Left 4 Dead 2

Left 4 Dead 2

Shotgun third-person firing sound fix
5 Comments
.  [author] 8 Apr, 2023 @ 1:45pm 
@kanadianborn: I haven't updated this script in a long time, and Left 4 dead 2 already have many updates, so the script and this VScript Autoloader maybe outdated now. I haven't played this game for a while, so I think I'll not gonna update the script, but I know an alternative for this, this alternative is achieved by modifying gun model, and more perfect than this and can be using in multiplayer, I forgot what name call, so you need to find by yourself.
kanadianborn 8 Apr, 2023 @ 2:52am 
Idk what this error means but i recently starting getting it after the script stopped working.


AN ERROR HAS OCCURED [attempt to call 'null']

CALLSTACK
*FUNCTION [OnGameEvent_weapon_fire()] scripts/vscripts/autorun/script_3.nut line [15]
*FUNCTION [__RunEventCallbacks()] unnamed line [211]
*FUNCTION [__RunGameEventCallbacks()] unnamed line [218]

LOCALS
[wepsound] TABLE

TABLE
[this] TABLE
[funcName] "OnGameEvent_weapon_fire"
[idx] 1
[useTable] TABLE
[bWarnIfMissing] true
[globalTableName] "GameEventCallbacks"
[prefix] "OnGameEvent_"
[params] TABLE
[event] "weapon_fire"
[this] TABLE
[params] TABLE
[event] "weapon_fire"
[this] TABLE

hev 8 Jan, 2021 @ 5:06am 
You can set the server to local and people can still join, even though this comment is a yr old already.
iAmSK1LL 2 Oct, 2020 @ 11:45am 
this no work in online mode:steamsad::steamsad:
querubin 24 Feb, 2020 @ 10:07am 
how is the name of tath map?? oh and the mod is good gg