Portal 2

Portal 2

Toxocariasis
73 Comments
glenmcd[AUS] 26 Dec, 2023 @ 12:14am 
Enjoyable, thanks!
GambinoSa 3 Feb, 2023 @ 3:05am 
I accidentaly softlocked in the third test chamber by bringing the ball in the excursion funnel after going down the stairs. Please fix this.
sel 3 Aug, 2020 @ 10:12pm 
Welp, I can no longer use quick play because of this map. After the game crashes, quick play brings me back to it again, and it crashes again. Can't see a way to skip it.
fok 23 Nov, 2019 @ 7:21pm 
it crashes on linux for some reason
Sophronius 18 Aug, 2019 @ 6:33pm 
love your map, great job and I love that style :o)
2B 11 Oct, 2018 @ 11:46pm 
Nice test chamber. I had fun playing it. Thanks!
superlou 28 Jan, 2018 @ 7:26am 
This is also crashing Portal 2 on Linux for me. I tried running with the developer console open without any difference. Is there a way to skip this map?
D YellowMadness 28 Oct, 2017 @ 3:43pm 
I got stuck the same way Poison Dart Frog did. A button to respawn the ball would solve it.
Artmugal 7 Jun, 2017 @ 11:16pm 
Map has bugs
bullfrog 4 Apr, 2017 @ 2:36am 
Good design, pretty easy, but good fun
XIII 11 Mar, 2017 @ 12:24pm 
portal goo wasnt working
Evyd Kitsune 13 Jan, 2017 @ 12:51pm 
i'm having a crash with linux version of portal 2 as well
76561198050811374 2 Oct, 2016 @ 2:30pm 
Never seen those last puzzle elements before, interesting. They just seem like a different way of using edgeless cubes and cube switches.
miklpettson 4 Sep, 2016 @ 10:37am 
If you happen to run the linux version of Portal 2 this will close it.
northcup 30 Aug, 2016 @ 7:12am 
Hello, i need a tip to avoid "Toxocariasis" which is the next room in "Quick Play / TopRated". The room crashed the program completely and i can not use the community-rooms so far. How can i reset or modify the playlist? Thank you very much - Klaus
TeamSpeakUser 4 Jul, 2016 @ 1:17pm 
nice design, easy level :D
Ginden 28 Mar, 2016 @ 2:27pm 
For some reason, this map crashed my computer (Linux) on loading unless run with open developer console.

Wery good level BTW.
Poison Dart Frag 16 Sep, 2015 @ 7:39pm 
I managed to trap myself in the breaky ball section by shooting it into the last catcher before I got up...


But other than that, this maps is cool.
PortalFan 3 Jul, 2015 @ 2:55pm 
Good and simple !
jeanpants024 3 Jan, 2015 @ 7:47pm 
its possible to get stuck in the final room
Dexter 3 Oct, 2014 @ 1:03pm 
You can make it out of the second room where the cube is required to open the exit door by making a quick dash, might want to move that button slightly further away. Msg me if you want a better explination
StraightFlame 23 Jun, 2014 @ 1:01pm 
This is the first time i got to see the Glass Futbol in action. Seriously, why is there so much reflection gel stuff and no glass-ball stuff?
BUG 29 Apr, 2014 @ 2:23pm 
Cool map,I like it.
Apenijn 13 Jan, 2014 @ 12:28pm 
Loved it! The new 'goo' was quite the suprise!
Tuleby 24 Dec, 2013 @ 12:05pm 
Very nice job! thumbs up
isforshooting 15 Dec, 2013 @ 9:01am 
Yes I also got stuck at the very end. I chucked the little ball thing from the ground floor into its receptacle. So the exit door opened but the stairs were down and I had no angle to portal the blue tractor beam. Otherwise decent map.
Uglee 14 Dec, 2013 @ 11:09am 
I managed to get stuck on your map. Uncool. https://www.dropbox.com/s/e1ccqafrq9fz5vg/taxo.dem
marshmallie 14 Dec, 2013 @ 7:33am 
I found too many graphical errors for me to fully enjoy this map; also in the second chamber there is an unintended solution. You can step on the door button, then jump off and as it's closing, you can jump through. Anyways, I did like the puzzles in general, but no rating from me.
Yavie 11 Dec, 2013 @ 6:17pm 
Now that was a really fun map! I've been playing other stuff for a while now and just came back to P2 today, glad I stumbled upon yours (:
Is actually ted 11 Dec, 2013 @ 5:09pm 
Awesome map!
Laby 11 Dec, 2013 @ 6:16am 
I CAME LIKE A PORTAL GUN
Luck Snowyy 10 Dec, 2013 @ 3:23pm 
Good!
XVII 10 Dec, 2013 @ 6:39am 
Hi! We played and rated your map here:
http://www.youtube.com/watch?v=uui4H4epWhw
Feel free to use this video as playthrough of your map adding the link on Steam!
If you want to subscribe, we will play other maps, maybe yours!
Science has appreciated your contribution.
Thank you. ( and happy holidays)


