Apr, 2020 @ 7:12am 
I love it man, it's great to play survival in this world and explore everything. i can tell you put in a lot of effort!
Sarekh  [author] 12 Mar, 2020 @ 3:01pm 
@Le_Chat_A_Lunettes

^^

You really should try out my worlds, you will not be disappointed by a lack of wreckage!
Le_Chat_A_Lunettes 12 Mar, 2020 @ 1:11pm 
May I suggest something?
I haven't tried your system yet so excuse me if you already thought about it, but you should add crashed and wrecked ships to the surface of planets (and even asteroids), and perhaps even some scrapyards with scavenged ships inside. They tend to add real depth to a universe
Sarekh  [author] 26 Feb, 2020 @ 9:30am 
It would technically work but possible ruin the experience for three reasons: The EEM faction would probably clash with the factions of the world, possibly damaging or destroying story-elements - the performance will undoubtedly drop horrendously and thirdly - the lore of both things does not fit at all - that being said - It's your playthrough, it's Space Engineers - try it out and tell me how it works :-D
Whitefox 26 Feb, 2020 @ 8:52am 
Would this work with a modded game including EEM? Or better to play it clean?
Sarekh  [author] 23 Feb, 2020 @ 1:11am 
Thank you very much, that is awesome to hear!
Delta 22 Feb, 2020 @ 8:35pm 
I absolutely love your world files! Love the immersion and lore you build up.