~ WIA :p2turret:
[{Griaule}] 10 Dec, 2013 @ 1:28am 
short but good
Baastian'-.- 9 Dec, 2013 @ 6:21pm 
:D
Andy 8 Dec, 2013 @ 7:44pm 
Amazing map , looks like an original game map , Took a while to see the portalable wall with gravity thinh in 3th part, but , i liked!
Le Master 8 Dec, 2013 @ 6:27pm 
Part II:

The Propulsion Gel in the second room should have been given another use. What would have been really cool is if you made it necessary to give it a use in the third room. You could have put one of the ball holding stations up high and out of reach near the exit and a portable piece of floor below it. Then you would need to shoot a portal into that piece of floor and one into the wall near the conveyor belt in the second room. Then you would take the ball back into the second room, run into the portal into the wall and fly up and out of the portal in the floor in the third room, placing the ball in the up high holding station, thus opening the exit.

Anyway, I know you were just having fun while making this. But you have the skills to make some high-quality maps, so I'm just giving some helpful advice.
Le Master 8 Dec, 2013 @ 6:26pm 
Part I:

You have some good ideas for puzzles and can create a good-looking, original-looking map, but you just need to work on your level design.

You want to avoid some of the things that you did that hurt the quality of a map.

Try not to give certain elements only one use. Try to give most multiple uses.

For example, the only purpose of the cube in the first room is to weigh down the button in order to turn the panels. Then that cube is left behind and you provide a new cube in the next room. So you should have made the player take the cube along with him into the second room and use it there.

The Excursion Funnel was very unnecessary and I think really hurt the quality of your map.

The little ball device and the holding stations for it in the third room were implemented well. You gave the ball multiple uses and it was a cool, new element to play with. It would have been neat, though, if you incorporated the use of portals with the ball.
Free Beer 8 Dec, 2013 @ 1:56pm 
Fun map! Only thing - I was able to shoot the speed gel through the angled wall and apply it to the floor in front of the exit. I didn't need to go back and get the cube since i could get through the door beofre it closed.
Shotgun Shells 8 Dec, 2013 @ 1:23pm 
You got a bug: in the treadmill level. the portal surface in the "beginning" of the treadmill doesn't work.
 Kekadoodle  8 Dec, 2013 @ 1:09pm 
This map looks great, keep up the good work! :]
ZAEROS 8 Dec, 2013 @ 2:11am 
Looks and plays well, Loved the "Ball Switch Thingies" have not seen them before.Looking forward to more like this. Thank you.
Butt Croissant 7 Dec, 2013 @ 1:27pm 
Pretty cool map
shark 7 Dec, 2013 @ 10:27am 
Best map ever!
It looks like the past
Good test!
Sejievan 7 Dec, 2013 @ 8:34am 
Nice map, i liked =D
KLJF22 7 Dec, 2013 @ 2:04am 
Nice map. It looks good, and has some interesting mechanics. There where some spots where placing portals seemed weird, I'm not sure if it has something to do with placement helpers or it's just me. Also in chamber 3 I could see some overlays through the walls. You can watch my blind run here.